Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EzokxXx
Fenrir
Level 66
God Stats
3W - 5L
1,407 SR
Queue Stats
189W - 196L
1,382 Elo+
Party 2
Athena
Athena
Lalaloops96
Athena
Level 67
God Stats
2W - 0L
1,709 SR
Queue Stats
107W - 124L
1,394 Elo+
Solo
Hercules
Hercules
NextStylZ
Hercules
Level 50
God Stats
11W - 4L
1,936 SR
Queue Stats
268W - 274L
1,330 Elo+
Party 2
Medusa
Medusa
THS RastA
Medusa
Level 149
God Stats
13W - 21L
1,429 SR
Queue Stats
454W - 494L
1,383 Elo+
Party 2
Team Averages
Level 82
1,596 SR
1,398 Elo+

VS

Team Averages
Level 68
1,556 SR
1,254 Elo+
Cthulhu
Cthulhu
Seidk0na
Cthulhu
Level 60
God Stats
2W - 1L
1,788 SR
Queue Stats
51W - 86L
1,273 Elo+
Party 3
Eset
Eset
TheSpectreWalker
Eset
Level 122
God Stats
1W - 4L
1,164 SR
Queue Stats
81W - 107L
1,305 Elo+
Party 1
Neith
Neith
Tommynaitor
Neith
Level 32
God Stats
3W - 3L
1,558 SR
Queue Stats
39W - 68L
1,242 Elo+
Party 3
Sobek
Sobek
moddij
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,150 Elo+
Party 3
Amaterasu
Amaterasu
saatje_
Amaterasu
Level 100
God Stats
2W - 1L
1,771 SR
Queue Stats
38W - 51L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
16 / 5 / 19
13,038
869
33,260
23,195
13,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
EzokxXx
Fenrir
19
8 / 2 / 26
11,466
764
19,828
20,508
19,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
16
2 / 4 / 24
10,272
685
3,781
19,135
20,929
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
NextStylZ
Hercules
18
4 / 3 / 24
11,283
752
11,579
20,388
22,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
THS RastA
Medusa
20
10 / 3 / 23
12,954
864
29,023
15,502
8,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Seidk0na
Cthulhu
18
2 / 6 / 7
10,774
718
21,556
30,582
28,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 8 / 6
11,356
757
11,427
13,536
5,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 7 / 4
10,821
721
17,732
14,726
7,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
moddij
Sobek
14
1 / 9 / 5
9,781
652
6,187
21,890
23,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
saatje_
Amaterasu
19
3 / 10 / 6
11,169
745
11,336
25,827
29,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
44
40
Kills
16
17
Deaths
40
116
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
16
5
19
5.1
W
Fenrir
EzokxXx
Fenrir
8
2
26
10.5
W
Athena
2
4
24
3.5
W
Hercules
NextStylZ
Hercules
4
3
24
5.33
L
Cthulhu
Seidk0na
Cthulhu
2
6
7
0.92
W
Medusa
THS RastA
Medusa
10
3
23
7.17
L
5
8
6
1
L
5
7
4
1
L
Sobek
moddij
Sobek
1
9
5
0.39
L
Amaterasu
saatje_
Amaterasu
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,471
Damage
68,238
98,728
Taken
106,561
85,336
Mitigated
93,733
40,163
Healing
27,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
33,260
10,814
2,051
8,916
23,195
13,821
981
7,527
15,434
0
49,940
W
Fenrir
EzokxXx
Fenrir
19,828
3,282
2,431
4,240
20,508
19,808
865
11,002
9,066
0
29,902
W
Athena
3,781
540
2,481
2,567
19,135
20,929
932
6,534
12,432
10,102
0
W
Hercules
NextStylZ
Hercules
11,579
1,575
3,059
8,963
20,388
22,313
377
8,315
11,611
0
18,829
L
Cthulhu
Seidk0na
Cthulhu
21,556
731
2,302
9,755
30,582
28,169
0
634
29,948
33,617
0
W
Medusa
THS RastA
Medusa
29,023
10,458
1,806
3,649
15,502
8,465
1,939
6,213
9,120
0
68,515
L
11,427
682
2,628
1,485
13,536
5,627
765
227
13,309
25,695
0
L
17,732
5,889
383
1,648
14,726
7,068
1,530
219
14,507
0
28,429
L
Sobek
moddij
Sobek
6,187
641
494
2,007
21,890
23,407
0
1,069
20,821
10,747
0
L
Amaterasu
saatje_
Amaterasu
11,336
3,721
710
5,866
25,827
29,462
1,305
1,632
24,195
4,168
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
53,901
150
Minions Killed
118
0
Camps Cleared
0
1,494,382
Distance Traveled
1,168,043
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,038
869
31
2
0
288,267
0
W
Fenrir
11,466
764
17
1
0
300,947
0
W
Athena
10,272
685
8
1
0
292,717
0
W
Hercules
11,283
752
19
1
0
309,724
1
L
Cthulhu
10,774
718
31
2
0
283,661
0
W
Medusa
12,954
864
75
5
0
302,727
0
L
Eset
11,356
757
30
2
0
222,617
0
L
Neith
10,821
721
27
2
0
206,659
0
L
Sobek
9,781
652
11
1
0
205,226
0
L
Amaterasu
11,169
745
19
1
0
249,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role