Player Matchup

Morgan Le Fay
Morgan Le Fay
Shadow_Slayer56
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,507 Elo+
Party 2
Atlas
Atlas
WorqEquation725
Atlas
Level 91
God Stats
1W - 6L
1,222 SR
Queue Stats
81W - 92L
1,437 Elo+
Solo
Nemesis
Nemesis
littlemandestroy
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 2
Team Averages
Level 107
1,407 SR
1,471 Elo+

VS

Team Averages
Level 58
1,430 SR
1,516 Elo+
Nemesis
Nemesis
BlazeIsBetter
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,717 Elo+
Party 1
Amaterasu
Amaterasu
R2D2605
Amaterasu
Level 75
God Stats
5W - 4L
1,335 SR
Queue Stats
519W - 530L
1,571 Elo+
Party 1
Hera
Hera
SpartanXElite44
Hera
Level 87
God Stats
17W - 14L
1,456 SR
Queue Stats
152W - 210L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Shadow_Slayer56
Morgan Le Fay
13
2 / 6 / 4
9,470
631
5,570
12,312
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 7 / 2
9,930
662
12,364
14,414
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 3
8,248
550
9,218
13,331
8,542
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
5 / 4 / 10
10,249
683
11,753
12,433
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
R2D2605
Amaterasu
16
9 / 0 / 8
11,377
758
11,367
13,835
11,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 3 / 10
10,148
677
12,360
10,588
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
18
18
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
4
10
2.5
W
Amaterasu
R2D2605
Amaterasu
9
0
8
13
L
Morgan Le Fay
Shadow_Slayer56
Morgan Le Fay
2
6
4
0.67
W
4
3
10
3
L
5
7
2
0.86
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,152
Damage
35,480
40,057
Taken
36,856
18,607
Mitigated
21,137
3,593
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
11,753
4,193
0
2,229
12,433
6,017
0
6,968
5,055
0
29,436
W
Amaterasu
R2D2605
Amaterasu
11,367
4,336
0
4,486
13,835
11,361
942
5,147
8,120
0
28,021
L
Morgan Le Fay
Shadow_Slayer56
Morgan Le Fay
5,570
858
0
425
12,312
4,352
0
3,094
9,218
30,231
0
W
12,360
3,241
123
873
10,588
3,759
150
4,825
5,401
46,877
0
L
12,364
1,728
0
1,792
14,414
5,713
0
6,121
8,293
29,383
0
L
9,218
3,037
0
1,376
13,331
8,542
0
3,473
9,858
0
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
31,774
128
Minions Killed
175
4
Camps Cleared
10
814,927
Distance Traveled
914,106
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,249
683
53
4
3
314,570
3
W
Amaterasu
11,377
758
34
2
2
323,204
0
L
Morgan Le Fay
9,470
631
57
4
3
245,335
1
W
Hera
10,148
677
88
6
5
276,332
1
L
Atlas
9,930
662
38
3
0
265,567
9
L
Nemesis
8,248
550
33
2
1
304,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role