Player Matchup

Merlin
Merlin
Black_Asta99
Merlin
Level 85
God Stats
4W - 0L
1,847 SR
Queue Stats
13W - 10L
1,452 Elo+
Party 3
Atlas
Atlas
KoKochi-Sensei
Atlas
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 121L
1,430 Elo+
Party 2
Odin
Odin
MPC_Plays
Odin
Level 67
God Stats
1W - 0L
1,736 SR
Queue Stats
13W - 11L
1,417 Elo+
Party 3
Heimdallr
Heimdallr
Toxic_-Uchiwa
Heimdallr
Level 68
God Stats
3W - 1L
1,535 SR
Queue Stats
142W - 141L
1,435 Elo+
Party 2
Skadi
Skadi
xX-matthy66-Xx
Skadi
Level 72
God Stats
3W - 3L
1,628 SR
Queue Stats
7W - 7L
1,303 Elo+
Party 3
Team Averages
Level 79
1,649 SR
1,407 Elo+

VS

Team Averages
Level 83
1,485 SR
1,431 Elo+
Sun Wukong
Sun Wukong
ALPHA_SiK
Sun Wukong
Level 64
God Stats
3W - 3L
1,321 SR
Queue Stats
165W - 171L
1,383 Elo+
Party 1
Loki
Loki
AllbooTheWhoboo
Loki
Level 109
God Stats
26W - 25L
1,513 SR
Queue Stats
205W - 218L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FraaWz
Ah Muzen Cab
Level 89
God Stats
19W - 17L
1,370 SR
Queue Stats
201W - 226L
1,471 Elo+
Party 4
Vulcan
Vulcan
OsNiiuM
Vulcan
Level 84
God Stats
2W - 1L
1,780 SR
Queue Stats
120W - 134L
1,457 Elo+
Party 4
Ares
Ares
TheRavensFly
Ares
Level 68
God Stats
2W - 3L
1,442 SR
Queue Stats
87W - 97L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 5 / 7
12,357
515
14,784
14,587
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 26
13,004
542
10,889
20,476
26,359
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
18
2 / 3 / 8
11,413
476
14,164
15,112
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Toxic_-Uchiwa
Heimdallr
20
23 / 3 / 12
14,814
617
34,100
22,932
11,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 11
13,277
553
13,569
11,551
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALPHA_SiK
Sun Wukong
17
2 / 5 / 8
11,353
473
11,229
25,962
20,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 7 / 5
12,657
527
10,712
18,308
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
FraaWz
Ah Muzen Cab
17
4 / 8 / 4
11,008
459
11,786
18,157
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
OsNiiuM
Vulcan
17
2 / 11 / 4
10,570
440
12,686
22,457
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 15 / 4
8,152
340
4,772
22,521
5,577
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
41
46
Kills
16
16
Deaths
46
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALPHA_SiK
Sun Wukong
2
5
8
1.2
L
7
7
5
1.36
W
Merlin
8
5
7
2.3
L
Ah Muzen Cab
FraaWz
Ah Muzen Cab
4
8
4
0.75
W
5
3
26
6
W
Odin
2
3
8
2
L
Vulcan
OsNiiuM
Vulcan
2
11
4
0.36
L
1
15
4
0.2
W
Heimdallr
Toxic_-Uchiwa
Heimdallr
23
3
12
9.67
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,506
Damage
51,185
84,658
Taken
107,405
56,657
Mitigated
42,669
27,365
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALPHA_SiK
Sun Wukong
11,229
2,089
42
5,034
25,962
20,111
516
4,932
20,141
0
64,350
L
10,712
4,370
0
3,872
18,308
5,219
0
3,859
14,068
0
68,439
W
Merlin
14,784
306
94
2,458
14,587
5,345
1,088
4,504
10,083
68,538
0
L
Ah Muzen Cab
FraaWz
Ah Muzen Cab
11,786
4,191
0
3,596
18,157
4,900
1,192
3,320
14,680
0
77,067
W
10,889
3,020
477
2,900
20,476
26,359
1,356
3,122
17,354
31,053
0
W
Odin
14,164
2,084
0
3,544
15,112
8,312
1,602
1,372
13,740
9,490
56,451
L
Vulcan
OsNiiuM
Vulcan
12,686
946
255
1,649
22,457
6,862
61
7,940
13,940
67,693
0
L
4,772
206
0
1,381
22,521
5,577
0
5,953
16,377
9,152
0
W
Heimdallr
Toxic_-Uchiwa
Heimdallr
34,100
19,024
946
11,834
22,932
11,429
5,624
6,442
16,490
0
126,023
W
13,569
5,274
0
5,112
11,551
5,212
2,759
2,546
9,005
0
96,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,865
Gold Earned
53,740
602
Minions Killed
487
0
Camps Cleared
0
2,126,175
Distance Traveled
2,008,959
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,353
473
119
5
0
415,163
5
L
Loki
12,657
527
120
5
0
403,274
2
W
Merlin
12,357
515
109
5
0
418,596
1
L
Ah Muzen Cab
11,008
459
121
5
0
459,770
4
W
Atlas
13,004
542
42
2
0
418,973
0
W
Odin
11,413
476
118
5
0
427,673
4
L
Vulcan
10,570
440
115
5
0
423,771
1
L
Ares
8,152
340
12
1
0
306,981
1
W
Heimdallr
14,814
617
175
7
0
414,523
0
W
Skadi
13,277
553
158
7
0
446,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role