Player Matchup

Cupid
Cupid
Rhapsodiano
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 86L
1,379 Elo+
Party 1
Freya
Freya
blackcrow93
Freya
Level 160
God Stats
3W - 3L
1,557 SR
Queue Stats
270W - 212L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
kiba116
Kuzenbo
Level 157
God Stats
1W - 1L
1,748 SR
Queue Stats
131W - 107L
1,572 Elo+
Party 1
Team Averages
Level 121
1,602 SR
1,489 Elo+

VS

Team Averages
Level 71
1,562 SR
1,597 Elo+
Loki
Loki
JackpotBaby-_-
Loki
Level 56
God Stats
9W - 1L
1,706 SR
Queue Stats
35W - 20L
1,625 Elo+
Party 2
Sol
Sol
McCutty Mayhem
Sol
Level 58
God Stats
4W - 0L
1,685 SR
Queue Stats
22W - 15L
1,547 Elo+
Party 2
Geb
Geb
OderusUrungus666
Geb
Level 98
God Stats
1W - 0L
1,294 SR
Queue Stats
52W - 33L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,934
578
4,654
10,389
3,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 4 / 1
7,908
659
5,873
12,458
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
kiba116
Kuzenbo
10
1 / 3 / 3
7,832
653
6,452
14,940
20,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 5
8,969
747
7,387
7,531
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 8
9,000
750
17,094
4,073
1,356
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 1 / 11
8,997
750
9,181
13,736
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
14
14
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
5
0
8
9
W
2
1
11
7.5
L
0
7
4
0.29
L
3
4
1
0.88
L
Kuzenbo
kiba116
Kuzenbo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,979
Damage
33,662
37,787
Taken
25,340
29,375
Mitigated
14,055
6,056
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,387
1,301
0
1,737
7,531
3,504
1,094
3,605
3,926
0
28,079
W
17,094
5,414
0
2,576
4,073
1,356
1,688
1,897
2,176
45,737
0
W
9,181
657
0
6,966
13,736
9,195
159
6,234
7,502
26,184
0
L
4,654
2,689
364
541
10,389
3,968
24
6,264
3,845
0
15,118
L
5,873
2,068
0
3,767
12,458
5,193
27
9,038
3,142
24,592
2,599
L
Kuzenbo
kiba116
Kuzenbo
6,452
2,325
0
1,384
14,940
20,214
0
11,190
3,587
13,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
26,966
105
Minions Killed
146
3
Camps Cleared
7
626,056
Distance Traveled
670,049
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,969
747
43
4
5
237,863
4
W
Sol
9,000
750
74
6
1
200,333
0
W
Geb
8,997
750
29
2
1
231,853
4
L
Cupid
6,934
578
29
2
0
179,482
4
L
Freya
7,908
659
61
5
1
201,597
2
L
Kuzenbo
7,832
653
15
1
2
244,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role