Player Matchup

Mulan
Mulan
BigBoyNice
Mulan
Level 45
God Stats
10W - 5L
1,305 SR
Queue Stats
136W - 156L
1,297 Elo+
Party 2
Heimdallr
Heimdallr
Brick 2113
Heimdallr
Level 47
God Stats
3W - 6L
1,453 SR
Queue Stats
28W - 47L
1,261 Elo+
Solo
Arachne
Arachne
Chubby_Seal_Oueg
Arachne
Level 47
God Stats
6W - 2L
1,720 SR
Queue Stats
145W - 164L
1,296 Elo+
Party 2
Baron Samedi
Baron Samedi
im_allwaypassive
Baron Samedi
Level 66
God Stats
2W - 1L
1,422 SR
Queue Stats
258W - 282L
1,321 Elo+
Solo
Kumbhakarna
Kumbhakarna
troli_emi
Kumbhakarna
Level 69
God Stats
15W - 11L
1,442 SR
Queue Stats
218W - 252L
1,394 Elo+
Solo
Team Averages
Level 55
1,468 SR
1,314 Elo+

VS

Team Averages
Level 79
1,397 SR
1,354 Elo+
Geb
Geb
Mighty_Ricky
Geb
Level 34
God Stats
3W - 7L
1,536 SR
Queue Stats
138W - 148L
1,363 Elo+
Solo
Neith
Neith
QcWarYou
Neith
Level 55
God Stats
4W - 11L
1,301 SR
Queue Stats
145W - 236L
1,218 Elo+
Solo
Thanatos
Thanatos
RTlachi
Thanatos
Level 91
God Stats
9W - 10L
1,284 SR
Queue Stats
165W - 181L
1,388 Elo+
Solo
Sylvanus
Sylvanus
abducscan
Sylvanus
Level 125
God Stats
7W - 16L
1,365 SR
Queue Stats
373W - 367L
1,412 Elo+
Party 1
Anubis
Anubis
gregoryfig
Anubis
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 97L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
12 / 4 / 16
12,748
510
24,780
27,335
15,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Brick 2113
Heimdallr
18
3 / 4 / 12
10,951
438
14,566
17,065
5,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
12 / 4 / 15
12,790
512
19,570
20,734
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
im_allwaypassive
Baron Samedi
20
13 / 7 / 12
13,406
536
23,691
18,511
7,329
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
troli_emi
Kumbhakarna
17
3 / 1 / 17
11,578
463
7,352
23,061
16,813
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 9
11,032
441
12,168
24,848
27,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
QcWarYou
Neith
16
0 / 4 / 4
9,846
394
6,753
13,392
5,042
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
RTlachi
Thanatos
18
9 / 11 / 8
12,518
501
20,133
25,172
10,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
abducscan
Sylvanus
15
2 / 12 / 5
9,592
384
16,845
25,705
23,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
gregoryfig
Anubis
17
5 / 10 / 6
10,660
426
22,142
21,900
10,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
52
43
Kills
20
20
Deaths
43
72
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
12
4
16
5
W
Heimdallr
Brick 2113
Heimdallr
3
4
12
2.25
W
12
4
15
4.88
L
4
6
9
1.42
L
Neith
QcWarYou
Neith
0
4
4
0.5
L
Thanatos
RTlachi
Thanatos
9
11
8
1.18
L
Sylvanus
abducscan
Sylvanus
2
12
5
0.38
L
Anubis
gregoryfig
Anubis
5
10
6
0.8
W
Baron Samedi
im_allwaypassive
Baron Samedi
13
7
12
2.71
W
Kumbhakarna
troli_emi
Kumbhakarna
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,959
Damage
78,041
106,706
Taken
111,017
51,700
Mitigated
76,492
33,320
Healing
35,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
24,780
3,382
0
6,964
27,335
15,772
638
17,673
9,662
3,541
60,066
W
Heimdallr
Brick 2113
Heimdallr
14,566
8,247
0
4,060
17,065
5,731
2,455
5,144
11,921
0
92,265
W
19,570
13,304
0
8,639
20,734
6,055
1,177
7,261
13,473
0
66,832
L
12,168
1,922
349
3,816
24,848
27,847
0
5,882
18,646
36,306
0
L
Neith
QcWarYou
Neith
6,753
2,143
0
2,368
13,392
5,042
1,436
5,363
7,981
0
69,326
L
Thanatos
RTlachi
Thanatos
20,133
5,864
0
15,227
25,172
10,249
0
5,731
19,191
0
85,024
L
Sylvanus
abducscan
Sylvanus
16,845
4,331
1,736
5,554
25,705
23,002
33
9,527
15,436
42,562
7,029
L
Anubis
gregoryfig
Anubis
22,142
1,530
0
6,905
21,900
10,352
42
5,677
15,958
71,456
0
W
Baron Samedi
im_allwaypassive
Baron Samedi
23,691
1,803
3,715
5,300
18,511
7,329
150
9,687
8,824
106,737
0
W
Kumbhakarna
troli_emi
Kumbhakarna
7,352
642
833
3,809
23,061
16,813
224
10,057
13,004
39,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,473
Gold Earned
53,648
532
Minions Killed
476
0
Camps Cleared
0
2,366,481
Distance Traveled
2,030,640
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,748
510
95
4
0
450,428
0
W
Heimdallr
10,951
438
132
5
0
468,241
2
W
Arachne
12,790
512
91
4
0
506,871
1
L
Geb
11,032
441
43
2
0
460,382
7
L
Neith
9,846
394
131
5
0
416,908
2
L
Thanatos
12,518
501
126
5
0
402,812
1
L
Sylvanus
9,592
384
65
3
0
341,322
0
L
Anubis
10,660
426
111
4
0
409,216
3
W
Baron Samedi
13,406
536
159
6
0
448,307
1
W
Kumbhakarna
11,578
463
55
2
0
492,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role