Player Matchup

Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ZellenAyOn
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 83L
1,389 Elo+
Party 1
Janus
Janus
ZellenAyon
Janus
Level 18
God Stats
1W - 2L
1,335 SR
Queue Stats
3W - 5L
1,223 Elo+
Party 1
Team Averages
Level 70
1,445 SR
1,371 Elo+

VS

Team Averages
Level 123
1,450 SR
1,447 Elo+
Cliodhna
Cliodhna
MigueXG
Cliodhna
Level 155
God Stats
10W - 8L
1,522 SR
Queue Stats
379W - 247L
1,596 Elo+
Solo
Chang'e
Chang'e
lokofrio
Chang'e
Level 124
God Stats
2W - 4L
1,328 SR
Queue Stats
74W - 101L
1,416 Elo+
Solo
Loki
Loki
vmsr
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 2 / 7
12,056
603
12,851
17,079
26,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
ZellenAyOn
Chiron
17
4 / 4 / 4
12,492
625
19,970
16,434
5,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
14
4 / 10 / 2
11,625
581
10,450
15,547
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MigueXG
Cliodhna
19
9 / 1 / 6
13,465
673
23,426
18,326
17,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
lokofrio
Chang'e
16
3 / 4 / 10
12,117
606
12,775
18,000
11,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
vmsr
Loki
16
4 / 3 / 7
11,914
596
9,605
14,696
13,311
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
16
16
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
7
1.75
W
Cliodhna
MigueXG
Cliodhna
9
1
6
12
L
Chiron
ZellenAyOn
Chiron
4
4
4
1.5
L
Janus
4
10
2
0.5
W
Chang'e
lokofrio
Chang'e
3
4
10
2
W
Loki
vmsr
Loki
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,271
Damage
45,806
49,060
Taken
51,022
36,798
Mitigated
42,202
10,508
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,851
3,615
0
2,119
17,079
26,919
0
5,393
10,676
32,818
0
W
Cliodhna
MigueXG
Cliodhna
23,426
770
0
729
18,326
17,723
0
8,433
9,893
0
84,162
L
Chiron
ZellenAyOn
Chiron
19,970
10,237
1,194
6,655
16,434
5,901
0
4,696
11,047
0
68,663
L
Janus
10,450
675
143
397
15,547
3,978
0
2,759
12,510
27,817
0
W
Chang'e
lokofrio
Chang'e
12,775
117
5,863
8,297
18,000
11,168
213
9,768
8,232
34,323
0
W
Loki
vmsr
Loki
9,605
1,154
0
3,512
14,696
13,311
834
5,616
9,080
0
30,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
37,496
206
Minions Killed
237
6
Camps Cleared
9
1,054,564
Distance Traveled
1,122,945
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,056
603
25
1
0
365,262
9
W
Cliodhna
13,465
673
141
7
5
420,281
4
L
Chiron
12,492
625
140
7
6
370,492
5
L
Janus
11,625
581
41
2
0
318,810
2
W
Chang'e
12,117
606
55
3
1
374,722
0
W
Loki
11,914
596
41
2
3
327,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role