Player Matchup

Charybdis
Charybdis
DescendedOne
Charybdis
Level 146
God Stats
4W - 3L
1,582 SR
Queue Stats
346W - 337L
1,437 Elo+
Solo
Raijin
Raijin
SatanicShaggy
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,442 Elo+
Party 1
Awilix
Awilix
SnowyAstronaut
Awilix
Level 50
God Stats
2W - 2L
1,727 SR
Queue Stats
180W - 164L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
UcISWEARR
Gilgamesh
Level 128
God Stats
17W - 9L
1,569 SR
Queue Stats
552W - 515L
1,489 Elo+
Party 1
Ares
Ares
YaBoiDoloTTV
Ares
Level 128
God Stats
19W - 11L
1,667 SR
Queue Stats
732W - 666L
1,490 Elo+
Party 1
Team Averages
Level 94
1,609 SR
1,471 Elo+

VS

Team Averages
Level 101
1,458 SR
1,432 Elo+
Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BBussin
Xing Tian
Level 118
God Stats
1W - 1L
1,230 SR
Queue Stats
99W - 105L
1,446 Elo+
Party 2
King Arthur
King Arthur
Tha Fooster
King Arthur
Level 96
God Stats
2W - 1L
1,498 SR
Queue Stats
198W - 237L
1,373 Elo+
Party 2
Chaac
Chaac
YaBoiConcho
Chaac
Level 123
God Stats
5W - 10L
1,453 SR
Queue Stats
359W - 366L
1,452 Elo+
Party 2
Hachiman
Hachiman
xXBeAsT JoKeRXx
Hachiman
Level 66
God Stats
4W - 1L
1,608 SR
Queue Stats
187W - 185L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DescendedOne
Charybdis
20
7 / 9 / 10
13,304
832
21,583
17,840
9,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

17
4 / 11 / 11
10,974
686
6,939
15,144
6,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 8 / 14
11,616
726
13,817
15,912
8,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
UcISWEARR
Gilgamesh
16
3 / 7 / 21
10,593
662
18,856
22,123
31,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

19
11 / 8 / 17
12,584
787
24,716
33,919
38,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 9 / 19
11,009
688
11,540
23,622
15,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
BBussin
Xing Tian
20
13 / 4 / 21
14,309
894
22,289
22,593
27,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Tha Fooster
King Arthur
17
5 / 9 / 21
11,977
749
12,159
23,164
28,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
12 / 4 / 20
13,994
875
25,173
24,479
30,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
20
10 / 6 / 12
12,838
802
15,871
13,258
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
136
32
Kills
43
43
Deaths
32
73
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
9
19
1.39
W
Xing Tian
BBussin
Xing Tian
13
4
21
5.88
L
Charybdis
DescendedOne
Charybdis
7
9
10
1.33
L
4
11
11
0.86
L
7
8
14
1.75
W
King Arthur
Tha Fooster
King Arthur
5
9
21
1.72
L
Gilgamesh
UcISWEARR
Gilgamesh
3
7
21
1.93
W
12
4
20
5.5
L
11
8
17
2.44
W
Hachiman
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,911
Damage
87,032
104,938
Taken
107,116
93,499
Mitigated
108,678
22,297
Healing
35,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,540
5,970
1,085
2,859
23,622
15,517
1,694
5,992
17,377
0
19,334
W
Xing Tian
BBussin
Xing Tian
22,289
1,980
1,463
5,109
22,593
27,780
770
7,922
14,427
44,049
0
L
Charybdis
DescendedOne
Charybdis
21,583
11,587
99
3,501
17,840
9,176
1,044
2,817
14,844
0
46,495
L
6,939
1,256
455
597
15,144
6,534
161
3,971
11,104
17,671
0
L
13,817
4,785
964
1,444
15,912
8,497
83
3,216
12,615
0
22,833
W
King Arthur
Tha Fooster
King Arthur
12,159
1,815
2,447
3,907
23,164
28,528
136
5,593
17,290
0
16,709
L
Gilgamesh
UcISWEARR
Gilgamesh
18,856
4,498
505
4,007
22,123
31,064
286
3,798
17,794
0
26,873
W
25,173
4,676
1,808
12,345
24,479
30,589
1,795
7,780
16,229
0
50,125
L
24,716
1,891
1,310
9,415
33,919
38,228
208
8,487
25,050
30,811
0
W
Hachiman
15,871
8,757
1,921
2,335
13,258
6,264
894
4,368
8,809
0
29,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,071
Gold Earned
64,127
136
Minions Killed
142
0
Camps Cleared
0
1,185,525
Distance Traveled
1,269,292
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,009
688
16
1
0
223,736
1
W
Xing Tian
14,309
894
51
3
0
280,584
1
L
Charybdis
13,304
832
76
5
0
216,932
1
L
Raijin
10,974
686
24
2
0
208,776
0
L
Awilix
11,616
726
18
1
0
256,692
0
W
King Arthur
11,977
749
9
1
0
253,034
0
L
Gilgamesh
10,593
662
10
1
0
260,690
0
W
Chaac
13,994
875
39
2
0
302,685
0
L
Ares
12,584
787
8
1
0
242,435
0
W
Hachiman
12,838
802
27
2
0
209,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role