Player Matchup

Janus
Janus
Alex a fireball
Janus
Level 100
God Stats
3W - 4L
1,576 SR
Queue Stats
184W - 217L
1,371 Elo+
Party 2
Achilles
Achilles
WannaRunTheFade2
Achilles
Level 65
God Stats
16W - 12L
1,493 SR
Queue Stats
139W - 173L
1,398 Elo+
Party 2
Loki
Loki
xeRevigek
Loki
Level 43
God Stats
5W - 5L
1,439 SR
Queue Stats
45W - 49L
1,372 Elo+
Party 2
Team Averages
Level 69
1,503 SR
1,380 Elo+

VS

Team Averages
Level 80
1,498 SR
1,314 Elo+
Jormungandr
Jormungandr
FETlSHMAN
Jormungandr
Level 64
God Stats
6W - 3L
1,511 SR
Queue Stats
67W - 59L
1,389 Elo+
Party 1
Fenrir
Fenrir
KingofSinAMv
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 136L
1,245 Elo+
Party 1
Anubis
Anubis
RapidAntelope5
Anubis
Level 148
God Stats
255W - 253L
1,483 SR
Queue Stats
387W - 531L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
6,909
531
1,831
1,686
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 6
9,057
697
8,811
11,638
8,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
12
6 / 6 / 4
9,006
693
8,046
10,454
3,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FETlSHMAN
Jormungandr
14
4 / 2 / 3
9,242
711
10,146
9,812
8,052
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
10
1 / 8 / 1
7,540
580
4,555
12,661
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 1 / 2
9,431
725
5,966
5,100
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
9
9
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Jormungandr
FETlSHMAN
Jormungandr
4
2
3
2.75
W
Fenrir
1
8
1
0.19
W
4
1
2
5
L
4
2
6
3.5
L
Loki
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
20,667
23,778
Taken
27,573
12,413
Mitigated
16,272
3,406
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,831
106
0
250
1,686
452
0
835
818
10,850
0
W
Jormungandr
FETlSHMAN
Jormungandr
10,146
3,437
142
648
9,812
8,052
212
486
9,280
33,364
0
W
Fenrir
4,555
1,010
0
758
12,661
5,809
880
749
11,814
0
9,992
W
5,966
41
217
1,195
5,100
2,411
0
633
4,419
29,744
0
L
8,811
2,213
0
1,605
11,638
8,420
0
8,243
3,195
0
25,247
L
Loki
8,046
2,903
262
1,289
10,454
3,541
0
7,346
2,970
0
21,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
26,213
96
Minions Killed
126
4
Camps Cleared
5
521,169
Distance Traveled
600,877
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,909
531
23
2
2
68,167
0
W
Jormungandr
9,242
711
60
5
3
217,310
8
W
Fenrir
7,540
580
10
1
0
199,686
1
W
Anubis
9,431
725
56
4
2
183,881
0
L
Achilles
9,057
697
42
3
1
242,631
0
L
Loki
9,006
693
31
2
1
210,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role