Player Matchup

Ullr
Ullr
Kimkold
Ullr
Level 104
God Stats
1W - 2L
1,114 SR
Queue Stats
41W - 22L
1,591 Elo+
Party 1
Poseidon
Poseidon
MrSlayerr
Poseidon
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 79L
1,482 Elo+
Solo
Horus
Horus
Orsvaldo
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 183L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
PandaFistMonkey
Hou Yi
Level 106
God Stats
10W - 4L
1,542 SR
Queue Stats
316W - 289L
1,523 Elo+
Party 1
Sobek
Sobek
seezah
Sobek
Level 48
God Stats
5W - 3L
1,612 SR
Queue Stats
110W - 122L
1,438 Elo+
Solo
Team Averages
Level 98
1,453 SR
1,502 Elo+

VS

Team Averages
Level 81
1,403 SR
1,394 Elo+
Kumbhakarna
Kumbhakarna
Barcenos
Kumbhakarna
Level 113
God Stats
1W - 2L
1,529 SR
Queue Stats
8W - 13L
1,417 Elo+
Solo
Xbalanque
Xbalanque
Dark3n3rgy
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,170 Elo+
Solo
Chaac
Chaac
DieserEineJunkie
Chaac
Level 22
God Stats
0W - 3L
1,300 SR
Queue Stats
32W - 37L
1,419 Elo+
Solo
Anubis
Anubis
gibenovsky
Anubis
Level 125
God Stats
0W - 3L
1,235 SR
Queue Stats
45W - 63L
1,463 Elo+
Solo
Terra
Terra
xX_CrankZzZ
Terra
Level 129
God Stats
4W - 6L
1,453 SR
Queue Stats
828W - 809L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Kimkold
Ullr
20
9 / 3 / 19
12,704
747
25,220
16,851
8,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
MrSlayerr
Poseidon
20
12 / 5 / 19
13,613
801
36,177
22,639
10,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Orsvaldo
Horus
20
7 / 4 / 25
12,714
748
13,325
29,616
39,828
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
4 / 5 / 16
11,899
700
19,232
15,986
7,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
seezah
Sobek
19
2 / 4 / 24
12,675
746
9,594
30,030
42,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Barcenos
Kumbhakarna
18
3 / 5 / 11
11,706
689
12,192
21,819
30,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Dark3n3rgy
Xbalanque
16
3 / 11 / 4
11,248
662
12,904
19,019
8,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 4 / 12
11,633
684
23,709
34,739
42,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
gibenovsky
Anubis
20
7 / 10 / 7
13,502
794
24,671
19,630
13,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 4 / 14
12,265
721
14,845
23,856
30,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
69
34
Kills
21
21
Deaths
34
103
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Barcenos
Kumbhakarna
3
5
11
1.7
L
Xbalanque
Dark3n3rgy
Xbalanque
3
11
4
0.45
L
3
4
12
2.25
W
Ullr
Kimkold
Ullr
9
3
19
6.17
W
Poseidon
MrSlayerr
Poseidon
12
5
19
4.3
W
Horus
Orsvaldo
Horus
7
4
25
4.88
W
4
5
16
2.4
L
Anubis
gibenovsky
Anubis
7
10
7
1.05
W
Sobek
seezah
Sobek
2
4
24
3.5
L
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,548
Damage
88,321
115,122
Taken
119,063
109,078
Mitigated
125,580
56,539
Healing
51,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Barcenos
Kumbhakarna
12,192
348
1,795
3,081
21,819
30,074
256
6,718
14,824
19,933
0
L
Xbalanque
Dark3n3rgy
Xbalanque
12,904
7,220
592
1,699
19,019
8,644
1,563
7,876
10,882
0
22,466
L
23,709
2,318
277
15,825
34,739
42,414
514
12,350
21,892
743
35,742
W
Ullr
Kimkold
Ullr
25,220
7,989
2,073
3,134
16,851
8,775
1,739
8,852
7,999
0
41,774
W
Poseidon
MrSlayerr
Poseidon
36,177
5,235
5,364
8,033
22,639
10,562
470
12,153
10,486
72,450
0
W
Horus
Orsvaldo
Horus
13,325
5,071
10,301
12,008
29,616
39,828
362
12,166
17,450
0
20,822
W
19,232
9,523
2,771
2,237
15,986
7,875
3,048
8,878
7,108
0
42,929
L
Anubis
gibenovsky
Anubis
24,671
301
1,644
5,143
19,630
13,717
1,543
8,828
10,553
60,026
0
W
Sobek
seezah
Sobek
9,594
503
2,099
8,519
30,030
42,038
398
10,355
19,675
17,361
0
L
14,845
863
10,037
11,298
23,856
30,731
898
9,999
13,464
23,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,605
Gold Earned
60,354
175
Minions Killed
150
0
Camps Cleared
0
1,496,542
Distance Traveled
1,415,258
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,706
689
6
0
0
286,968
1
L
Xbalanque
11,248
662
23
1
0
243,035
0
L
Chaac
11,633
684
30
2
0
339,362
0
W
Ullr
12,704
747
24
1
0
334,705
1
W
Poseidon
13,613
801
72
4
0
272,581
0
W
Horus
12,714
748
17
1
0
290,014
0
W
Hou Yi
11,899
700
45
3
0
263,396
0
L
Anubis
13,502
794
86
5
0
234,821
0
W
Sobek
12,675
746
17
1
0
335,846
0
L
Terra
12,265
721
5
0
0
311,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role