Player Matchup

Bacchus
Bacchus
Ghoul1377
Bacchus
Level 64
God Stats
13W - 5L
1,946 SR
Queue Stats
120W - 95L
1,518 Elo+
Party 1
Cupid
Cupid
NBG Grizz
Cupid
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
117W - 96L
1,470 Elo+
Party 1
Zeus
Zeus
Th3 Shadow Void
Zeus
Level 69
God Stats
14W - 8L
1,637 SR
Queue Stats
119W - 151L
1,315 Elo+
Solo
Team Averages
Level 53
1,694 SR
1,434 Elo+

VS

Team Averages
Level 40
1,428 SR
1,239 Elo+
Medusa
Medusa
LILRANGE2_0
Medusa
Level 19
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 4L
1,035 Elo+
Party 2
Kali
Kali
lightning8573
Kali
Level 57
God Stats
0W - 2L
1,545 SR
Queue Stats
166W - 205L
1,353 Elo+
Party 2
Atlas
Atlas
theTedLasso
Atlas
Level 45
God Stats
17W - 17L
1,501 SR
Queue Stats
226W - 239L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ghoul1377
Bacchus
13
6 / 2 / 7
10,235
731
10,482
11,272
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
NBG Grizz
Cupid
14
2 / 2 / 10
9,035
645
7,554
6,809
2,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 1 / 7
10,222
730
16,862
4,935
1,703
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 6 / 5
7,973
570
5,025
10,825
4,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 7 / 1
8,867
633
5,317
14,034
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 2 / 3
8,333
595
9,142
15,484
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
5
5
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ghoul1377
Bacchus
6
2
7
4.75
L
Medusa
0
6
5
0.42
W
Cupid
NBG Grizz
Cupid
2
2
10
3.5
W
7
1
7
10.5
L
3
7
1
0.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
19,484
23,016
Taken
40,343
18,878
Mitigated
21,842
3,938
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ghoul1377
Bacchus
10,482
842
706
2,047
11,272
14,780
0
3,134
7,497
26,655
0
L
Medusa
5,025
2,453
0
250
10,825
4,191
94
6,817
4,008
0
18,356
W
Cupid
NBG Grizz
Cupid
7,554
3,330
419
766
6,809
2,395
60
3,079
3,548
0
23,972
W
16,862
719
0
0
4,935
1,703
90
2,049
2,733
45,373
0
L
5,317
1,738
0
994
14,034
5,906
248
10,233
3,801
0
29,493
L
9,142
2,023
0
2,154
15,484
11,745
338
10,743
4,741
24,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
25,173
149
Minions Killed
124
7
Camps Cleared
6
782,976
Distance Traveled
751,481
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,235
731
28
2
1
273,416
0
L
Medusa
7,973
570
39
3
2
242,372
0
W
Cupid
9,035
645
43
3
1
260,812
0
W
Zeus
10,222
730
78
6
5
248,748
0
L
Kali
8,867
633
56
4
4
254,280
0
L
Atlas
8,333
595
29
2
0
254,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role