Player Matchup

Nike
Nike
ChandlerBìng
Nike
Level 126
God Stats
1W - 0L
1,569 SR
Queue Stats
24W - 9L
1,774 Elo+
Party 1
Apollo
Apollo
D3V1LM1N10N
Apollo
Level 108
God Stats
3W - 1L
1,705 SR
Queue Stats
15W - 6L
1,741 Elo+
Party 1
Sylvanus
Sylvanus
GlenQ
Sylvanus
Level 157
God Stats
2W - 0L
1,743 SR
Queue Stats
26W - 18L
1,628 Elo+
Party 1
Scylla
Scylla
IMPAIREDJAM
Scylla
Level 32
God Stats
6W - 0L
2,098 SR
Queue Stats
15W - 4L
1,815 Elo+
Party 1
Anubis
Anubis
Zuaa
Anubis
Level 88
God Stats
5W - 0L
1,650 SR
Queue Stats
13W - 5L
1,745 Elo+
Party 1
Team Averages
Level 102
1,753 SR
1,741 Elo+

VS

Team Averages
Level 71
1,475 SR
1,419 Elo+
Sobek
Sobek
 
Sobek
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CassadayEveryday
Tsukuyomi
Level 28
God Stats
3W - 5L
1,546 SR
Queue Stats
20W - 25L
1,428 Elo+
Solo
Artemis
Artemis
Crazycarr92
Artemis
Level 27
God Stats
0W - 3L
1,240 SR
Queue Stats
3W - 10L
1,178 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kruisigan
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,354 SR
Queue Stats
173W - 167L
1,539 Elo+
Party 2
Da Ji
Da Ji
Technoferal
Da Ji
Level 23
God Stats
2W - 3L
1,734 SR
Queue Stats
22W - 31L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 11
9,673
967
9,391
11,124
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
15
7 / 2 / 13
9,710
971
8,748
9,536
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
GlenQ
Sylvanus
14
4 / 2 / 16
8,957
896
7,952
12,205
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
13
4 / 4 / 14
8,800
880
9,621
10,332
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Zuaa
Anubis
14
4 / 3 / 20
8,932
893
10,901
8,996
4,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 3 / 3
6,720
672
4,834
16,393
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
14
3 / 7 / 7
8,093
809
6,672
11,706
3,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
Crazycarr92
Artemis
12
2 / 6 / 7
7,696
770
5,327
7,536
2,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Kruisigan
Morgan Le Fay
15
4 / 2 / 6
8,335
834
13,656
4,346
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 10 / 7
7,249
725
6,639
10,695
3,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
42
28
Kills
12
12
Deaths
28
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
3
0.83
L
Tsukuyomi
3
7
7
0.93
W
9
1
11
14.5
L
Artemis
Crazycarr92
Artemis
2
6
7
0.92
W
Apollo
7
2
13
6.75
W
Sylvanus
GlenQ
Sylvanus
4
2
16
6
W
Scylla
4
4
14
2.75
L
Morgan Le Fay
Kruisigan
Morgan Le Fay
4
2
6
3.5
L
2
10
7
0.55
W
Anubis
Zuaa
Anubis
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,613
Damage
37,128
52,193
Taken
50,676
28,651
Mitigated
23,428
22,075
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,834
356
154
3,926
16,393
13,227
0
9,285
6,403
8,389
0
L
Tsukuyomi
6,672
1,008
0
1,271
11,706
3,499
0
5,342
5,922
0
21,276
W
9,391
719
475
2,157
11,124
7,118
451
2,950
8,174
0
20,617
L
Artemis
Crazycarr92
Artemis
5,327
1,490
0
132
7,536
2,099
0
4,846
2,514
0
9,150
W
Apollo
8,748
6,346
222
2,035
9,536
3,856
2,491
5,274
4,262
0
36,965
W
Sylvanus
GlenQ
Sylvanus
7,952
2,334
6,828
5,631
12,205
9,006
578
4,424
7,781
14,394
2,414
W
Scylla
9,621
885
145
988
10,332
3,868
308
3,414
6,918
20,586
0
L
Morgan Le Fay
Kruisigan
Morgan Le Fay
13,656
1,483
0
636
4,346
1,435
1
1,711
2,534
32,606
0
L
6,639
1,002
0
113
10,695
3,168
0
5,716
4,729
0
10,465
W
Anubis
Zuaa
Anubis
10,901
468
833
2,761
8,996
4,803
674
2,599
6,397
26,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
38,093
207
Minions Killed
115
7
Camps Cleared
4
959,253
Distance Traveled
853,198
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,720
672
11
1
0
203,650
1
L
Tsukuyomi
8,093
809
25
3
2
177,462
3
W
Nike
9,673
967
28
3
1
227,446
1
L
Artemis
7,696
770
13
1
1
157,512
0
W
Apollo
9,710
971
78
8
1
186,564
0
W
Sylvanus
8,957
896
29
3
2
186,862
2
W
Scylla
8,800
880
31
3
1
183,379
0
L
Morgan Le Fay
8,335
834
55
6
1
202,255
0
L
Da Ji
7,249
725
11
1
0
112,319
1
W
Anubis
8,932
893
41
4
2
175,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role