Player Matchup

Danzaburou
Danzaburou
BubbaGunush
Danzaburou
Level 109
God Stats
5W - 2L
1,572 SR
Queue Stats
116W - 138L
1,446 Elo+
Party 1
Odin
Odin
DodoRex11
Odin
Level 35
God Stats
0W - 4L
1,293 SR
Queue Stats
140W - 169L
1,417 Elo+
Solo
Ganesha
Ganesha
Just Gamms
Ganesha
Level 93
God Stats
2W - 2L
1,219 SR
Queue Stats
108W - 125L
1,457 Elo+
Party 1
Nox
Nox
djddrago
Nox
Level 125
God Stats
27W - 21L
1,541 SR
Queue Stats
365W - 433L
1,451 Elo+
Solo
Thanatos
Thanatos
ohheck1
Thanatos
Level 61
God Stats
18W - 24L
1,521 SR
Queue Stats
135W - 141L
1,413 Elo+
Solo
Team Averages
Level 85
1,429 SR
1,437 Elo+

VS

Team Averages
Level 95
1,486 SR
1,430 Elo+
Bellona
Bellona
AmnesiaHorror
Bellona
Level 118
God Stats
3W - 3L
1,170 SR
Queue Stats
60W - 53L
1,416 Elo+
Solo
Nemesis
Nemesis
ElPiggy69
Nemesis
Level 43
God Stats
3W - 7L
1,385 SR
Queue Stats
176W - 191L
1,377 Elo+
Solo
Khepri
Khepri
F4ller
Khepri
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,498 Elo+
Solo
Hera
Hera
Soulforce43
Hera
Level 81
God Stats
9W - 6L
1,685 SR
Queue Stats
282W - 297L
1,396 Elo+
Solo
Sol
Sol
neanderthalensis
Sol
Level 147
God Stats
14W - 4L
1,690 SR
Queue Stats
259W - 244L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BubbaGunush
Danzaburou
4
0 / 5 / 0
3,020
503
493
3,873
1,103
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
5
0 / 2 / 0
3,365
561
1,138
3,107
731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
Just Gamms
Ganesha
5
0 / 1 / 0
3,276
546
312
2,695
1,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 0 / 0
3,124
521
340
1,040
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ohheck1
Thanatos
5
0 / 2 / 0
3,541
590
927
3,252
1,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
2 / 0 / 1
4,912
819
2,071
3,155
1,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
ElPiggy69
Nemesis
6
3 / 0 / 3
4,416
736
1,975
2,802
648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
F4ller
Khepri
6
0 / 0 / 6
4,616
769
1,223
2,459
1,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
5,103
851
127
1,677
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
5 / 0 / 0
5,203
867
2,962
1,780
615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
0
1
2.5
L
Danzaburou
BubbaGunush
Danzaburou
0
5
0
0
L
Odin
0
2
0
0
W
Nemesis
ElPiggy69
Nemesis
3
0
3
4.5
W
Khepri
F4ller
Khepri
0
0
6
3
L
Ganesha
Just Gamms
Ganesha
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
W
5
0
0
5
L
Thanatos
ohheck1
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,210
Damage
8,358
13,967
Taken
11,873
4,314
Mitigated
4,630
3,745
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
2,071
522
0
1,485
3,155
1,690
0
156
2,957
0
18,471
L
Danzaburou
BubbaGunush
Danzaburou
493
306
0
425
3,873
1,103
0
2,145
1,728
0
6,255
L
Odin
1,138
82
0
0
3,107
731
0
0
3,000
0
9,288
W
Nemesis
ElPiggy69
Nemesis
1,975
1,068
0
122
2,802
648
0
122
2,646
0
11,192
W
Khepri
F4ller
Khepri
1,223
222
0
1,027
2,459
1,287
662
235
2,224
7,791
0
L
Ganesha
Just Gamms
Ganesha
312
69
0
596
2,695
1,179
0
1,675
1,020
5,342
0
W
127
0
0
750
1,677
390
264
0
1,677
26,717
0
L
340
0
0
674
1,040
244
0
0
1,040
5,236
0
W
2,962
1,905
0
1,194
1,780
615
2,429
63
1,717
23,809
4,346
L
Thanatos
ohheck1
Thanatos
927
135
0
2,050
3,252
1,057
0
101
3,058
0
12,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,326
Gold Earned
24,250
86
Minions Killed
205
0
Camps Cleared
0
490,383
Distance Traveled
643,670
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,912
819
51
9
0
123,645
2
L
Danzaburou
3,020
503
17
3
0
85,868
0
L
Odin
3,365
561
18
3
0
131,342
0
W
Nemesis
4,416
736
21
4
0
139,752
3
W
Khepri
4,616
769
10
2
0
125,206
1
L
Ganesha
3,276
546
3
1
0
102,783
0
W
Hera
5,103
851
66
11
0
130,853
2
L
Nox
3,124
521
13
2
0
57,600
0
W
Sol
5,203
867
57
10
0
124,214
0
L
Thanatos
3,541
590
35
6
0
112,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role