Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gizmooooooo
Skadi
Level 125
God Stats
2W - 4L
1,455 SR
Queue Stats
128W - 128L
1,478 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jamaicavan
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,666 SR
Queue Stats
55W - 63L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
Suppleyr
Jormungandr
Level 139
God Stats
3W - 2L
1,820 SR
Queue Stats
565W - 485L
1,478 Elo+
Solo
Sylvanus
Sylvanus
kakosbanan
Sylvanus
Level 109
God Stats
0W - 2L
1,332 SR
Queue Stats
158W - 136L
1,518 Elo+
Party 2
Team Averages
Level 129
1,555 SR
1,492 Elo+

VS

Team Averages
Level 124
1,544 SR
1,486 Elo+
Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ca1cher
Freya
Level 109
God Stats
2W - 0L
1,763 SR
Queue Stats
98W - 84L
1,494 Elo+
Solo
Ra
Ra
CultDrew
Ra
Level 119
God Stats
1W - 2L
1,455 SR
Queue Stats
78W - 70L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Dem0nitas
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 4 / 4
7,784
649
16,784
11,907
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 4
8,485
707
8,836
5,772
2,443
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Jamaicavan
Ah Muzen Cab
15
3 / 4 / 6
8,918
743
15,034
11,155
5,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Suppleyr
Jormungandr
16
1 / 5 / 6
8,483
707
17,132
22,178
19,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
kakosbanan
Sylvanus
15
1 / 2 / 8
8,908
742
8,274
14,564
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 3 / 9
9,600
800
7,770
17,220
21,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
 
Osiris
17
6 / 2 / 5
9,588
799
12,558
20,405
17,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Ca1cher
Freya
16
3 / 1 / 10
9,423
785
13,267
13,728
5,982
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 1 / 9
9,802
817
13,699
11,395
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Dem0nitas
Cthulhu
16
2 / 2 / 11
9,768
814
7,871
19,547
19,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
9
Kills
17
17
Deaths
9
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
4
0.75
W
Sobek
 
Sobek
3
3
9
2.5
W
Osiris
 
Osiris
6
2
5
4.25
W
Freya
Ca1cher
Freya
3
1
10
8
W
3
1
9
7.5
W
Cthulhu
Dem0nitas
Cthulhu
2
2
11
3.75
L
3
2
4
2.5
L
Ah Muzen Cab
Jamaicavan
Ah Muzen Cab
3
4
6
1.5
L
Jormungandr
Suppleyr
Jormungandr
1
5
6
0.8
L
Sylvanus
kakosbanan
Sylvanus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,060
Damage
55,165
65,576
Taken
82,295
48,600
Mitigated
70,711
28,512
Healing
43,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
16,784
8,305
1,068
2,424
11,907
5,564
32
8,216
3,410
0
25,840
W
Sobek
 
Sobek
7,770
283
1,399
3,378
17,220
21,153
338
3,169
14,012
16,427
0
W
Osiris
 
Osiris
12,558
4,172
809
7,480
20,405
17,825
116
6,356
13,751
0
20,421
W
Freya
Ca1cher
Freya
13,267
4,516
967
4,626
13,728
5,982
2,310
5,868
7,405
20,290
0
W
13,699
1,406
11,162
5,557
11,395
5,758
1,113
3,671
7,558
37,719
0
W
Cthulhu
Dem0nitas
Cthulhu
7,871
393
1,947
6,320
19,547
19,993
558
4,918
14,163
19,290
0
L
8,836
4,503
2,117
1,172
5,772
2,443
840
3,168
2,399
0
22,607
L
Ah Muzen Cab
Jamaicavan
Ah Muzen Cab
15,034
4,671
350
2,415
11,155
5,420
846
7,217
3,721
0
29,944
L
Jormungandr
Suppleyr
Jormungandr
17,132
4,057
549
5,739
22,178
19,122
31
14,965
6,683
27,484
0
L
Sylvanus
kakosbanan
Sylvanus
8,274
1,500
6,816
5,862
14,564
16,051
149
9,041
5,338
11,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
48,181
110
Minions Killed
144
0
Camps Cleared
0
931,588
Distance Traveled
1,174,356
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,784
649
16
1
0
195,841
4
W
Sobek
9,600
800
14
1
0
223,035
0
W
Osiris
9,588
799
8
1
0
241,195
0
W
Freya
9,423
785
7
1
0
238,234
1
W
Ra
9,802
817
72
6
0
247,930
3
W
Cthulhu
9,768
814
43
4
0
223,962
0
L
Skadi
8,485
707
35
3
0
147,311
1
L
Ah Muzen Cab
8,918
743
28
2
0
181,811
1
L
Jormungandr
8,483
707
20
2
0
194,187
0
L
Sylvanus
8,908
742
11
1
0
212,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role