Player Matchup

Cerberus
Cerberus
Gajus2006
Cerberus
Level 106
God Stats
1W - 0L
1,267 SR
Queue Stats
58W - 65L
1,381 Elo+
Party 1
Atlas
Atlas
LObRaX-l
Atlas
Level 18
God Stats
5W - 2L
1,653 SR
Queue Stats
62W - 60L
1,511 Elo+
Party 3
Sun Wukong
Sun Wukong
SquashedSoul
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,453 Elo+
Party 1
Hera
Hera
chlokai
Hera
Level 42
God Stats
1W - 1L
1,624 SR
Queue Stats
70W - 56L
1,427 Elo+
Party 1
Charybdis
Charybdis
happy__poney
Charybdis
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
291W - 268L
1,440 Elo+
Party 3
Team Averages
Level 55
1,509 SR
1,443 Elo+

VS

Team Averages
Level 62
1,643 SR
1,491 Elo+
Cliodhna
Cliodhna
BRossco1
Cliodhna
Level 36
God Stats
1W - 2L
1,681 SR
Queue Stats
40W - 43L
1,463 Elo+
Solo
Artio
Artio
IDestroy_btw
Artio
Level 57
God Stats
19W - 9L
1,693 SR
Queue Stats
174W - 143L
1,536 Elo+
Party 2
Chronos
Chronos
Light_btw
Chronos
Level 64
God Stats
20W - 10L
1,662 SR
Queue Stats
240W - 188L
1,497 Elo+
Party 2
Hercules
Hercules
Supremacy Gaia
Hercules
Level 122
God Stats
5W - 6L
1,622 SR
Queue Stats
355W - 342L
1,481 Elo+
Solo
Heimdallr
Heimdallr
ToB1_TrY4HaRd
Heimdallr
Level 33
God Stats
36W - 30L
1,555 SR
Queue Stats
105W - 94L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gajus2006
Cerberus
18
6 / 6 / 12
13,050
408
22,537
31,846
15,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
LObRaX-l
Atlas
18
1 / 2 / 18
14,027
438
16,362
27,296
37,238
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
SquashedSoul
Sun Wukong
20
19 / 5 / 7
17,473
546
43,703
29,056
15,055
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
chlokai
Hera
20
8 / 6 / 9
14,669
458
33,817
17,003
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
happy__poney
Charybdis
20
6 / 4 / 10
15,126
473
21,231
19,210
8,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BRossco1
Cliodhna
18
5 / 10 / 4
12,843
401
18,374
22,701
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 11
13,326
416
11,992
46,995
58,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Light_btw
Chronos
20
4 / 11 / 7
13,632
426
16,118
37,304
14,089
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
20
5 / 1 / 4
14,757
461
21,719
25,201
33,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ToB1_TrY4HaRd
Heimdallr
20
7 / 12 / 5
14,172
443
22,064
36,454
14,536
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
54
40
Kills
23
23
Deaths
40
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BRossco1
Cliodhna
5
10
4
0.7
W
Cerberus
Gajus2006
Cerberus
6
6
12
2
L
2
6
11
1.25
W
Atlas
LObRaX-l
Atlas
1
2
18
5
L
Chronos
Light_btw
Chronos
4
11
7
0.68
W
Sun Wukong
SquashedSoul
Sun Wukong
19
5
7
4.5
L
Hercules
5
1
4
7
L
Heimdallr
ToB1_TrY4HaRd
Heimdallr
7
12
5
0.79
W
Hera
chlokai
Hera
8
6
9
2.08
W
Charybdis
happy__poney
Charybdis
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,650
Damage
90,267
124,411
Taken
168,655
82,425
Mitigated
128,344
27,424
Healing
50,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BRossco1
Cliodhna
18,374
1,423
0
4,255
22,701
8,027
0
7,507
15,194
0
92,775
W
Cerberus
Gajus2006
Cerberus
22,537
4,274
0
5,327
31,846
15,553
1,081
6,086
24,958
53,599
0
L
11,992
1,073
3,833
14,735
46,995
58,368
15
25,573
21,422
41,456
0
W
Atlas
LObRaX-l
Atlas
16,362
6,352
4,208
3,397
27,296
37,238
357
6,799
19,894
34,745
0
L
Chronos
Light_btw
Chronos
16,118
4,303
0
7,905
37,304
14,089
296
16,322
20,982
97,109
0
W
Sun Wukong
SquashedSoul
Sun Wukong
43,703
10,820
0
9,795
29,056
15,055
1,756
8,518
20,238
0
162,750
L
Hercules
21,719
2,891
0
12,092
25,201
33,324
1,016
8,742
16,459
11,729
94,662
L
Heimdallr
ToB1_TrY4HaRd
Heimdallr
22,064
13,725
0
8,092
36,454
14,536
977
14,572
21,882
0
109,614
W
Hera
chlokai
Hera
33,817
10,727
0
131
17,003
6,516
3,831
4,359
12,550
128,836
0
W
Charybdis
happy__poney
Charybdis
21,231
11,587
0
4,566
19,210
8,063
4,444
5,312
13,784
0
122,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,345
Gold Earned
68,730
650
Minions Killed
636
0
Camps Cleared
0
3,317,757
Distance Traveled
2,842,380
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,843
401
120
4
0
631,952
1
W
Cerberus
13,050
408
102
3
0
625,428
7
L
Artio
13,326
416
48
2
0
621,525
4
W
Atlas
14,027
438
36
1
0
699,015
1
L
Chronos
13,632
426
135
4
0
554,326
4
W
Sun Wukong
17,473
546
171
5
0
691,753
1
L
Hercules
14,757
461
184
6
0
513,794
5
L
Heimdallr
14,172
443
149
5
0
520,783
3
W
Hera
14,669
458
179
6
0
628,831
8
W
Charybdis
15,126
473
162
5
0
672,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role