Player Matchup

Gilgamesh
Gilgamesh
Shadowküken
Gilgamesh
Level 42
God Stats
51W - 34L
1,647 SR
Queue Stats
151W - 119L
1,572 Elo+
Party 1
Izanami
Izanami
SirPanik
Izanami
Level 87
God Stats
70W - 50L
1,608 SR
Queue Stats
202W - 219L
1,545 Elo+
Party 1
Geb
Geb
niknatz99
Geb
Level 64
God Stats
31W - 22L
1,570 SR
Queue Stats
144W - 151L
1,536 Elo+
Party 1
Team Averages
Level 64
1,608 SR
1,551 Elo+

VS

Team Averages
Level 119
1,594 SR
1,566 Elo+
Ah Muzen Cab
Ah Muzen Cab
Luclrx
Ah Muzen Cab
Level 123
God Stats
4W - 2L
1,754 SR
Queue Stats
140W - 121L
1,552 Elo+
Party 2
Merlin
Merlin
M12bis99
Merlin
Level 118
God Stats
11W - 11L
1,529 SR
Queue Stats
89W - 69L
1,588 Elo+
Party 2
Atlas
Atlas
lurixM
Atlas
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
77W - 63L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shadowküken
Gilgamesh
14
5 / 0 / 7
11,041
789
13,379
17,773
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
SirPanik
Izanami
15
7 / 0 / 5
10,255
733
11,736
8,564
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 12
10,240
731
5,282
11,850
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Luclrx
Ah Muzen Cab
11
0 / 4 / 0
7,772
555
12,196
9,829
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
M12bis99
Merlin
11
0 / 3 / 0
7,740
553
9,346
7,144
2,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
lurixM
Atlas
11
0 / 5 / 0
7,574
541
5,058
16,138
15,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Luclrx
Ah Muzen Cab
0
4
0
0
L
Merlin
M12bis99
Merlin
0
3
0
0
W
Gilgamesh
Shadowküken
Gilgamesh
5
0
7
8.5
W
Izanami
SirPanik
Izanami
7
0
5
9.5
L
Atlas
lurixM
Atlas
0
5
0
0
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,397
Damage
26,600
38,187
Taken
33,111
31,264
Mitigated
22,758
19,902
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Luclrx
Ah Muzen Cab
12,196
3,730
0
1,430
9,829
4,921
0
1,680
8,149
0
40,999
L
Merlin
M12bis99
Merlin
9,346
860
0
382
7,144
2,258
0
929
6,215
31,879
0
W
Gilgamesh
Shadowküken
Gilgamesh
13,379
2,574
947
7,771
17,773
18,544
496
5,807
10,916
0
22,879
W
Izanami
SirPanik
Izanami
11,736
7,055
0
3,932
8,564
3,364
2,235
4,713
3,851
0
81,020
L
Atlas
lurixM
Atlas
5,058
965
0
560
16,138
15,579
0
3,049
13,089
11,601
0
W
5,282
223
1,830
5,422
11,850
9,356
0
4,320
7,530
18,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
23,086
206
Minions Killed
137
11
Camps Cleared
3
831,097
Distance Traveled
713,000
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,772
555
74
5
1
243,198
4
L
Merlin
7,740
553
47
3
2
235,546
2
W
Gilgamesh
11,041
789
20
1
0
301,629
5
W
Izanami
10,255
733
163
12
10
238,744
1
L
Atlas
7,574
541
16
1
0
234,256
1
W
Geb
10,240
731
23
2
1
290,724
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role