Player Matchup

Cthulhu
Cthulhu
HistoryNick
Cthulhu
Level 125
God Stats
4W - 0L
1,635 SR
Queue Stats
200W - 182L
1,614 Elo+
Solo
Eset
Eset
Linkraaa
Eset
Level 120
God Stats
4W - 5L
1,267 SR
Queue Stats
186W - 209L
1,514 Elo+
Solo
Heimdallr
Heimdallr
bunnsslinger
Heimdallr
Level 148
God Stats
3W - 2L
1,435 SR
Queue Stats
68W - 67L
1,530 Elo+
Solo
Skadi
Skadi
malanis09
Skadi
Level 156
God Stats
4W - 2L
1,639 SR
Queue Stats
278W - 258L
1,520 Elo+
Solo
Scylla
Scylla
phlim69
Scylla
Level 149
God Stats
2W - 2L
1,427 SR
Queue Stats
450W - 427L
1,559 Elo+
Solo
Team Averages
Level 140
1,481 SR
1,548 Elo+

VS

Team Averages
Level 121
1,535 SR
1,424 Elo+
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TheLaugh1ngMan4
Jing Wei
Level 148
God Stats
0W - 1L
1,485 SR
Queue Stats
53W - 69L
1,403 Elo+
Party 1
Hades
Hades
ZaraMaxy
Hades
Level 93
God Stats
5W - 4L
1,683 SR
Queue Stats
326W - 330L
1,489 Elo+
Solo
Hera
Hera
miss sarahh
Hera
Level 136
God Stats
2W - 1L
1,509 SR
Queue Stats
52W - 72L
1,399 Elo+
Party 1
Sol
Sol
smitemex
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HistoryNick
Cthulhu
17
1 / 5 / 20
10,672
821
8,574
18,539
25,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
17
6 / 4 / 16
10,677
821
13,811
12,675
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
bunnsslinger
Heimdallr
19
6 / 4 / 16
11,103
854
11,977
12,021
4,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Skadi
malanis09
Skadi
18
8 / 4 / 9
11,454
881
12,017
12,908
5,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
phlim69
Scylla
18
9 / 5 / 14
11,201
862
15,652
12,787
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 7 / 8
10,453
804
12,107
13,189
4,223
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
16
5 / 6 / 5
9,218
709
9,626
13,378
5,022
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
ZaraMaxy
Hades
18
9 / 7 / 9
10,812
832
15,159
18,645
14,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 13
8,444
650
7,430
10,386
3,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 6
9,364
720
11,540
10,722
3,637
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
63
30
Kills
22
22
Deaths
30
75
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
7
8
1.29
W
Cthulhu
HistoryNick
Cthulhu
1
5
20
2.2
W
Eset
6
4
16
3.5
L
Jing Wei
5
6
5
1.25
L
Hades
ZaraMaxy
Hades
9
7
9
1.93
W
Heimdallr
bunnsslinger
Heimdallr
6
4
16
3.5
W
Skadi
malanis09
Skadi
8
4
9
3.13
L
0
5
13
1.3
W
Scylla
phlim69
Scylla
9
5
14
3.2
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,031
Damage
55,862
68,930
Taken
66,320
46,394
Mitigated
30,315
21,338
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,107
110
936
2,580
13,189
4,223
0
7,991
5,195
23,117
0
W
Cthulhu
HistoryNick
Cthulhu
8,574
388
665
2,186
18,539
25,068
60
10,419
8,120
14,152
0
W
Eset
13,811
738
2,926
3,476
12,675
5,626
695
8,628
4,047
26,482
0
L
Jing Wei
9,626
7,719
2,303
3,403
13,378
5,022
0
6,755
6,623
0
18,756
L
Hades
ZaraMaxy
Hades
15,159
493
1,279
5,419
18,645
14,029
0
9,314
9,331
22,959
0
W
Heimdallr
bunnsslinger
Heimdallr
11,977
3,494
950
2,774
12,021
4,996
1,330
10,174
1,847
0
30,595
W
Skadi
malanis09
Skadi
12,017
4,315
419
2,979
12,908
5,419
1,743
8,824
4,084
0
33,634
L
7,430
1,450
588
763
10,386
3,404
0
6,411
3,975
20,672
0
W
Scylla
phlim69
Scylla
15,652
1,034
1,605
3,358
12,787
5,285
1,533
8,191
4,596
25,478
0
L
11,540
1,806
1,248
2,474
10,722
3,637
0
7,566
3,156
26,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,107
Gold Earned
48,291
144
Minions Killed
121
0
Camps Cleared
0
1,117,363
Distance Traveled
1,029,603
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,453
804
27
2
0
213,156
5
W
Cthulhu
10,672
821
25
2
0
226,269
0
W
Eset
10,677
821
30
2
0
224,403
0
L
Jing Wei
9,218
709
20
2
0
205,036
3
L
Hades
10,812
832
20
2
0
188,217
0
W
Heimdallr
11,103
854
38
3
0
224,984
0
W
Skadi
11,454
881
38
3
0
230,076
0
L
Hera
8,444
650
15
1
0
206,843
0
W
Scylla
11,201
862
13
1
0
211,631
2
L
Sol
9,364
720
39
3
0
216,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role