Player Matchup

Awilix
Awilix
Idonutcereal
Awilix
Level 101
God Stats
4W - 5L
1,627 SR
Queue Stats
465W - 364L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Markizstupid
Danzaburou
Level 119
God Stats
14W - 9L
1,672 SR
Queue Stats
572W - 465L
1,523 Elo+
Party 1
Bellona
Bellona
PsychedeIicFlame
Bellona
Level 108
God Stats
2W - 3L
1,515 SR
Queue Stats
9W - 20L
1,298 Elo+
Solo
Chaac
Chaac
SBBChi3f
Chaac
Level 115
God Stats
1W - 1L
1,261 SR
Queue Stats
65W - 66L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
SKELLY444
Ao Kuang
Level 128
God Stats
8W - 8L
1,522 SR
Queue Stats
826W - 869L
1,480 Elo+
Solo
Team Averages
Level 114
1,519 SR
1,458 Elo+

VS

Team Averages
Level 108
1,505 SR
1,506 Elo+
Artemis
Artemis
FazoDaTruth
Artemis
Level 104
God Stats
5W - 9L
1,467 SR
Queue Stats
494W - 481L
1,495 Elo+
Party 3
Merlin
Merlin
Jezzy7973
Merlin
Level 116
God Stats
6W - 13L
1,437 SR
Queue Stats
727W - 670L
1,537 Elo+
Solo
Odin
Odin
YFBPxBailout
Odin
Level 108
God Stats
5W - 3L
1,490 SR
Queue Stats
475W - 458L
1,464 Elo+
Party 3
Thanatos
Thanatos
luca_sabres51
Thanatos
Level 106
God Stats
4W - 8L
1,541 SR
Queue Stats
270W - 230L
1,519 Elo+
Party 2
Mulan
Mulan
xExPoSeD_uRfAtCh
Mulan
Level 105
God Stats
18W - 16L
1,590 SR
Queue Stats
399W - 364L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 2 / 3
7,459
533
4,965
9,204
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Markizstupid
Danzaburou
15
10 / 0 / 3
9,558
683
15,399
9,714
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 1
8,340
596
8,653
5,206
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
SBBChi3f
Chaac
13
4 / 2 / 1
7,659
547
5,810
8,234
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
SKELLY444
Ao Kuang
12
4 / 0 / 7
8,116
580
4,640
11,810
6,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FazoDaTruth
Artemis
10
0 / 5 / 1
5,476
391
5,835
9,606
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jezzy7973
Merlin
11
0 / 4 / 2
6,582
470
4,826
7,761
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 0
6,762
483
4,216
10,218
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
luca_sabres51
Thanatos
10
2 / 5 / 0
6,332
452
3,985
10,672
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 0
6,421
459
5,442
14,813
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
23
Kills
4
4
Deaths
23
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
FazoDaTruth
Artemis
0
5
1
0.1
W
Awilix
3
2
3
2.25
L
Merlin
Jezzy7973
Merlin
0
4
2
0.25
W
Danzaburou
Markizstupid
Danzaburou
10
0
3
11.5
W
2
0
1
2.5
W
Chaac
SBBChi3f
Chaac
4
2
1
2.25
W
Ao Kuang
SKELLY444
Ao Kuang
4
0
7
7.5
L
1
2
0
0.5
L
Thanatos
luca_sabres51
Thanatos
2
5
0
0.4
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
24,304
44,168
Taken
53,070
22,251
Mitigated
15,376
19,997
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FazoDaTruth
Artemis
5,835
2,787
0
1,917
9,606
1,232
0
1,258
8,348
0
30,485
W
Awilix
4,965
1,711
0
2,536
9,204
2,839
0
2,318
6,652
0
40,001
L
Merlin
Jezzy7973
Merlin
4,826
288
0
1,649
7,761
1,852
0
141
7,620
36,390
0
W
Danzaburou
Markizstupid
Danzaburou
15,399
6,623
0
5,499
9,714
3,602
2,639
0
9,714
0
77,073
W
8,653
2,544
0
2,017
5,206
4,306
484
110
4,743
1,891
48,282
W
Chaac
SBBChi3f
Chaac
5,810
1,025
0
2,430
8,234
4,975
0
1,419
6,488
0
36,864
W
Ao Kuang
SKELLY444
Ao Kuang
4,640
1,303
1,785
5,730
11,810
6,529
45
537
11,143
18,121
0
L
4,216
1,366
0
1,064
10,218
5,293
0
691
9,527
561
33,297
L
Thanatos
luca_sabres51
Thanatos
3,985
676
0
5,381
10,672
2,637
0
230
10,442
0
35,871
L
5,442
1,074
200
3,199
14,813
4,362
0
2,523
12,290
0
28,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,132
Gold Earned
31,573
423
Minions Killed
332
0
Camps Cleared
0
1,393,418
Distance Traveled
1,224,851
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,476
391
48
3
0
216,089
2
W
Awilix
7,459
533
69
5
0
296,848
1
L
Merlin
6,582
470
78
6
0
223,071
6
W
Danzaburou
9,558
683
126
9
0
259,842
3
W
Bellona
8,340
596
126
9
0
283,635
0
W
Chaac
7,659
547
75
5
0
284,054
2
W
Ao Kuang
8,116
580
27
2
0
269,039
2
L
Odin
6,762
483
79
6
0
268,627
1
L
Thanatos
6,332
452
71
5
0
271,455
0
L
Mulan
6,421
459
56
4
0
245,609
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role