Player Matchup

Sol
Sol
Silver III
Chepe3_
Sol
Silver III
Level 114
God Stats
19W - 24L
1,555 SR
Queue Stats
374W - 384L
916 MMR
Solo
Sylvanus
Sylvanus
Silver IV
JLSUGG
Sylvanus
Silver IV
Level 104
God Stats
0W - 5L
1,242 SR
Queue Stats
15W - 28L
795 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Lero-cr-
Sun Wukong
Silver V
Level 85
God Stats
2W - 2L
1,738 SR
Queue Stats
85W - 113L
1,052 MMR
Solo
Charybdis
Charybdis
Silver III
Plastique_Tiara-
Charybdis
Silver III
Level 160
God Stats
28W - 46L
1,389 SR
Queue Stats
688W - 711L
831 MMR
Solo
Arachne
Arachne
Silver IV
dopaminefarmer
Arachne
Silver IV
Level 88
God Stats
8W - 10L
1,472 SR
Queue Stats
58W - 68L
807 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,479 SR
880 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,578 SR
889 MMR
Danzaburou
Danzaburou
Silver III
Csf sebaswar
Danzaburou
Silver III
Level 89
God Stats
1W - 0L
1,774 SR
Queue Stats
71W - 81L
909 MMR
Solo
Olorun
Olorun
Silver IV
El_Tomate007
Olorun
Silver IV
Level 105
God Stats
11W - 5L
1,611 SR
Queue Stats
135W - 142L
720 MMR
Solo
Chaac
Chaac
Silver IV
Eternal_-Ace
Chaac
Silver IV
Level 68
God Stats
10W - 3L
1,577 SR
Queue Stats
21W - 33L
1,069 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Yombies
Kuzenbo
Silver IV
Level 129
God Stats
37W - 32L
1,558 SR
Queue Stats
183W - 187L
803 MMR
Solo
Mercury
Mercury
Silver I
jhags65
Mercury
Silver I
Level 88
God Stats
10W - 21L
1,369 SR
Queue Stats
46W - 73L
945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 0 / 1
7,651
364
390
4,860
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
JLSUGG
Sylvanus
14
1 / 5 / 2
9,210
439
10,346
21,245
20,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Lero-cr-
Sun Wukong
17
2 / 1 / 3
9,920
472
7,232
15,886
16,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
13
1 / 7 / 2
8,489
404
9,950
15,425
4,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 6 / 2
10,619
506
13,791
17,691
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTyrCliodhnaLoki

VS

Bans
GebKing ArthurArtioSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Csf sebaswar
Danzaburou
19
6 / 1 / 5
12,314
586
18,476
18,563
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
17
4 / 4 / 4
11,401
543
12,956
13,989
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
3 / 3 / 6
11,535
549
11,651
17,688
16,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Yombies
Kuzenbo
15
5 / 2 / 8
10,988
523
8,617
16,211
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
jhags65
Mercury
20
1 / 4 / 3
12,263
584
3,926
16,470
9,119
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
14
Kills
19
19
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
0
0
1
0.5
W
Danzaburou
Csf sebaswar
Danzaburou
6
1
5
8.5
W
Olorun
4
4
4
1.5
W
3
3
6
2
L
Sylvanus
JLSUGG
Sylvanus
1
5
2
0.4
L
Sun Wukong
Lero-cr-
Sun Wukong
2
1
3
3.5
L
Charybdis
1
7
2
0.29
W
Kuzenbo
Yombies
Kuzenbo
5
2
8
4.5
L
10
6
2
1.83
W
Mercury
jhags65
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,709
Damage
55,626
75,107
Taken
82,921
52,445
Mitigated
58,954
24,070
Healing
34,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
390
0
0
1,895
4,860
1,607
0
1,211
3,525
32,123
2,801
W
Danzaburou
Csf sebaswar
Danzaburou
18,476
9,270
0
10,545
18,563
7,520
4,500
5,104
13,459
0
106,862
W
Olorun
12,956
5,922
2,501
6,414
13,989
6,109
5,770
2,015
11,974
82,011
0
W
11,651
2,965
0
6,917
17,688
16,648
2,292
1,027
16,661
439
61,961
L
Sylvanus
JLSUGG
Sylvanus
10,346
2,535
1,744
8,488
21,245
20,400
172
4,340
16,645
42,709
0
L
Sun Wukong
Lero-cr-
Sun Wukong
7,232
1,338
0
5,291
15,886
16,655
350
3,857
11,460
0
56,125
L
Charybdis
9,950
4,159
0
3,006
15,425
4,769
1,342
5,057
10,287
0
59,290
W
Kuzenbo
Yombies
Kuzenbo
8,617
2,868
0
1,557
16,211
19,558
145
2,086
14,125
31,152
0
L
13,791
10,087
0
3,646
17,691
9,014
0
6,857
10,351
0
64,368
W
Mercury
jhags65
Mercury
3,926
1,036
0
6,235
16,470
9,119
57
577
15,893
0
117,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
58,501
421
Minions Killed
664
0
Camps Cleared
0
1,687,821
Distance Traveled
1,973,342
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,651
364
70
3
0
226,532
4
W
Danzaburou
12,314
586
164
8
0
372,824
2
W
Olorun
11,401
543
159
8
0
340,100
3
W
Chaac
11,535
549
104
5
0
404,913
1
L
Sylvanus
9,210
439
55
3
0
319,107
0
L
Sun Wukong
9,920
472
101
5
0
379,936
13
L
Charybdis
8,489
404
105
5
0
338,225
2
W
Kuzenbo
10,988
523
39
2
0
409,319
8
L
Arachne
10,619
506
90
4
0
424,021
5
W
Mercury
12,263
584
198
9
0
446,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role