Player Matchup

Cerberus
Cerberus
Crash_N_Burn1986
Cerberus
Level 145
God Stats
11W - 9L
1,581 SR
Queue Stats
164W - 187L
1,540 Elo+
Party 1
Poseidon
Poseidon
cosmos_panini
Poseidon
Level 125
God Stats
2W - 2L
1,634 SR
Queue Stats
248W - 231L
1,498 Elo+
Party 1
Cupid
Cupid
me_thmommy
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 77L
1,526 Elo+
Party 1
Izanami
Izanami
someletters666
Izanami
Level 145
God Stats
30W - 31L
1,599 SR
Queue Stats
503W - 466L
1,576 Elo+
Party 1
Arachne
Arachne
thecooyon
Arachne
Level 142
God Stats
1W - 2L
1,639 SR
Queue Stats
85W - 85L
1,468 Elo+
Party 1
Team Averages
Level 121
1,590 SR
1,522 Elo+

VS

Team Averages
Level 58
1,659 SR
1,428 Elo+
Chaac
Chaac
CrashCrazy12
Chaac
Level 18
God Stats
2W - 2L
1,748 SR
Queue Stats
2W - 7L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
GutlesScissors
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LuckyDucky206
Tsukuyomi
Level 87
God Stats
0W - 1L
1,515 SR
Queue Stats
7W - 9L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
cloudyzzz_
Ah Puch
Level 63
God Stats
2W - 1L
1,937 SR
Queue Stats
11W - 12L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
tooshiewall
Cernunnos
Level 27
God Stats
2W - 2L
1,596 SR
Queue Stats
6W - 7L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 2
12,850
494
7,147
20,597
26,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
cosmos_panini
Poseidon
20
9 / 4 / 15
15,698
604
33,197
26,302
12,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
20
1 / 6 / 12
13,307
512
13,307
20,696
8,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 6 / 7
16,353
629
30,691
27,875
15,060
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
thecooyon
Arachne
20
20 / 3 / 1
16,239
625
23,504
20,587
10,241
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 7
12,334
474
22,814
36,404
29,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
16
3 / 4 / 4
10,534
405
9,562
28,845
37,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
LuckyDucky206
Tsukuyomi
16
3 / 13 / 8
11,417
439
14,805
24,189
11,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
cloudyzzz_
Ah Puch
19
6 / 7 / 4
12,729
490
14,732
18,704
8,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
tooshiewall
Cernunnos
17
4 / 6 / 0
11,183
430
9,543
23,704
8,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
39
Kills
20
20
Deaths
39
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
W
1
1
2
2
L
Sylvanus
3
4
4
1.25
L
Tsukuyomi
LuckyDucky206
Tsukuyomi
3
13
8
0.54
L
Ah Puch
cloudyzzz_
Ah Puch
6
7
4
1.14
W
Poseidon
cosmos_panini
Poseidon
9
4
15
4.13
W
Cupid
1
6
12
1.17
W
8
6
7
1.92
W
Arachne
thecooyon
Arachne
20
3
1
6.83
L
Cernunnos
tooshiewall
Cernunnos
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,846
Damage
71,456
116,057
Taken
131,846
73,810
Mitigated
94,745
56,546
Healing
40,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,814
8,732
858
12,136
36,404
29,302
0
8,985
27,339
0
75,390
W
7,147
118
0
6,695
20,597
26,912
1,209
1,828
18,517
97,960
0
L
Sylvanus
9,562
1,406
5,376
6,740
28,845
37,405
0
12,724
16,041
23,684
0
L
Tsukuyomi
LuckyDucky206
Tsukuyomi
14,805
2,958
0
1,760
24,189
11,128
582
6,341
17,768
0
41,087
L
Ah Puch
cloudyzzz_
Ah Puch
14,732
701
1,433
4,172
18,704
8,636
0
7,666
11,038
66,052
0
W
Poseidon
cosmos_panini
Poseidon
33,197
5,727
195
16,512
26,302
12,733
2,194
7,779
17,789
142,794
0
W
Cupid
13,307
7,992
834
8,850
20,696
8,864
3,204
5,023
15,362
0
78,706
W
30,691
20,578
0
14,442
27,875
15,060
14,053
5,108
21,737
0
161,782
W
Arachne
thecooyon
Arachne
23,504
18,890
0
9,018
20,587
10,241
485
4,373
15,871
0
101,808
L
Cernunnos
tooshiewall
Cernunnos
9,543
3,591
239
8,260
23,704
8,274
0
5,032
18,672
0
82,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,447
Gold Earned
58,197
929
Minions Killed
438
0
Camps Cleared
0
2,440,784
Distance Traveled
2,200,400
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,334
474
121
5
0
461,313
10
W
Cerberus
12,850
494
190
7
0
493,897
0
L
Sylvanus
10,534
405
28
1
0
440,598
5
L
Tsukuyomi
11,417
439
58
2
0
447,359
0
L
Ah Puch
12,729
490
104
4
0
404,659
1
W
Poseidon
15,698
604
201
8
0
503,295
1
W
Cupid
13,307
512
133
5
0
458,053
2
W
Izanami
16,353
629
260
10
0
394,715
0
W
Arachne
16,239
625
145
6
0
590,824
2
L
Cernunnos
11,183
430
127
5
0
446,471
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role