Player Matchup

Horus
Horus
BladeLpd
Horus
Level 133
God Stats
5W - 1L
1,653 SR
Queue Stats
428W - 340L
1,592 Elo+
Party 2
Hachiman
Hachiman
coso_critico
Hachiman
Level 78
God Stats
5W - 1L
1,786 SR
Queue Stats
201W - 177L
1,469 Elo+
Party 2
Sol
Sol
lDovil
Sol
Level 158
God Stats
9W - 1L
1,889 SR
Queue Stats
390W - 323L
1,549 Elo+
Party 2
Team Averages
Level 123
1,776 SR
1,537 Elo+

VS

Team Averages
Level 127
1,579 SR
1,566 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SaiDioS
Scylla
Level 78
God Stats
0W - 2L
1,791 SR
Queue Stats
19W - 9L
1,604 Elo+
Party 1
Mulan
Mulan
elpepinot
Mulan
Level 144
God Stats
8W - 5L
1,447 SR
Queue Stats
86W - 59L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BladeLpd
Horus
14
1 / 5 / 10
10,328
689
7,796
20,223
23,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
coso_critico
Hachiman
14
4 / 5 / 4
10,881
725
12,208
9,072
3,538
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
lDovil
Sol
16
6 / 6 / 3
11,412
761
19,973
15,679
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 4 / 9
10,292
686
9,764
22,319
25,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SaiDioS
Scylla
13
7 / 5 / 8
10,318
688
9,649
10,869
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
elpepinot
Mulan
14
5 / 2 / 11
10,476
698
12,523
12,794
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
16
16
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
4
9
2.13
W
Horus
BladeLpd
Horus
1
5
10
1.2
L
Scylla
SaiDioS
Scylla
7
5
8
2.2
W
Hachiman
coso_critico
Hachiman
4
5
4
1.2
L
Mulan
elpepinot
Mulan
5
2
11
5.25
W
Sol
lDovil
Sol
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,977
Damage
31,936
44,974
Taken
45,982
33,660
Mitigated
38,199
16,684
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,764
664
379
5,222
22,319
25,862
0
9,791
12,092
32,694
0
W
Horus
BladeLpd
Horus
7,796
3,146
3,124
7,466
20,223
23,360
351
6,623
12,338
0
12,241
L
Scylla
SaiDioS
Scylla
9,649
1,856
0
802
10,869
2,995
0
3,489
7,100
24,082
0
W
Hachiman
coso_critico
Hachiman
12,208
8,267
0
859
9,072
3,538
1,188
4,423
4,351
0
33,452
L
Mulan
elpepinot
Mulan
12,523
1,879
1,368
4,457
12,794
9,342
0
5,158
7,183
0
25,914
W
Sol
lDovil
Sol
19,973
7,553
0
5,235
15,679
6,762
1,506
8,235
6,940
75,280
5,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,621
Gold Earned
31,086
175
Minions Killed
136
9
Camps Cleared
3
731,550
Distance Traveled
750,209
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,292
686
46
3
2
294,803
2
W
Horus
10,328
689
11
1
0
272,297
1
L
Scylla
10,318
688
54
4
0
231,166
2
W
Hachiman
10,881
725
41
3
4
204,286
5
L
Mulan
10,476
698
36
2
1
224,240
1
W
Sol
11,412
761
123
8
5
254,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role