Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AyahuascaApe
Fafnir
Level 154
God Stats
4W - 5L
1,583 SR
Queue Stats
363W - 370L
1,519 Elo+
Solo
Medusa
Medusa
Rythology
Medusa
Level 155
God Stats
13W - 5L
1,645 SR
Queue Stats
234W - 192L
1,610 Elo+
Solo
Bacchus
Bacchus
forate
Bacchus
Level 146
God Stats
5W - 3L
1,600 SR
Queue Stats
348W - 347L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
mo_barbieri
Baron Samedi
Level 158
God Stats
3W - 3L
1,618 SR
Queue Stats
278W - 274L
1,549 Elo+
Solo
Team Averages
Level 154
1,589 SR
1,547 Elo+

VS

Team Averages
Level 105
1,663 SR
1,577 Elo+
Heimdallr
Heimdallr
Adventureman777
Heimdallr
Level 44
God Stats
2W - 1L
1,769 SR
Queue Stats
73W - 52L
1,595 Elo+
Solo
Poseidon
Poseidon
ItsNayzzz
Poseidon
Level 68
God Stats
1W - 1L
1,876 SR
Queue Stats
75W - 67L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
Sqlx09
Baron Samedi
Level 132
God Stats
3W - 2L
1,702 SR
Queue Stats
93W - 87L
1,544 Elo+
Solo
Hera
Hera
Sylkadi
Hera
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,620 Elo+
Solo
Ravana
Ravana
astheniiaa
Ravana
Level 137
God Stats
4W - 3L
1,469 SR
Queue Stats
364W - 337L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
9 / 2 / 19
10,325
939
13,110
14,868
14,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
15
3 / 2 / 16
9,275
843
5,864
12,701
15,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Rythology
Medusa
16
8 / 2 / 14
10,438
949
19,847
11,974
5,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
forate
Bacchus
15
6 / 3 / 14
9,529
866
8,889
13,992
14,832
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
mo_barbieri
Baron Samedi
15
2 / 1 / 20
9,234
839
11,539
11,803
6,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adventureman777
Heimdallr
15
2 / 7 / 7
8,865
806
13,106
14,011
5,364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ItsNayzzz
Poseidon
14
3 / 6 / 4
8,213
747
8,375
11,146
5,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Sqlx09
Baron Samedi
14
0 / 6 / 7
7,673
698
8,118
8,762
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Sylkadi
Hera
15
3 / 5 / 4
8,779
798
9,644
13,758
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
astheniiaa
Ravana
14
2 / 4 / 8
8,373
761
5,461
15,742
17,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
28
Kills
10
10
Deaths
28
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
9
2
19
9.25
L
Heimdallr
Adventureman777
Heimdallr
2
7
7
0.79
W
Fafnir
3
2
16
5.5
L
Poseidon
ItsNayzzz
Poseidon
3
6
4
0.83
W
Medusa
Rythology
Medusa
8
2
14
7.5
L
Baron Samedi
Sqlx09
Baron Samedi
0
6
7
0.58
L
Hera
Sylkadi
Hera
3
5
4
1
L
Ravana
astheniiaa
Ravana
2
4
8
1.5
W
Bacchus
forate
Bacchus
6
3
14
4.33
W
Baron Samedi
mo_barbieri
Baron Samedi
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,249
Damage
44,704
65,338
Taken
63,419
56,252
Mitigated
44,400
30,058
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,110
949
1,641
3,597
14,868
14,019
209
4,099
10,769
0
22,469
L
Heimdallr
Adventureman777
Heimdallr
13,106
4,781
164
2,654
14,011
5,364
0
6,218
7,199
0
24,485
W
Fafnir
5,864
693
472
4,354
12,701
15,611
264
4,956
7,745
11,753
0
L
Poseidon
ItsNayzzz
Poseidon
8,375
1,822
381
2,563
11,146
5,823
0
4,304
6,427
21,327
801
W
Medusa
Rythology
Medusa
19,847
6,423
872
1,617
11,974
5,619
3,379
5,746
6,228
0
49,367
L
Baron Samedi
Sqlx09
Baron Samedi
8,118
706
2,866
1,508
8,762
3,975
0
3,542
4,846
15,364
0
L
Hera
Sylkadi
Hera
9,644
1,396
635
3,569
13,758
12,184
0
4,120
9,288
20,311
0
L
Ravana
astheniiaa
Ravana
5,461
626
1,748
2,624
15,742
17,054
0
7,294
8,014
0
8,723
W
Bacchus
forate
Bacchus
8,889
460
1,465
1,726
13,992
14,832
80
5,189
8,803
12,374
0
W
Baron Samedi
mo_barbieri
Baron Samedi
11,539
771
8,821
5,493
11,803
6,171
623
5,731
6,072
21,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,801
Gold Earned
41,903
117
Minions Killed
88
0
Camps Cleared
0
1,216,628
Distance Traveled
909,248
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,325
939
16
1
0
257,415
2
L
Heimdallr
8,865
806
27
2
0
179,498
4
W
Fafnir
9,275
843
13
1
0
209,946
0
L
Poseidon
8,213
747
25
2
0
171,224
1
W
Medusa
10,438
949
56
5
0
232,808
1
L
Baron Samedi
7,673
698
20
2
0
182,027
3
L
Hera
8,779
798
10
1
0
174,065
3
L
Ravana
8,373
761
6
1
0
202,434
1
W
Bacchus
9,529
866
7
1
0
272,993
2
W
Baron Samedi
9,234
839
25
2
0
243,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role