Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
G1gachad69
Hel
Level 65
God Stats
4W - 4L
1,910 SR
Queue Stats
116W - 88L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
VanGuarDO54
Erlang Shen
Level 36
God Stats
3W - 0L
1,722 SR
Queue Stats
4W - 4L
1,275 Elo+
Party 1
Team Averages
Level 76
1,710 SR
1,442 Elo+

VS

Team Averages
Level 65
1,356 SR
1,378 Elo+
Mulan
Mulan
RAULINFERNO
Mulan
Level 123
God Stats
12W - 26L
1,237 SR
Queue Stats
242W - 436L
1,298 Elo+
Solo
Anubis
Anubis
YourInvidia
Anubis
Level 10
God Stats
0W - 2L
1,356 SR
Queue Stats
5W - 14L
1,340 Elo+
Party 2
Yemoja
Yemoja
YourLuxruria
Yemoja
Level 62
God Stats
2W - 6L
1,475 SR
Queue Stats
36W - 40L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
11 / 4 / 12
11,952
797
25,632
18,534
6,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 14
11,143
743
11,730
13,496
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
VanGuarDO54
Erlang Shen
14
6 / 3 / 14
11,383
759
6,286
14,152
10,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 3
11,137
742
15,292
17,868
16,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
12
1 / 11 / 5
8,840
589
7,890
15,666
6,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
2 / 6 / 7
10,654
710
10,525
17,528
19,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
23
Kills
11
11
Deaths
23
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
4
12
4.25
W
6
4
14
3.25
L
8
6
3
1.58
W
Erlang Shen
VanGuarDO54
Erlang Shen
6
3
14
4.33
L
Anubis
1
11
5
0.32
L
Yemoja
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,648
Damage
33,707
46,182
Taken
51,062
22,074
Mitigated
42,316
25,565
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
25,632
14,080
0
4,636
18,534
6,865
2,749
9,220
9,314
0
74,914
W
11,730
459
11,009
8,186
13,496
4,855
171
7,813
5,683
41,501
0
L
15,292
3,356
0
4,011
17,868
16,294
434
3,872
13,266
9,807
26,918
W
Erlang Shen
VanGuarDO54
Erlang Shen
6,286
2,502
0
1,734
14,152
10,354
376
4,568
9,584
0
9,212
L
Anubis
7,890
357
0
2,956
15,666
6,272
325
2,986
12,306
34,494
0
L
Yemoja
10,525
2,505
1,716
2,667
17,528
19,750
0
4,550
12,476
21,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
30,631
179
Minions Killed
117
7
Camps Cleared
3
741,183
Distance Traveled
615,495
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,952
797
87
6
2
230,337
0
W
Hel
11,143
743
84
6
5
272,028
2
L
Mulan
11,137
742
44
3
0
217,430
2
W
Erlang Shen
11,383
759
8
1
0
238,818
0
L
Anubis
8,840
589
53
4
3
183,208
0
L
Yemoja
10,654
710
20
1
0
214,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role