Player Matchup

Geb
Geb
Egarrocks
Geb
Level 66
God Stats
1W - 3L
1,334 SR
Queue Stats
34W - 25L
1,721 Elo+
Party 1
Freya
Freya
Jiace
Freya
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,721 Elo+
Party 1
Artemis
Artemis
Natzuh
Artemis
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,721 Elo+
Party 1
Merlin
Merlin
dutchdeadshot
Merlin
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
79W - 75L
1,547 Elo+
Party 4
Ne Zha
Ne Zha
koosje142
Ne Zha
Level 32
God Stats
3W - 3L
1,518 SR
Queue Stats
82W - 73L
1,572 Elo+
Party 4
Team Averages
Level 66
1,470 SR
1,656 Elo+

VS

Team Averages
Level 74
1,545 SR
1,541 Elo+
King Arthur
King Arthur
 
King Arthur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DeclanDowney
Merlin
Level 107
God Stats
2W - 1L
1,531 SR
Queue Stats
199W - 183L
1,561 Elo+
Party 2
Bastet
Bastet
Jelious
Bastet
Level 160
God Stats
16W - 5L
1,634 SR
Queue Stats
336W - 342L
1,444 Elo+
Party 3
Yemoja
Yemoja
Musyrik
Yemoja
Level 29
God Stats
13W - 6L
1,664 SR
Queue Stats
92W - 71L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
Türkk
Xbalanque
Level 34
God Stats
2W - 2L
1,395 SR
Queue Stats
44W - 37L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,399
400
4,432
9,762
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Freya
Jiace
Freya
14
6 / 5 / 0
8,868
554
10,050
11,765
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Natzuh
Artemis
11
0 / 3 / 1
6,123
383
3,999
8,655
1,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 1
7,255
453
7,857
10,015
3,277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
koosje142
Ne Zha
10
0 / 5 / 3
6,667
417
3,968
11,922
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 4 / 5
7,622
476
5,031
11,310
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
15
5 / 0 / 5
9,013
563
8,155
7,002
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Jelious
Bastet
15
9 / 3 / 4
9,742
609
11,158
12,342
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Musyrik
Yemoja
12
0 / 0 / 7
7,452
466
2,243
6,876
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Türkk
Xbalanque
16
4 / 0 / 4
9,278
580
11,856
11,911
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
19
19
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
4
5
0.88
W
Merlin
5
0
5
7.5
L
0
1
3
1.5
W
Bastet
Jelious
Bastet
9
3
4
3.67
L
Freya
Jiace
Freya
6
5
0
1.2
W
Yemoja
Musyrik
Yemoja
0
0
7
3.5
L
Artemis
Natzuh
Artemis
0
3
1
0.17
W
Xbalanque
Türkk
Xbalanque
4
0
4
6
L
1
5
1
0.3
L
Ne Zha
koosje142
Ne Zha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
38,443
52,119
Taken
49,441
20,767
Mitigated
21,958
14,410
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,031
1,093
606
2,251
11,310
6,611
254
6,615
4,695
0
28,546
W
Merlin
8,155
756
0
768
7,002
2,519
316
3,064
3,938
57,868
0
L
4,432
264
0
982
9,762
7,534
0
2,272
7,166
15,776
0
W
Bastet
Jelious
Bastet
11,158
2,106
0
4,662
12,342
4,552
15
4,841
7,501
0
53,529
L
Freya
Jiace
Freya
10,050
2,953
0
4,568
11,765
4,220
480
155
11,281
42,062
4,715
W
Yemoja
Musyrik
Yemoja
2,243
424
1,907
2,077
6,876
3,769
0
4,496
2,380
9,158
0
L
Artemis
Natzuh
Artemis
3,999
1,273
0
2,724
8,655
1,953
0
289
8,356
0
27,409
W
Xbalanque
Türkk
Xbalanque
11,856
4,910
0
5,667
11,911
4,507
1,864
2,130
9,781
0
81,159
L
7,857
340
0
2,014
10,015
3,277
156
4,145
5,480
46,299
0
L
Ne Zha
koosje142
Ne Zha
3,968
1,222
0
4,122
11,922
3,783
0
2,823
8,869
0
31,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
43,107
326
Minions Killed
433
0
Camps Cleared
0
1,446,123
Distance Traveled
1,504,206
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,622
476
61
4
0
335,741
5
W
Merlin
9,013
563
126
8
0
299,258
7
L
Geb
6,399
400
16
1
0
351,602
11
W
Bastet
9,742
609
88
6
0
317,559
3
L
Freya
8,868
554
94
6
0
272,691
3
W
Yemoja
7,452
466
14
1
0
294,458
9
L
Artemis
6,123
383
56
4
0
253,460
1
W
Xbalanque
9,278
580
144
9
0
257,190
4
L
Merlin
7,255
453
94
6
0
286,962
4
L
Ne Zha
6,667
417
66
4
0
281,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role