Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ArrowMayo
Thanatos
Level 102
God Stats
1W - 0L
1,622 SR
Queue Stats
24W - 20L
1,581 Elo+
Solo
Ra
Ra
CaptainPhoton
Ra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,732 Elo+
Solo
Zeus
Zeus
KoolaidInMyCup
Zeus
Level 123
God Stats
1W - 2L
1,236 SR
Queue Stats
277W - 267L
1,606 Elo+
Solo
Athena
Athena
Smokushh
Athena
Level 140
God Stats
4W - 1L
1,804 SR
Queue Stats
496W - 393L
1,557 Elo+
Solo
Team Averages
Level 103
1,532 SR
1,595 Elo+

VS

Team Averages
Level 103
1,731 SR
1,618 Elo+
Scylla
Scylla
DISTIC
Scylla
Level 133
God Stats
17W - 13L
1,713 SR
Queue Stats
216W - 109L
1,712 Elo+
Party 1
Mercury
Mercury
DxsolateHuey
Mercury
Level 85
God Stats
2W - 2L
1,844 SR
Queue Stats
290W - 257L
1,585 Elo+
Solo
Heimdallr
Heimdallr
JoTå
Heimdallr
Level 108
God Stats
17W - 15L
1,556 SR
Queue Stats
79W - 84L
1,495 Elo+
Solo
Cthulhu
Cthulhu
XAquiveredX
Cthulhu
Level 143
God Stats
26W - 12L
1,741 SR
Queue Stats
187W - 79L
1,699 Elo+
Party 1
Bacchus
Bacchus
theburglar45
Bacchus
Level 47
God Stats
11W - 8L
1,799 SR
Queue Stats
121W - 79L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
3 / 4 / 16
10,331
1,033
11,743
13,470
14,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
ArrowMayo
Thanatos
17
4 / 5 / 13
10,166
1,017
13,591
11,642
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 12
10,329
1,033
8,606
7,010
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
12 / 1 / 8
11,902
1,190
16,650
6,583
2,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Smokushh
Athena
17
0 / 0 / 14
9,743
974
6,441
14,835
15,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

206

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DISTIC
Scylla
16
6 / 1 / 5
11,090
1,109
10,074
6,439
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
DxsolateHuey
Mercury
17
5 / 2 / 8
11,041
1,104
10,103
11,632
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
JoTå
Heimdallr
17
0 / 14 / 12
9,825
983
10,898
20,721
8,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
XAquiveredX
Cthulhu
17
3 / 0 / 9
10,322
1,032
11,706
8,666
10,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
theburglar45
Bacchus
16
0 / 4 / 8
8,998
900
6,056
13,424
19,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
21
Kills
14
14
Deaths
21
63
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
4
16
2.75
W
Thanatos
ArrowMayo
Thanatos
4
5
13
2.1
W
2
4
12
2
L
Scylla
DISTIC
Scylla
6
1
5
8.5
L
Mercury
DxsolateHuey
Mercury
5
2
8
4.5
L
Heimdallr
JoTå
Heimdallr
0
14
12
0.43
W
12
1
8
16
W
Athena
Smokushh
Athena
0
0
14
7
L
Cthulhu
XAquiveredX
Cthulhu
3
0
9
7.5
L
Bacchus
theburglar45
Bacchus
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,031
Damage
48,837
53,540
Taken
60,882
41,732
Mitigated
46,051
11,915
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,743
1,599
195
1,164
13,470
14,043
0
5,302
7,658
3,621
33,889
W
Thanatos
ArrowMayo
Thanatos
13,591
1,903
0
6,221
11,642
6,272
0
4,481
6,548
0
24,686
W
8,606
355
1,523
251
7,010
3,073
0
5,328
1,365
41,940
0
L
Scylla
DISTIC
Scylla
10,074
1,207
0
329
6,439
2,026
0
3,044
3,266
40,436
0
L
Mercury
DxsolateHuey
Mercury
10,103
6,223
0
175
11,632
5,366
0
6,779
4,729
0
30,361
L
Heimdallr
JoTå
Heimdallr
10,898
5,662
0
10
20,721
8,132
0
11,372
9,076
0
32,964
W
16,650
3,458
0
1,534
6,583
2,361
0
3,135
3,321
39,214
0
W
Athena
Smokushh
Athena
6,441
1,057
572
455
14,835
15,983
0
7,142
6,714
11,014
0
L
Cthulhu
XAquiveredX
Cthulhu
11,706
460
366
1,500
8,666
10,759
0
4,492
4,062
26,643
0
L
Bacchus
theburglar45
Bacchus
6,056
421
0
478
13,424
19,768
0
7,742
5,501
14,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,471
Gold Earned
51,276
230
Minions Killed
218
10
Camps Cleared
8
1,089,718
Distance Traveled
973,033
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,331
1,033
55
6
0
215,448
1
W
Thanatos
10,166
1,017
28
3
3
216,577
0
W
Ra
10,329
1,033
80
8
3
207,992
0
L
Scylla
11,090
1,109
103
10
0
189,473
0
L
Mercury
11,041
1,104
29
3
4
232,695
0
L
Heimdallr
9,825
983
42
4
3
169,387
2
W
Zeus
11,902
1,190
61
6
4
220,437
1
W
Athena
9,743
974
6
1
0
229,264
2
L
Cthulhu
10,322
1,032
22
2
0
218,390
0
L
Bacchus
8,998
900
22
2
1
163,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role