Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Anlo4sure
Nox
Level 152
God Stats
6W - 4L
1,723 SR
Queue Stats
297W - 209L
1,646 Elo+
Party 1
Discordia
Discordia
Askanio
Discordia
Level 146
God Stats
5W - 4L
1,491 SR
Queue Stats
373W - 294L
1,575 Elo+
Party 3
Eset
Eset
Gubiman
Eset
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,634 Elo+
Party 1
Odin
Odin
Malacs
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,583 Elo+
Party 3
Team Averages
Level 130
1,543 SR
1,588 Elo+

VS

Team Averages
Level 120
1,504 SR
1,572 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Azuriiii
Scylla
Level 76
God Stats
3W - 4L
1,394 SR
Queue Stats
87W - 86L
1,492 Elo+
Party 2
Hachiman
Hachiman
Haijew
Hachiman
Level 145
God Stats
6W - 5L
1,561 SR
Queue Stats
245W - 243L
1,657 Elo+
Solo
Anhur
Anhur
Pwarrior
Anhur
Level 129
God Stats
2W - 4L
1,534 SR
Queue Stats
102W - 100L
1,591 Elo+
Solo
Apollo
Apollo
theo1497
Apollo
Level 104
God Stats
2W - 3L
1,532 SR
Queue Stats
158W - 137L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
9 / 3 / 6
9,073
1,008
11,388
11,058
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 11
8,498
944
9,430
6,296
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Askanio
Discordia
13
2 / 2 / 11
7,744
860
6,983
5,304
1,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Gubiman
Eset
14
4 / 2 / 10
8,473
941
4,133
7,157
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Malacs
Odin
14
0 / 1 / 16
8,053
895
3,783
10,330
10,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 9
7,417
824
5,759
7,506
6,610
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Azuriiii
Scylla
11
0 / 4 / 5
6,794
755
7,070
6,076
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Haijew
Hachiman
13
3 / 3 / 6
7,818
869
7,770
6,702
2,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Pwarrior
Anhur
14
6 / 5 / 3
8,197
911
7,069
9,930
3,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
theo1497
Apollo
11
0 / 6 / 3
6,291
699
2,147
8,497
2,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
20
Kills
10
10
Deaths
20
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
3
6
4
L
Anubis
 
Anubis
1
2
9
2.75
W
5
2
11
5.25
W
Discordia
Askanio
Discordia
2
2
11
3.75
L
Scylla
Azuriiii
Scylla
0
4
5
0.63
W
Eset
Gubiman
Eset
4
2
10
4.5
L
Hachiman
Haijew
Hachiman
3
3
6
2
W
Odin
Malacs
Odin
0
1
16
8
L
Anhur
Pwarrior
Anhur
6
5
3
1.5
L
Apollo
theo1497
Apollo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,717
Damage
29,815
40,145
Taken
38,711
24,567
Mitigated
16,583
10,664
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,388
5,380
0
1,999
11,058
4,314
1,795
4,277
6,781
0
27,504
L
Anubis
 
Anubis
5,759
390
1,740
2,546
7,506
6,610
193
3,163
4,343
14,293
0
W
9,430
625
233
330
6,296
4,880
1,034
1,970
4,326
20,733
0
W
Discordia
Askanio
Discordia
6,983
0
102
561
5,304
1,858
42
1,713
3,591
13,642
0
L
Scylla
Azuriiii
Scylla
7,070
50
1,575
792
6,076
1,717
294
2,679
3,397
14,549
0
W
Eset
Gubiman
Eset
4,133
194
3,169
1,768
7,157
2,931
1,818
2,188
4,969
14,755
0
L
Hachiman
Haijew
Hachiman
7,770
2,659
0
1,261
6,702
2,292
646
4,569
2,133
0
14,849
W
Odin
Malacs
Odin
3,783
578
530
1,972
10,330
10,584
268
2,681
7,649
0
5,265
L
Anhur
Pwarrior
Anhur
7,069
4,984
182
1,744
9,930
3,499
600
4,358
5,572
0
14,055
L
Apollo
theo1497
Apollo
2,147
541
1,208
1,136
8,497
2,465
227
5,777
2,720
0
5,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,841
Gold Earned
36,517
93
Minions Killed
66
0
Camps Cleared
0
804,309
Distance Traveled
780,951
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,073
1,008
29
3
0
143,449
0
L
Anubis
7,417
824
10
1
0
145,544
3
W
Nox
8,498
944
32
4
0
160,064
1
W
Discordia
7,744
860
8
1
0
172,310
1
L
Scylla
6,794
755
18
2
0
170,560
1
W
Eset
8,473
941
23
3
0
149,779
0
L
Hachiman
7,818
869
22
2
0
162,306
2
W
Odin
8,053
895
1
0
0
178,707
0
L
Anhur
8,197
911
8
1
0
147,875
1
L
Apollo
6,291
699
8
1
0
154,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role