Player Matchup

Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Dieux8
Janus
Level 65
God Stats
5W - 7L
1,460 SR
Queue Stats
117W - 124L
1,498 Elo+
Party 1
Bellona
Bellona
EmberNash
Bellona
Level 107
God Stats
32W - 55L
1,349 SR
Queue Stats
246W - 332L
1,377 Elo+
Party 3
Heimdallr
Heimdallr
Misshee
Heimdallr
Level 99
God Stats
5W - 5L
1,804 SR
Queue Stats
259W - 262L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
Timetothink
Sylvanus
Level 79
God Stats
2W - 2L
1,427 SR
Queue Stats
47W - 66L
1,424 Elo+
Party 3
Team Averages
Level 91
1,508 SR
1,472 Elo+

VS

Team Averages
Level 88
1,557 SR
1,492 Elo+
Zeus
Zeus
Cohorte
Zeus
Level 118
God Stats
2W - 0L
1,719 SR
Queue Stats
180W - 194L
1,476 Elo+
Solo
Medusa
Medusa
Flashdavis
Medusa
Level 82
God Stats
1W - 1L
1,589 SR
Queue Stats
11W - 11L
1,454 Elo+
Party 4
Mercury
Mercury
Hellvian
Mercury
Level 103
God Stats
2W - 1L
1,379 SR
Queue Stats
314W - 307L
1,544 Elo+
Party 2
Geb
Geb
chesh05
Geb
Level 67
God Stats
7W - 5L
1,604 SR
Queue Stats
11W - 11L
1,454 Elo+
Party 4
Guan Yu
Guan Yu
popocarlita
Guan Yu
Level 68
God Stats
2W - 0L
1,497 SR
Queue Stats
79W - 78L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 5 / 9
13,059
522
9,995
19,946
10,716
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Dieux8
Janus
18
2 / 7 / 4
12,094
484
13,158
12,660
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
EmberNash
Bellona
20
10 / 7 / 5
14,333
573
24,067
22,707
20,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Misshee
Heimdallr
19
4 / 7 / 6
12,894
516
11,009
17,448
5,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Timetothink
Sylvanus
18
2 / 7 / 9
11,103
444
7,913
19,769
21,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cohorte
Zeus
20
18 / 5 / 4
15,704
628
25,508
18,033
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Flashdavis
Medusa
20
6 / 6 / 9
13,732
549
14,044
19,601
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Hellvian
Mercury
20
3 / 5 / 12
13,537
541
7,574
18,828
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
18
2 / 2 / 22
12,834
513
8,722
20,277
25,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
popocarlita
Guan Yu
19
4 / 5 / 13
12,851
514
13,187
23,430
23,323
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
23
Kills
33
33
Deaths
23
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
5
9
1.9
W
Zeus
Cohorte
Zeus
18
5
4
4
L
Janus
Dieux8
Janus
2
7
4
0.57
L
Bellona
EmberNash
Bellona
10
7
5
1.79
W
Medusa
Flashdavis
Medusa
6
6
9
1.75
W
Mercury
Hellvian
Mercury
3
5
12
1.8
L
Heimdallr
Misshee
Heimdallr
4
7
6
1
L
Sylvanus
Timetothink
Sylvanus
2
7
9
0.93
W
Geb
2
2
22
6.5
W
Guan Yu
popocarlita
Guan Yu
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,142
Damage
69,035
92,530
Taken
100,169
62,088
Mitigated
70,349
19,070
Healing
30,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,995
3,856
0
4,446
19,946
10,716
1,375
7,755
12,027
0
100,628
W
Zeus
Cohorte
Zeus
25,508
4,643
0
3,018
18,033
7,143
4,091
7,347
10,405
110,406
0
L
Janus
Dieux8
Janus
13,158
461
0
852
12,660
4,238
308
5,707
6,729
85,321
0
L
Bellona
EmberNash
Bellona
24,067
9,665
0
5,142
22,707
20,050
3,307
8,631
13,786
1,006
92,191
W
Medusa
Flashdavis
Medusa
14,044
5,031
0
7,874
19,601
7,665
4,526
4,202
15,309
0
124,377
W
Mercury
Hellvian
Mercury
7,574
2,172
0
6,211
18,828
7,083
2,167
2,322
16,448
0
104,606
L
Heimdallr
Misshee
Heimdallr
11,009
5,587
0
3,835
17,448
5,709
628
5,848
11,516
0
89,982
L
Sylvanus
Timetothink
Sylvanus
7,913
2,034
1,926
2,869
19,769
21,375
757
7,966
11,627
30,631
6,104
W
Geb
8,722
1,458
987
5,078
20,277
25,135
806
6,428
13,608
29,748
0
W
Guan Yu
popocarlita
Guan Yu
13,187
1,103
2,584
5,016
23,430
23,323
332
2,043
21,296
8,595
61,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,483
Gold Earned
68,658
639
Minions Killed
711
0
Camps Cleared
0
2,316,586
Distance Traveled
2,554,356
34
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,059
522
135
5
0
590,282
10
W
Zeus
15,704
628
187
7
0
464,062
8
L
Janus
12,094
484
159
6
0
456,463
4
L
Bellona
14,333
573
139
6
0
422,794
2
W
Medusa
13,732
549
189
8
0
519,687
13
W
Mercury
13,537
541
176
7
0
548,068
6
L
Heimdallr
12,894
516
142
6
0
410,465
1
L
Sylvanus
11,103
444
64
3
0
436,582
17
W
Geb
12,834
513
37
1
0
534,967
9
W
Guan Yu
12,851
514
122
5
0
487,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role