Player Matchup

Osiris
Osiris
Eqpyt
Osiris
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
GruenhoIz
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
zumguwu
Cthulhu
Level 68
God Stats
5W - 7L
1,570 SR
Queue Stats
34W - 34L
1,506 Elo+
Party 1
Team Averages
Level 77
1,523 SR
1,491 Elo+

VS

Team Averages
Level 112
1,666 SR
1,597 Elo+
Kali
Kali
Squeemo
Kali
Level 145
God Stats
3W - 0L
1,804 SR
Queue Stats
34W - 22L
1,601 Elo+
Party 2
Yemoja
Yemoja
THEBANGKOKBANDIT
Yemoja
Level 68
God Stats
7W - 3L
1,571 SR
Queue Stats
22W - 13L
1,611 Elo+
Party 2
Olorun
Olorun
smittyboy135
Olorun
Level 122
God Stats
2W - 0L
1,622 SR
Queue Stats
68W - 42L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Eqpyt
Osiris
10
0 / 4 / 2
6,167
617
6,302
11,034
6,043
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
GruenhoIz
Jing Wei
10
2 / 4 / 0
6,699
670
5,297
6,661
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
zumguwu
Cthulhu
9
0 / 5 / 1
5,969
597
6,935
11,723
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Squeemo
Kali
12
5 / 0 / 5
7,979
798
7,533
9,305
3,886
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 8
8,257
826
6,378
6,680
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
11
4 / 2 / 8
7,833
783
11,549
9,774
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
Eqpyt
Osiris
0
4
2
0.25
L
Jing Wei
GruenhoIz
Jing Wei
2
4
0
0.5
W
Kali
Squeemo
Kali
5
0
5
7.5
W
4
0
8
8
W
Olorun
4
2
8
4
L
Cthulhu
zumguwu
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,534
Damage
25,460
29,418
Taken
25,759
14,246
Mitigated
12,802
2,003
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Eqpyt
Osiris
6,302
2,058
0
345
11,034
6,043
0
6,454
4,580
0
20,283
L
Jing Wei
GruenhoIz
Jing Wei
5,297
3,584
0
283
6,661
1,871
0
3,228
3,433
0
15,374
W
Kali
Squeemo
Kali
7,533
2,910
0
2,916
9,305
3,886
0
2,066
6,972
0
24,205
W
6,378
1,047
970
903
6,680
4,106
160
1,553
4,963
14,211
0
W
Olorun
11,549
7,040
550
3,445
9,774
4,810
1,064
2,828
6,613
29,578
3,593
L
Cthulhu
zumguwu
Cthulhu
6,935
338
0
1,375
11,723
6,332
0
6,830
4,893
17,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,835
Gold Earned
24,069
87
Minions Killed
105
2
Camps Cleared
6
569,297
Distance Traveled
566,788
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,167
617
28
3
1
199,914
3
L
Jing Wei
6,699
670
32
3
1
183,485
3
W
Kali
7,979
798
38
4
3
214,887
2
W
Yemoja
8,257
826
19
2
1
197,013
8
W
Olorun
7,833
783
48
5
2
154,888
1
L
Cthulhu
5,969
597
27
3
0
185,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role