Player Matchup

Morgan Le Fay
Morgan Le Fay
Fly So Low
Morgan Le Fay
Level 147
God Stats
11W - 13L
1,484 SR
Queue Stats
220W - 288L
1,479 Elo+
Party 2
Atlas
Atlas
Hydruhm
Atlas
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 224L
1,493 Elo+
Party 2
Awilix
Awilix
You So Fruity
Awilix
Level 110
God Stats
9W - 10L
1,568 SR
Queue Stats
164W - 193L
1,496 Elo+
Party 2
Achilles
Achilles
Young Yeetman
Achilles
Level 136
God Stats
12W - 14L
1,609 SR
Queue Stats
206W - 273L
1,531 Elo+
Party 2
Medusa
Medusa
iLzN BiLLY
Medusa
Level 27
God Stats
5W - 4L
1,331 SR
Queue Stats
89W - 70L
1,464 Elo+
Party 2
Team Averages
Level 111
1,498 SR
1,493 Elo+

VS

Team Averages
Level 85
1,509 SR
1,567 Elo+
Yemoja
Yemoja
AnthonyKingATA
Yemoja
Level 129
God Stats
4W - 4L
1,651 SR
Queue Stats
216W - 203L
1,582 Elo+
Party 1
Charybdis
Charybdis
Diccheese96
Charybdis
Level 22
God Stats
0W - 1L
1,141 SR
Queue Stats
23W - 23L
1,613 Elo+
Party 1
Baba Yaga
Baba Yaga
Envy IlI
Baba Yaga
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,515 Elo+
Party 1
Ratatoskr
Ratatoskr
iMeninist
Ratatoskr
Level 124
God Stats
1W - 2L
1,827 SR
Queue Stats
522W - 517L
1,637 Elo+
Party 1
Awilix
Awilix
yDoguinho
Awilix
Level 45
God Stats
13W - 16L
1,426 SR
Queue Stats
205W - 229L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fly So Low
Morgan Le Fay
20
5 / 0 / 13
13,156
548
11,173
12,907
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Hydruhm
Atlas
17
5 / 3 / 12
11,895
496
11,797
19,043
14,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
16 / 2 / 4
13,365
557
24,948
14,121
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
Young Yeetman
Achilles
18
4 / 3 / 10
12,049
502
15,402
19,710
25,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
iLzN BiLLY
Medusa
19
6 / 2 / 6
12,262
511
11,656
12,137
5,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
10,233
426
8,136
20,709
22,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Diccheese96
Charybdis
15
0 / 7 / 0
9,127
380
1,540
13,047
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Envy IlI
Baba Yaga
17
2 / 10 / 2
10,745
448
11,979
18,667
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
iMeninist
Ratatoskr
18
3 / 5 / 4
12,551
523
13,250
26,158
16,277
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
yDoguinho
Awilix
18
4 / 8 / 3
11,217
467
8,395
18,130
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
36
Kills
10
10
Deaths
36
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Charybdis
Diccheese96
Charybdis
0
7
0
0
L
Baba Yaga
Envy IlI
Baba Yaga
2
10
2
0.3
W
Morgan Le Fay
Fly So Low
Morgan Le Fay
5
0
13
11.5
W
Atlas
Hydruhm
Atlas
5
3
12
3.67
W
16
2
4
9
W
Achilles
Young Yeetman
Achilles
4
3
10
3
W
Medusa
iLzN BiLLY
Medusa
6
2
6
4.5
L
Ratatoskr
iMeninist
Ratatoskr
3
5
4
1
L
Awilix
yDoguinho
Awilix
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,976
Damage
43,300
77,918
Taken
96,711
56,764
Mitigated
56,113
24,847
Healing
27,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,136
160
2,073
4,409
20,709
22,799
0
6,525
13,797
29,964
0
L
Charybdis
Diccheese96
Charybdis
1,540
581
0
2,107
13,047
3,209
0
1,976
11,035
0
50,889
L
Baba Yaga
Envy IlI
Baba Yaga
11,979
627
0
3,456
18,667
7,116
0
5,812
12,612
76,175
0
W
Morgan Le Fay
Fly So Low
Morgan Le Fay
11,173
1,149
0
5,711
12,907
5,722
381
3,609
9,027
103,322
0
W
Atlas
Hydruhm
Atlas
11,797
1,998
2,902
5,216
19,043
14,018
129
7,453
11,038
33,212
0
W
24,948
9,826
0
4,204
14,121
6,161
0
2,823
10,878
0
98,885
W
Achilles
Young Yeetman
Achilles
15,402
3,469
0
1,676
19,710
25,818
261
2,757
16,183
11,455
65,487
W
Medusa
iLzN BiLLY
Medusa
11,656
7,174
0
5,138
12,137
5,045
2,988
2,664
9,347
0
83,759
L
Ratatoskr
iMeninist
Ratatoskr
13,250
2,277
0
10,612
26,158
16,277
877
6,486
19,059
0
81,455
L
Awilix
yDoguinho
Awilix
8,395
3,741
0
4,600
18,130
6,712
0
4,002
14,030
0
85,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,727
Gold Earned
53,873
612
Minions Killed
570
0
Camps Cleared
0
2,387,696
Distance Traveled
2,212,566
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,233
426
54
2
0
424,931
3
L
Charybdis
9,127
380
94
4
0
400,987
3
L
Baba Yaga
10,745
448
139
6
0
391,500
3
W
Morgan Le Fay
13,156
548
180
8
0
460,065
3
W
Atlas
11,895
496
43
2
0
454,572
1
W
Awilix
13,365
557
116
5
0
527,593
2
W
Achilles
12,049
502
140
6
0
462,163
3
W
Medusa
12,262
511
133
6
0
483,303
6
L
Ratatoskr
12,551
523
147
6
0
495,945
6
L
Awilix
11,217
467
136
6
0
499,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role