Player Matchup

Heimdallr
Heimdallr
EviL-Pinder
Heimdallr
Level 77
God Stats
33W - 22L
1,631 SR
Queue Stats
334W - 255L
1,596 Elo+
Solo
Osiris
Osiris
OFEN_repioon333
Osiris
Level 113
God Stats
4W - 2L
1,663 SR
Queue Stats
204W - 218L
1,494 Elo+
Solo
Nu Wa
Nu Wa
TaSu_HD
Nu Wa
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 383L
1,523 Elo+
Party 1
Geb
Geb
fazejacko666
Geb
Level 121
God Stats
3W - 2L
1,646 SR
Queue Stats
196W - 186L
1,518 Elo+
Solo
Bastet
Bastet
matumike
Bastet
Level 97
God Stats
7W - 9L
1,523 SR
Queue Stats
175W - 163L
1,540 Elo+
Party 1
Team Averages
Level 100
1,593 SR
1,534 Elo+

VS

Team Averages
Level 108
1,525 SR
1,506 Elo+
Skadi
Skadi
Danillidge2002
Skadi
Level 119
God Stats
8W - 9L
1,565 SR
Queue Stats
273W - 288L
1,461 Elo+
Party 2
Fenrir
Fenrir
Ebarra747
Fenrir
Level 80
God Stats
2W - 6L
1,311 SR
Queue Stats
208W - 196L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Murset
Ah Muzen Cab
Level 126
God Stats
11W - 5L
1,731 SR
Queue Stats
286W - 307L
1,526 Elo+
Party 2
Discordia
Discordia
SirGoofAlot8207
Discordia
Level 108
God Stats
5W - 4L
1,709 SR
Queue Stats
408W - 401L
1,505 Elo+
Party 2
Atlas
Atlas
al1thu1ban
Atlas
Level 107
God Stats
2W - 3L
1,309 SR
Queue Stats
213W - 227L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EviL-Pinder
Heimdallr
14
7 / 1 / 3
8,081
622
12,951
9,353
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 3
8,150
627
9,432
11,141
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
TaSu_HD
Nu Wa
11
0 / 1 / 4
6,784
522
6,163
4,064
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 7
6,767
521
4,845
8,784
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
matumike
Bastet
13
4 / 1 / 4
7,578
583
3,024
6,333
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,529
502
3,965
8,693
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Ebarra747
Fenrir
11
1 / 3 / 4
6,953
535
4,077
9,733
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Murset
Ah Muzen Cab
13
3 / 3 / 0
8,050
619
4,279
9,395
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SirGoofAlot8207
Discordia
11
1 / 4 / 0
6,615
509
4,333
6,208
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
10
2 / 4 / 1
6,877
529
3,941
13,790
6,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
7
7
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Fenrir
Ebarra747
Fenrir
1
3
4
1
W
Heimdallr
EviL-Pinder
Heimdallr
7
1
3
8.5
L
Ah Muzen Cab
Murset
Ah Muzen Cab
3
3
0
1
W
5
3
3
2.17
L
Discordia
SirGoofAlot8207
Discordia
1
4
0
0.25
W
Nu Wa
TaSu_HD
Nu Wa
0
1
4
2
L
Atlas
2
4
1
0.63
W
1
1
7
4.5
W
Bastet
matumike
Bastet
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
20,595
39,675
Taken
47,819
23,526
Mitigated
15,712
14,309
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,965
2,162
0
2,068
8,693
1,646
0
1,477
7,216
0
45,082
L
Fenrir
Ebarra747
Fenrir
4,077
899
0
3,374
9,733
3,419
0
2,725
6,823
0
35,263
W
Heimdallr
EviL-Pinder
Heimdallr
12,951
5,681
0
4,589
9,353
2,992
262
2,586
6,685
0
58,971
L
Ah Muzen Cab
Murset
Ah Muzen Cab
4,279
1,947
0
2,936
9,395
3,128
143
794
8,007
105
45,741
W
9,432
2,056
0
2,563
11,141
10,894
13
1,021
10,120
0
42,113
L
Discordia
SirGoofAlot8207
Discordia
4,333
289
0
428
6,208
1,505
0
2,959
3,249
35,688
0
W
Nu Wa
TaSu_HD
Nu Wa
6,163
637
0
1,465
4,064
959
0
1,104
2,630
40,580
0
L
Atlas
3,941
1,531
1,468
2,292
13,790
6,014
0
3,053
10,538
13,883
0
W
4,845
894
0
1,860
8,784
6,782
0
2,489
6,168
18,550
0
W
Bastet
matumike
Bastet
3,024
431
0
3,832
6,333
1,899
0
576
5,693
0
37,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
35,024
394
Minions Killed
366
0
Camps Cleared
0
1,395,117
Distance Traveled
1,417,110
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,529
502
92
7
0
292,528
1
L
Fenrir
6,953
535
71
5
0
298,674
1
W
Heimdallr
8,081
622
94
7
0
262,848
4
L
Ah Muzen Cab
8,050
619
102
8
0
270,306
3
W
Osiris
8,150
627
90
7
0
255,513
4
L
Discordia
6,615
509
83
6
0
249,023
2
W
Nu Wa
6,784
522
102
8
0
259,442
4
L
Atlas
6,877
529
18
1
0
306,579
3
W
Geb
6,767
521
25
2
0
315,027
4
W
Bastet
7,578
583
83
6
0
302,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role