Player Matchup

Bastet
Bastet
Gold II
Jolly Justin II
Bastet
Gold II
Level 108
God Stats
105W - 48L
1,701 SR
Queue Stats
629W - 515L
1,609 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Miotosu
Guan Yu
Gold V
Level 159
God Stats
6W - 3L
1,658 SR
Queue Stats
66W - 45L
1,648 MMR
Party 1
Ymir
Ymir
Platinum V
TCG Glitch
Ymir
Platinum V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,810 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,620 SR
1,689 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,440 SR
1,494 MMR
Danzaburou
Danzaburou
Bronze III
CHUVI16
Danzaburou
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
RoyalThunderGod
Tyr
Gold IV
Level 139
God Stats
0W - 1L
1,553 SR
Queue Stats
93W - 106L
1,481 MMR
Solo
Vulcan
Vulcan
Bronze III
le cup of pudn
Vulcan
Bronze III
Level 126
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 7
13,865
770
21,494
19,796
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Miotosu
Guan Yu
16
7 / 3 / 11
12,346
686
16,330
20,410
21,582
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 14
11,890
661
10,092
19,412
10,010
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
GebAh PuchAthenaZeusArtio

VS

Bans
CthulhuAresThanatosOdinBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHUVI16
Danzaburou
12
2 / 9 / 5
10,693
594
9,701
16,399
4,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 8 / 5
11,449
636
16,134
24,379
26,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 9 / 2
11,032
613
19,640
14,553
3,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
26
Kills
10
11
Deaths
26
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CHUVI16
Danzaburou
2
9
5
0.5
W
16
2
7
9.75
W
Guan Yu
Miotosu
Guan Yu
7
3
11
4.17
L
3
8
5
0.69
W
3
6
14
1.67
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,916
Damage
45,475
59,618
Taken
55,331
50,384
Mitigated
35,257
19,691
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CHUVI16
Danzaburou
9,701
5,929
0
2,463
16,399
4,366
111
2,707
13,279
0
23,318
W
21,494
4,299
0
6,062
19,796
18,792
1,214
6,427
12,731
0
40,429
W
Guan Yu
Miotosu
Guan Yu
16,330
1,992
2,790
7,762
20,410
21,582
445
6,910
11,632
805
42,992
L
16,134
2,470
0
6,439
24,379
26,924
0
5,743
18,046
0
42,195
W
10,092
1,934
0
3,077
19,412
10,010
907
7,037
12,018
37,724
0
L
19,640
9,836
0
870
14,553
3,967
60
2,137
12,041
47,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
33,174
156
Minions Killed
168
10
Camps Cleared
5
1,021,464
Distance Traveled
844,823
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,693
594
38
2
2
239,790
5
W
Bastet
13,865
770
34
2
4
369,999
1
W
Guan Yu
12,346
686
50
3
2
362,686
6
L
Tyr
11,449
636
65
4
1
320,078
2
W
Ymir
11,890
661
72
4
4
288,779
0
L
Vulcan
11,032
613
65
4
2
284,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role