Player Matchup

Loki
Loki
ArakanoxK
Loki
Level 123
God Stats
57W - 54L
1,505 SR
Queue Stats
200W - 171L
1,545 Elo+
Party 2
Apollo
Apollo
JTuvf
Apollo
Level 82
God Stats
1W - 3L
1,691 SR
Queue Stats
132W - 129L
1,571 Elo+
Party 3
Sylvanus
Sylvanus
JaredPbear
Sylvanus
Level 148
God Stats
16W - 18L
1,511 SR
Queue Stats
302W - 305L
1,565 Elo+
Party 3
Cthulhu
Cthulhu
Myth1c R1pTid3
Cthulhu
Level 114
God Stats
22W - 15L
1,654 SR
Queue Stats
280W - 279L
1,552 Elo+
Party 3
Kukulkan
Kukulkan
Nerviozzo90
Kukulkan
Level 145
God Stats
2W - 2L
1,574 SR
Queue Stats
61W - 55L
1,544 Elo+
Party 2
Team Averages
Level 122
1,587 SR
1,555 Elo+

VS

Team Averages
Level 122
1,545 SR
1,491 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ENB
Ares
Level 25
God Stats
2W - 2L
1,447 SR
Queue Stats
41W - 48L
1,407 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
LISPERING EAGLE
Ah Muzen Cab
Level 157
God Stats
10W - 11L
1,593 SR
Queue Stats
380W - 372L
1,520 Elo+
Party 1
Mulan
Mulan
NinjaHippo03
Mulan
Level 146
God Stats
14W - 8L
1,745 SR
Queue Stats
204W - 218L
1,570 Elo+
Party 4
Bastet
Bastet
Stark Magic
Bastet
Level 124
God Stats
11W - 12L
1,439 SR
Queue Stats
204W - 191L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 7 / 2
9,091
505
12,390
13,460
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
JTuvf
Apollo
15
3 / 1 / 3
8,834
491
6,229
11,611
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JaredPbear
Sylvanus
13
0 / 0 / 7
8,084
449
7,031
10,919
8,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 1
8,270
459
7,907
13,472
11,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Nerviozzo90
Kukulkan
15
1 / 6 / 2
9,036
502
6,334
10,904
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 4 / 1
9,840
547
11,454
10,348
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
ENB
Ares
13
2 / 3 / 1
8,710
484
3,748
13,137
7,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
LISPERING EAGLE
Ah Muzen Cab
16
1 / 2 / 1
9,996
555
8,889
11,988
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 1
10,847
603
12,940
14,534
13,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
19
8 / 1 / 1
11,500
639
8,822
16,007
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
15
15
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
4
1
0.63
L
Loki
6
7
2
1
W
Ares
ENB
Ares
2
3
1
0.83
L
Apollo
JTuvf
Apollo
3
1
3
4.5
L
Sylvanus
JaredPbear
Sylvanus
0
0
7
3.5
W
Ah Muzen Cab
LISPERING EAGLE
Ah Muzen Cab
1
2
1
0.75
L
1
1
1
1.5
L
Kukulkan
Nerviozzo90
Kukulkan
1
6
2
0.33
W
2
1
1
2.5
W
Bastet
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,891
Damage
45,853
60,366
Taken
66,014
31,528
Mitigated
35,089
22,944
Healing
27,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,454
467
72
3,130
10,348
3,539
789
4,882
5,324
65,919
0
L
Loki
12,390
4,347
0
2,468
13,460
4,027
0
3,886
9,317
0
50,286
W
Ares
ENB
Ares
3,748
88
1,902
2,366
13,137
7,768
0
3,026
10,079
21,773
0
L
Apollo
JTuvf
Apollo
6,229
4,160
0
4,406
11,611
3,786
1,252
769
10,842
0
63,271
L
Sylvanus
JaredPbear
Sylvanus
7,031
1,861
3,958
4,969
10,919
8,151
0
5,168
5,525
24,046
0
W
Ah Muzen Cab
LISPERING EAGLE
Ah Muzen Cab
8,889
3,637
0
4,138
11,988
3,928
4,672
2,521
9,467
0
87,492
L
7,907
955
489
5,573
13,472
11,475
0
3,329
9,124
53,612
0
L
Kukulkan
Nerviozzo90
Kukulkan
6,334
78
368
713
10,904
4,089
0
4,387
6,140
61,481
0
W
12,940
1,456
0
7,908
14,534
13,513
289
8,001
6,447
19,441
58,360
W
Bastet
8,822
1,516
0
7,934
16,007
6,341
1,580
2,812
13,145
0
80,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
50,893
500
Minions Killed
641
0
Camps Cleared
0
1,645,187
Distance Traveled
1,654,705
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,840
547
132
7
0
284,123
4
L
Loki
9,091
505
83
5
0
349,908
2
W
Ares
8,710
484
42
2
0
339,727
1
L
Apollo
8,834
491
136
8
0
332,404
3
L
Sylvanus
8,084
449
39
2
0
337,365
4
W
Ah Muzen Cab
9,996
555
168
9
0
317,091
4
L
Cthulhu
8,270
459
105
6
0
334,842
3
L
Kukulkan
9,036
502
137
8
0
290,668
6
W
Mulan
10,847
603
161
9
0
326,648
5
W
Bastet
11,500
639
138
8
0
387,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role