Player Matchup

Poseidon
Poseidon
AccursedRakuyo
Poseidon
Level 68
God Stats
4W - 5L
1,684 SR
Queue Stats
327W - 385L
1,465 Elo+
Party 2
Rama
Rama
Carinho-11
Rama
Level 83
God Stats
20W - 38L
1,343 SR
Queue Stats
267W - 397L
1,405 Elo+
Party 2
Da Ji
Da Ji
Dark_Emperor89-j
Da Ji
Level 116
God Stats
5W - 2L
1,925 SR
Queue Stats
219W - 296L
1,439 Elo+
Party 2
Horus
Horus
Decoy_141
Horus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 77L
1,427 Elo+
Solo
Chaac
Chaac
xDavidMason115x
Chaac
Level 89
God Stats
124W - 157L
1,444 SR
Queue Stats
285W - 432L
1,419 Elo+
Party 2
Team Averages
Level 80
1,579 SR
1,431 Elo+

VS

Team Averages
Level 95
1,466 SR
1,466 Elo+
Mercury
Mercury
Du5kY F0X
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 149L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
Skojekk
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 133L
1,480 Elo+
Party 1
Eset
Eset
Tyl3r4
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 83L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
YoungBloodd57
Kuzenbo
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
84W - 110L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
dutchphoenix96
Cthulhu
Level 125
God Stats
51W - 44L
1,549 SR
Queue Stats
951W - 997L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
6 / 2 / 3
7,470
679
8,494
6,356
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 2
6,307
573
2,170
3,267
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
9 / 0 / 3
7,388
672
6,736
6,395
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Decoy_141
Horus
9
0 / 0 / 8
5,942
540
3,868
6,808
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 0 / 2
6,664
606
3,800
5,988
2,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Du5kY F0X
Mercury
8
0 / 4 / 1
5,139
467
2,059
7,625
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Skojekk
Jing Wei
10
0 / 2 / 0
5,525
502
2,501
4,380
831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Tyl3r4
Eset
10
2 / 6 / 0
5,949
541
3,716
6,871
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
6
0 / 5 / 0
4,751
432
1,594
10,526
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 0
6,149
559
3,675
6,341
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
2
2
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
6
2
3
3.75
W
4
0
2
5
W
9
0
3
10.5
W
Horus
Decoy_141
Horus
0
0
8
4
L
Mercury
Du5kY F0X
Mercury
0
4
1
0.13
L
Jing Wei
Skojekk
Jing Wei
0
2
0
0
L
Eset
Tyl3r4
Eset
2
6
0
0.33
L
Kuzenbo
0
5
0
0
L
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,068
Damage
13,545
28,814
Taken
35,743
12,012
Mitigated
16,198
12,869
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
8,494
1,388
0
1,128
6,356
1,980
90
2,432
3,644
47,435
0
W
2,170
1,978
166
1,462
3,267
802
774
494
2,773
0
30,834
W
6,736
1,528
0
3,726
6,395
2,228
0
1,377
4,938
0
43,323
W
Horus
Decoy_141
Horus
3,868
2,273
989
2,814
6,808
4,303
30
943
5,824
0
15,963
L
Mercury
Du5kY F0X
Mercury
2,059
781
0
2,216
7,625
2,019
0
2,833
4,658
0
20,965
L
Jing Wei
Skojekk
Jing Wei
2,501
1,715
0
1,291
4,380
831
0
0
4,380
0
30,915
L
Eset
Tyl3r4
Eset
3,716
179
0
423
6,871
2,045
0
3,612
2,893
23,023
0
L
Kuzenbo
1,594
804
225
2,122
10,526
5,842
24
1,521
8,977
11,626
0
L
3,675
243
0
2,306
6,341
5,461
0
0
6,341
37,814
0
W
3,800
485
0
2,584
5,988
2,699
0
2,751
2,593
0
37,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
27,513
356
Minions Killed
267
0
Camps Cleared
0
1,125,039
Distance Traveled
1,063,642
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,470
679
93
8
0
213,961
0
W
Rama
6,307
573
79
7
0
206,064
0
W
Da Ji
7,388
672
71
6
0
256,497
3
W
Horus
5,942
540
22
2
0
228,099
4
L
Mercury
5,139
467
52
5
0
241,080
2
L
Jing Wei
5,525
502
72
7
0
218,012
3
L
Eset
5,949
541
46
4
0
184,754
6
L
Kuzenbo
4,751
432
10
1
0
217,602
1
L
Cthulhu
6,149
559
87
8
0
202,194
0
W
Chaac
6,664
606
91
8
0
220,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role