Player Matchup

Mercury
Mercury
Gooflike
Mercury
Level 47
God Stats
0W - 2L
1,252 SR
Queue Stats
6W - 6L
1,646 Elo+
Party 4
Anubis
Anubis
ProBlame
Anubis
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
10W - 19L
1,204 Elo+
Party 4
Thanatos
Thanatos
ReekySheet66478
Thanatos
Level 47
God Stats
20W - 18L
1,466 SR
Queue Stats
72W - 95L
1,383 Elo+
Party 2
Nike
Nike
juliusobii
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,646 Elo+
Party 4
Heimdallr
Heimdallr
mikitokkox128
Heimdallr
Level 24
God Stats
1W - 1L
1,717 SR
Queue Stats
31W - 47L
1,382 Elo+
Party 2
Team Averages
Level 51
1,537 SR
1,452 Elo+

VS

Team Averages
Level 44
1,448 SR
1,350 Elo+
Khepri
Khepri
BurntPaddy
Khepri
Level 42
God Stats
6W - 4L
1,487 SR
Queue Stats
91W - 94L
1,438 Elo+
Party 3
Heimdallr
Heimdallr
Honeybadged97
Heimdallr
Level 43
God Stats
1W - 8L
1,281 SR
Queue Stats
95W - 103L
1,422 Elo+
Party 3
Serqet
Serqet
Nazco
Serqet
Level 50
God Stats
2W - 4L
1,596 SR
Queue Stats
6W - 12L
1,230 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sheyram
Morgan Le Fay
Level 38
God Stats
4W - 5L
1,485 SR
Queue Stats
5W - 10L
1,172 Elo+
Party 1
Tyr
Tyr
spunkybussy1738
Tyr
Level 46
God Stats
1W - 1L
1,392 SR
Queue Stats
83W - 79L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gooflike
Mercury
13
0 / 7 / 5
8,123
428
4,577
14,985
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ProBlame
Anubis
14
3 / 4 / 0
8,533
449
3,179
9,515
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
2 / 10 / 4
8,764
461
6,100
16,033
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 1
9,675
509
13,533
16,164
12,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
mikitokkox128
Heimdallr
10
3 / 4 / 1
7,461
393
7,499
9,699
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BurntPaddy
Khepri
15
3 / 3 / 16
10,413
548
7,245
13,577
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Honeybadged97
Heimdallr
17
11 / 3 / 4
11,134
586
12,728
8,644
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Nazco
Serqet
16
5 / 2 / 5
10,291
542
6,281
11,943
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sheyram
Morgan Le Fay
17
9 / 3 / 4
11,026
580
8,596
7,475
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 2 / 3
10,303
542
8,165
15,060
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
30
30
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Khepri
BurntPaddy
Khepri
3
3
16
3.67
L
Mercury
Gooflike
Mercury
0
7
5
0.36
W
Heimdallr
Honeybadged97
Heimdallr
11
3
4
4.33
W
Serqet
Nazco
Serqet
5
2
5
3.75
L
Anubis
ProBlame
Anubis
3
4
0
0.75
L
Thanatos
2
10
4
0.4
W
Morgan Le Fay
Sheyram
Morgan Le Fay
9
3
4
3.67
L
5
5
1
1.1
L
Heimdallr
mikitokkox128
Heimdallr
3
4
1
0.88
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,888
Damage
43,015
66,396
Taken
56,699
28,113
Mitigated
40,216
16,001
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BurntPaddy
Khepri
7,245
999
173
2,335
13,577
15,540
0
968
12,609
33,494
0
L
Mercury
Gooflike
Mercury
4,577
2,351
0
3,586
14,985
4,266
0
3,116
11,446
0
46,820
W
Heimdallr
Honeybadged97
Heimdallr
12,728
7,187
0
2,644
8,644
3,277
2,205
57
8,587
0
77,964
W
Serqet
Nazco
Serqet
6,281
2,172
0
1,396
11,943
4,312
409
1,112
10,831
0
59,148
L
Anubis
ProBlame
Anubis
3,179
161
0
1,544
9,515
3,323
0
3,742
5,267
45,959
0
L
Thanatos
6,100
2,377
169
7,024
16,033
5,097
0
3,414
12,206
0
51,981
W
Morgan Le Fay
Sheyram
Morgan Le Fay
8,596
1,613
0
938
7,475
2,773
251
2,673
4,802
54,158
0
L
13,533
2,337
0
1,700
16,164
12,848
234
1,969
12,844
12,857
39,622
L
Heimdallr
mikitokkox128
Heimdallr
7,499
4,266
0
1,978
9,699
2,579
0
3,002
6,657
0
30,765
W
8,165
1,622
0
3,266
15,060
14,314
765
1,744
13,316
0
54,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
53,167
406
Minions Killed
496
0
Camps Cleared
0
1,653,811
Distance Traveled
1,865,845
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,413
548
41
2
0
398,227
1
L
Mercury
8,123
428
90
5
0
387,849
0
W
Heimdallr
11,134
586
125
7
0
362,907
2
W
Serqet
10,291
542
105
6
0
406,147
8
L
Anubis
8,533
449
95
5
0
334,997
2
L
Thanatos
8,764
461
85
4
0
341,320
0
W
Morgan Le Fay
11,026
580
106
6
0
317,248
4
L
Nike
9,675
509
84
4
0
342,155
0
L
Heimdallr
7,461
393
52
3
0
247,490
0
W
Tyr
10,303
542
119
6
0
381,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role