Player Matchup

Bacchus
Bacchus
Gold IV
Ash1ok
Bacchus
Gold IV
Level 93
God Stats
10W - 7L
1,566 SR
Queue Stats
30W - 34L
1,357 MMR
Solo
Bastet
Bastet
Gold III
Fetzerr
Bastet
Gold III
Level 81
God Stats
5W - 2L
1,315 SR
Queue Stats
267W - 268L
1,363 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
StoneHe4rt
Cu Chulainn
Gold V
Level 85
God Stats
1W - 4L
1,450 SR
Queue Stats
269W - 283L
1,256 MMR
Solo
Jing Wei
Jing Wei
Silver I
boysee
Jing Wei
Silver I
Level 147
God Stats
64W - 88L
1,412 SR
Queue Stats
845W - 860L
1,261 MMR
Solo
Discordia
Discordia
Silver IV
ederTHC
Discordia
Silver IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,270 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,449 SR
1,301 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,534 SR
1,294 MMR
Thoth
Thoth
Bronze III
Godot2000
Thoth
Bronze III
Level 128
God Stats
1W - 0L
1,608 SR
Queue Stats
3W - 4L
1,366 MMR
Solo
Danzaburou
Danzaburou
Gold IV
MERGUZZ
Danzaburou
Gold IV
Level 121
God Stats
29W - 20L
1,585 SR
Queue Stats
369W - 359L
1,366 MMR
Solo
Athena
Athena
Silver I
R2MG
Athena
Silver I
Level 128
God Stats
3W - 4L
1,463 SR
Queue Stats
126W - 128L
1,271 MMR
Solo
Nemesis
Nemesis
Silver V
Riaci
Nemesis
Silver V
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 57L
1,273 MMR
Solo
Neith
Neith
Gold V
Мокрыетрусики
Neith
Gold V
Level 105
God Stats
4W - 5L
1,515 SR
Queue Stats
43W - 52L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ash1ok
Bacchus
16
2 / 2 / 4
11,413
439
7,454
20,169
26,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Fetzerr
Bastet
20
5 / 6 / 7
13,830
532
18,077
23,878
8,300
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
StoneHe4rt
Cu Chulainn
20
5 / 3 / 3
14,219
547
14,147
26,982
32,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
boysee
Jing Wei
20
1 / 8 / 1
12,899
496
6,809
22,602
6,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ederTHC
Discordia
19
5 / 8 / 5
12,462
479
16,439
20,259
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ChaacAwilixApolloCliodhna

VS

Bans
SolFenrirGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Godot2000
Thoth
19
4 / 10 / 9
13,408
516
14,906
18,043
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MERGUZZ
Danzaburou
20
12 / 1 / 10
17,370
668
25,745
22,827
11,890
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
R2MG
Athena
20
3 / 0 / 18
14,054
541
8,081
20,948
28,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Riaci
Nemesis
20
4 / 3 / 10
14,316
551
16,235
20,976
9,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 4 / 8
15,366
591
16,856
16,075
6,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
18
Kills
27
27
Deaths
18
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ash1ok
Bacchus
2
2
4
2
L
Bastet
Fetzerr
Bastet
5
6
7
1.42
W
Thoth
Godot2000
Thoth
4
10
9
0.85
W
Danzaburou
MERGUZZ
Danzaburou
12
1
10
17
W
Athena
R2MG
Athena
3
0
18
12
W
Nemesis
Riaci
Nemesis
4
3
10
3
L
Cu Chulainn
StoneHe4rt
Cu Chulainn
5
3
3
2.17
L
Jing Wei
boysee
Jing Wei
1
8
1
0.19
L
Discordia
ederTHC
Discordia
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,926
Damage
81,823
113,890
Taken
98,869
78,446
Mitigated
63,348
32,106
Healing
44,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ash1ok
Bacchus
7,454
333
3,248
4,766
20,169
26,163
0
5,926
14,243
34,621
0
L
Bastet
Fetzerr
Bastet
18,077
3,902
0
8,856
23,878
8,300
0
3,803
20,075
0
120,189
W
Thoth
Godot2000
Thoth
14,906
484
178
3,662
18,043
6,573
1,462
8,657
8,813
79,600
0
W
Danzaburou
MERGUZZ
Danzaburou
25,745
15,973
0
14,925
22,827
11,890
3,387
4,044
18,477
0
176,254
W
Athena
R2MG
Athena
8,081
1,665
848
8,905
20,948
28,049
597
6,917
13,636
26,406
0
W
Nemesis
Riaci
Nemesis
16,235
7,026
0
8,878
20,976
9,931
903
4,547
15,922
0
113,553
L
Cu Chulainn
StoneHe4rt
Cu Chulainn
14,147
1,263
0
6,089
26,982
32,061
805
4,231
22,751
11,958
74,087
L
Jing Wei
boysee
Jing Wei
6,809
5,421
0
6,279
22,602
6,578
3,668
2,257
20,345
0
118,491
L
Discordia
ederTHC
Discordia
16,439
666
309
2,559
20,259
5,344
0
6,850
13,409
87,077
0
W
16,856
9,946
0
7,200
16,075
6,905
1,562
2,339
13,039
0
134,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,823
Gold Earned
74,514
682
Minions Killed
792
0
Camps Cleared
0
2,511,852
Distance Traveled
2,488,386
49
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,413
439
39
2
0
507,152
16
L
Bastet
13,830
532
140
5
0
581,519
8
W
Thoth
13,408
516
140
5
0
471,462
14
W
Danzaburou
17,370
668
218
8
0
502,247
6
W
Athena
14,054
541
25
1
0
539,239
12
W
Nemesis
14,316
551
178
7
0
523,253
5
L
Cu Chulainn
14,219
547
162
6
0
521,668
12
L
Jing Wei
12,899
496
189
7
0
463,178
8
L
Discordia
12,462
479
152
6
0
438,335
5
W
Neith
15,366
591
231
9
0
452,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role