Player Matchup

Ymir
Ymir
Maniac_Bomper
Ymir
Level 29
God Stats
54W - 63L
1,450 SR
Queue Stats
83W - 125L
1,351 Elo+
Party 1
Odin
Odin
gangster91-OD
Odin
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 134L
1,345 Elo+
Party 1
Zeus
Zeus
tsiconeverlies
Zeus
Level 100
God Stats
6W - 7L
1,436 SR
Queue Stats
96W - 147L
1,374 Elo+
Party 1
Team Averages
Level 78
1,462 SR
1,356 Elo+

VS

Team Averages
Level 34
1,459 SR
1,321 Elo+
Hades
Hades
BMTH_Stevie
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,360 Elo+
Party 2
Jing Wei
Jing Wei
RareStoodWaif
Jing Wei
Level 44
God Stats
5W - 11L
1,376 SR
Queue Stats
103W - 204L
1,241 Elo+
Solo
Mulan
Mulan
Steve_Kerrigan
Mulan
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 33L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 17
9,496
791
3,856
12,317
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 19
9,222
769
7,406
13,099
12,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
18 / 2 / 7
11,080
923
22,066
8,778
3,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,800
650
4,404
12,079
4,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
RareStoodWaif
Jing Wei
9
3 / 13 / 2
8,158
680
8,118
13,235
3,439
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 5
8,879
740
7,365
12,497
4,649
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
24
Kills
7
8
Deaths
25
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
3
4
17
2.88
L
Jing Wei
RareStoodWaif
Jing Wei
3
13
2
0.31
L
2
6
5
0.75
W
3
2
19
6.25
W
18
2
7
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
19,887
34,194
Taken
37,811
26,082
Mitigated
12,208
10,589
Healing
2,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,404
392
165
1,309
12,079
4,120
0
8,046
4,033
11,417
0
W
3,856
348
592
2,145
12,317
10,570
412
2,888
9,429
12,424
0
L
Jing Wei
RareStoodWaif
Jing Wei
8,118
6,342
0
396
13,235
3,439
0
9,801
3,434
0
14,861
L
7,365
1,824
0
169
12,497
4,649
0
8,152
4,345
0
22,380
W
7,406
1,942
458
3,836
13,099
12,156
205
1,873
11,226
0
23,791
W
22,066
1,840
540
3,018
8,778
3,356
1,116
454
8,324
57,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
24,837
125
Minions Killed
62
8
Camps Cleared
1
676,653
Distance Traveled
564,951
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,800
650
15
1
0
194,953
0
W
Ymir
9,496
791
9
1
4
223,182
1
L
Jing Wei
8,158
680
17
1
0
160,317
3
L
Mulan
8,879
740
30
3
1
209,681
0
W
Odin
9,222
769
35
3
2
240,093
0
W
Zeus
11,080
923
81
7
2
213,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role