Player Matchup

Horus
Horus
Darth_Provolone
Horus
Level 118
God Stats
2W - 1L
1,561 SR
Queue Stats
177W - 141L
1,563 Elo+
Party 2
Bellona
Bellona
FarShadow4492
Bellona
Level 150
God Stats
1W - 1L
1,129 SR
Queue Stats
168W - 157L
1,536 Elo+
Party 1
Chaac
Chaac
JBud3000
Chaac
Level 27
God Stats
4W - 4L
1,618 SR
Queue Stats
173W - 182L
1,460 Elo+
Solo
Osiris
Osiris
Masaxxx
Osiris
Level 105
God Stats
7W - 7L
1,445 SR
Queue Stats
249W - 247L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
WATGOT
Cernunnos
Level 88
God Stats
8W - 2L
1,740 SR
Queue Stats
208W - 172L
1,515 Elo+
Party 2
Team Averages
Level 98
1,498 SR
1,521 Elo+

VS

Team Averages
Level 69
1,539 SR
1,511 Elo+
Tyr
Tyr
ChuffMcFist
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Solo
Guan Yu
Guan Yu
Eldn
Guan Yu
Level 80
God Stats
2W - 2L
1,825 SR
Queue Stats
121W - 142L
1,413 Elo+
Solo
Discordia
Discordia
LittleLupa
Discordia
Level 145
God Stats
1W - 3L
1,526 SR
Queue Stats
175W - 192L
1,461 Elo+
Solo
Tiamat
Tiamat
SentraRacer62
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Ting_Ting9
Thanatos
Level 81
God Stats
0W - 1L
1,342 SR
Queue Stats
96W - 125L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 30
10,241
788
15,134
21,395
19,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
16
8 / 4 / 20
10,550
812
13,885
17,368
20,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
JBud3000
Chaac
17
11 / 1 / 18
11,136
857
13,538
15,195
11,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
Masaxxx
Osiris
17
6 / 5 / 24
10,980
845
18,379
13,673
8,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
WATGOT
Cernunnos
20
8 / 0 / 25
11,553
889
15,691
7,612
3,782
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
8,926
687
11,261
17,357
22,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Eldn
Guan Yu
17
6 / 6 / 3
10,024
771
13,086
21,209
24,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
LittleLupa
Discordia
15
0 / 8 / 9
8,619
663
10,424
14,337
4,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 6
8,846
680
5,264
19,220
22,069
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Ting_Ting9
Thanatos
15
5 / 9 / 3
9,062
697
9,847
14,367
5,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
41
37
Kills
13
14
Deaths
37
117
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
4
4
30
4.75
L
Guan Yu
Eldn
Guan Yu
6
6
3
1.25
W
Bellona
8
4
20
4.5
W
Chaac
JBud3000
Chaac
11
1
18
20
L
Discordia
LittleLupa
Discordia
0
8
9
0.56
W
Osiris
Masaxxx
Osiris
6
5
24
3.6
L
1
6
6
0.67
L
Thanatos
Ting_Ting9
Thanatos
5
9
3
0.72
W
Cernunnos
WATGOT
Cernunnos
8
0
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,627
Damage
49,882
75,243
Taken
86,490
63,879
Mitigated
78,034
36,508
Healing
32,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,261
2,230
687
2,252
17,357
22,147
192
1,405
15,952
0
20,825
W
15,134
7,924
7,888
6,725
21,395
19,649
1,246
3,045
18,076
166
22,526
L
Guan Yu
Eldn
Guan Yu
13,086
2,388
6,081
8,103
21,209
24,259
27
1,545
19,664
0
21,022
W
Bellona
13,885
1,416
1,766
1,772
17,368
20,653
565
3,442
13,461
10,745
17,304
W
Chaac
JBud3000
Chaac
13,538
1,765
5,542
7,475
15,195
11,371
810
3,131
11,696
0
25,588
L
Discordia
LittleLupa
Discordia
10,424
1,339
1,250
2,080
14,337
4,054
138
229
14,108
32,040
0
W
Osiris
Masaxxx
Osiris
18,379
4,175
1,189
1,212
13,673
8,424
1,630
3,822
9,600
0
34,231
L
5,264
936
0
4,654
19,220
22,069
6
1,229
17,991
14,452
0
L
Thanatos
Ting_Ting9
Thanatos
9,847
1,208
593
6,433
14,367
5,505
0
630
13,737
0
13,587
W
Cernunnos
WATGOT
Cernunnos
15,691
7,695
770
2,169
7,612
3,782
1,998
2,248
5,364
0
35,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,460
Gold Earned
45,477
124
Minions Killed
109
0
Camps Cleared
0
1,320,546
Distance Traveled
1,108,590
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,926
687
28
2
0
228,768
1
W
Horus
10,241
788
11
1
0
244,867
0
L
Guan Yu
10,024
771
20
2
0
236,226
1
W
Bellona
10,550
812
31
2
0
245,583
2
W
Chaac
11,136
857
20
2
0
298,818
0
L
Discordia
8,619
663
34
3
0
214,942
0
W
Osiris
10,980
845
27
2
0
261,311
1
L
Tiamat
8,846
680
19
1
0
213,797
0
L
Thanatos
9,062
697
8
1
0
214,857
3
W
Cernunnos
11,553
889
35
3
0
269,967
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role