Player Matchup

Ao Kuang
Ao Kuang
BabyRubber
Ao Kuang
Level 89
God Stats
10W - 9L
1,554 SR
Queue Stats
232W - 176L
1,489 Elo+
Party 1
Chaac
Chaac
Skeeter123
Chaac
Level 43
God Stats
5W - 0L
1,695 SR
Queue Stats
19W - 24L
1,276 Elo+
Party 1
Thanatos
Thanatos
Superoxy80
Thanatos
Level 60
God Stats
3W - 1L
1,546 SR
Queue Stats
40W - 24L
1,482 Elo+
Party 1
Team Averages
Level 64
1,598 SR
1,416 Elo+

VS

Team Averages
Level 90
1,500 SR
1,491 Elo+
King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
treyyyyy
Hel
Level 118
God Stats
5W - 4L
1,487 SR
Queue Stats
261W - 361L
1,394 Elo+
Party 2
Atlas
Atlas
zsuav
Atlas
Level 55
God Stats
1W - 2L
1,512 SR
Queue Stats
34W - 31L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BabyRubber
Ao Kuang
13
8 / 2 / 10
9,308
846
9,101
9,786
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
13
4 / 1 / 15
8,636
785
10,653
10,305
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Superoxy80
Thanatos
14
7 / 1 / 12
9,075
825
8,443
9,708
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 7 / 3
7,021
638
6,466
11,559
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 1
7,382
671
6,726
9,945
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
zsuav
Atlas
9
1 / 6 / 3
7,340
667
4,286
11,355
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
19
Kills
4
4
Deaths
19
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
3
0.36
W
Ao Kuang
BabyRubber
Ao Kuang
8
2
10
6.5
W
Chaac
4
1
15
11.5
W
Thanatos
Superoxy80
Thanatos
7
1
12
13
L
2
6
1
0.42
L
Atlas
zsuav
Atlas
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
17,478
29,799
Taken
32,859
14,812
Mitigated
15,557
17,094
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,466
1,682
0
395
11,559
5,243
0
3,254
8,044
0
18,011
W
Ao Kuang
BabyRubber
Ao Kuang
9,101
2,131
0
2,164
9,786
3,983
379
4,249
5,428
28,671
2,207
W
Chaac
10,653
1,006
437
4,231
10,305
7,460
257
2,878
7,114
416
28,198
W
Thanatos
Superoxy80
Thanatos
8,443
1,620
510
9,752
9,708
3,369
1,257
4,474
5,158
0
28,963
L
6,726
710
2,622
2,465
9,945
2,950
50
2,256
7,505
21,362
0
L
Atlas
zsuav
Atlas
4,286
1,578
0
486
11,355
7,364
0
3,185
7,686
7,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
21,743
123
Minions Killed
79
7
Camps Cleared
2
652,407
Distance Traveled
497,475
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,021
638
32
3
0
164,501
3
W
Ao Kuang
9,308
846
46
4
3
201,207
3
W
Chaac
8,636
785
43
4
2
223,674
0
W
Thanatos
9,075
825
34
3
2
227,526
1
L
Hel
7,382
671
38
3
2
179,342
0
L
Atlas
7,340
667
9
1
0
153,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role