Player Matchup

Izanami
Izanami
Acidsquare
Izanami
Level 155
God Stats
6W - 12L
1,305 SR
Queue Stats
269W - 352L
1,327 Elo+
Solo
Hades
Hades
SleazyPossum
Hades
Level 62
God Stats
13W - 15L
1,527 SR
Queue Stats
138W - 197L
1,361 Elo+
Party 2
Cerberus
Cerberus
Trou6le Maker02
Cerberus
Level 84
God Stats
1W - 0L
1,490 SR
Queue Stats
94W - 107L
1,393 Elo+
Party 2
Team Averages
Level 100
1,441 SR
1,360 Elo+

VS

Team Averages
Level 38
1,598 SR
1,385 Elo+
Guan Yu
Guan Yu
Deathstroke9523
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaH bl3ndz
Tsukuyomi
Level 25
God Stats
1W - 1L
1,726 SR
Queue Stats
15W - 48L
1,120 Elo+
Party 1
Cerberus
Cerberus
ShadowNoodle742
Cerberus
Level 88
God Stats
10W - 13L
1,567 SR
Queue Stats
186W - 170L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acidsquare
Izanami
14
5 / 4 / 13
10,156
725
13,757
13,281
3,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
7 / 1 / 7
9,985
713
7,246
9,313
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
8 / 0 / 10
11,368
812
11,153
18,186
19,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,296
521
2,768
10,994
10,073
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SaH bl3ndz
Tsukuyomi
13
2 / 9 / 2
9,236
660
10,359
14,909
5,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
12
3 / 5 / 1
9,357
668
13,865
14,222
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
5
5
Deaths
20
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Acidsquare
Izanami
5
4
13
2.88
L
0
6
0
0
L
Tsukuyomi
SaH bl3ndz
Tsukuyomi
2
9
2
0.33
L
Cerberus
3
5
1
0.7
W
7
1
7
10.5
W
Cerberus
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
26,992
40,780
Taken
40,125
26,143
Mitigated
24,435
17,769
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Acidsquare
Izanami
13,757
7,821
147
5,247
13,281
3,180
1,127
5,668
7,327
0
43,543
L
2,768
276
445
754
10,994
10,073
0
5,027
5,825
0
6,770
L
Tsukuyomi
SaH bl3ndz
Tsukuyomi
10,359
1,960
159
842
14,909
5,580
0
7,032
7,643
0
35,475
L
Cerberus
13,865
923
213
4,154
14,222
8,782
0
6,204
7,840
34,120
0
W
7,246
489
880
4,618
9,313
3,444
914
3,966
5,116
18,579
0
W
Cerberus
11,153
875
703
6,174
18,186
19,519
372
4,164
13,591
53,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
25,889
210
Minions Killed
115
8
Camps Cleared
3
721,658
Distance Traveled
696,868
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,156
725
59
4
2
229,030
4
L
Guan Yu
7,296
521
8
1
0
243,116
0
L
Tsukuyomi
9,236
660
44
3
1
227,123
1
L
Cerberus
9,357
668
63
5
2
226,629
0
W
Hades
9,985
713
23
2
3
231,783
1
W
Cerberus
11,368
812
128
9
3
260,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role