Player Matchup

Izanami
Izanami
AliSaurus7
Izanami
Level 62
God Stats
0W - 4L
1,172 SR
Queue Stats
2W - 19L
1,182 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DragonVolticx
Morgan Le Fay
Level 64
God Stats
1W - 6L
1,332 SR
Queue Stats
23W - 55L
1,080 Elo+
Party 1
Ganesha
Ganesha
TSB_DADDY
Ganesha
Level 7
God Stats
7W - 17L
1,111 SR
Queue Stats
20W - 51L
924 Elo+
Party 1
Team Averages
Level 44
1,205 SR
1,062 Elo+

VS

Team Averages
Level 45
1,331 SR
1,272 Elo+
Osiris
Osiris
LMN_reaper
Osiris
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 188L
1,330 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thanmann421
Tsukuyomi
Level 41
God Stats
4W - 9L
1,060 SR
Queue Stats
97W - 213L
1,128 Elo+
Solo
Sol
Sol
rick-andnmorty
Sol
Level 28
God Stats
2W - 2L
1,432 SR
Queue Stats
136W - 149L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AliSaurus7
Izanami
14
2 / 9 / 4
10,713
595
8,258
14,505
5,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DragonVolticx
Morgan Le Fay
14
6 / 8 / 0
12,013
667
13,108
13,246
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
TSB_DADDY
Ganesha
13
0 / 5 / 7
11,180
621
6,301
19,617
23,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LMN_reaper
Osiris
16
10 / 1 / 10
13,153
731
14,478
11,249
15,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Thanmann421
Tsukuyomi
15
8 / 4 / 7
12,235
680
10,887
13,698
4,778
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 14
12,217
679
14,629
11,063
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
22
22
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
AliSaurus7
Izanami
2
9
4
0.44
L
Morgan Le Fay
DragonVolticx
Morgan Le Fay
6
8
0
0.75
W
Osiris
LMN_reaper
Osiris
10
1
10
15
L
Ganesha
TSB_DADDY
Ganesha
0
5
7
0.7
W
Tsukuyomi
Thanmann421
Tsukuyomi
8
4
7
2.88
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,667
Damage
39,994
47,368
Taken
36,010
33,921
Mitigated
23,628
6,188
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AliSaurus7
Izanami
8,258
4,268
283
1,598
14,505
5,250
771
3,792
9,939
0
50,064
L
Morgan Le Fay
DragonVolticx
Morgan Le Fay
13,108
557
371
2,338
13,246
5,225
441
2,596
9,971
32,441
0
W
Osiris
LMN_reaper
Osiris
14,478
2,500
0
2,430
11,249
15,495
680
5,663
5,121
0
31,992
L
Ganesha
TSB_DADDY
Ganesha
6,301
402
0
1,598
19,617
23,446
135
7,236
11,218
12,987
0
W
Tsukuyomi
Thanmann421
Tsukuyomi
10,887
2,816
0
934
13,698
4,778
343
6,614
6,627
0
35,270
W
14,629
4,054
114
3,262
11,063
3,355
1,843
6,660
4,106
49,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
37,605
151
Minions Killed
151
4
Camps Cleared
4
797,209
Distance Traveled
934,403
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,713
595
101
6
3
233,352
4
L
Morgan Le Fay
12,013
667
47
3
1
262,727
3
W
Osiris
13,153
731
34
2
1
340,219
0
L
Ganesha
11,180
621
3
0
0
301,130
3
W
Tsukuyomi
12,235
680
41
2
3
313,480
0
W
Sol
12,217
679
76
4
0
280,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role