Player Matchup

Hera
Hera
Sirwin5
Hera
Level 138
God Stats
2W - 0L
1,331 SR
Queue Stats
172W - 165L
1,568 Elo+
Solo
Odin
Odin
YourInvidia
Odin
Level 9
God Stats
1W - 2L
1,247 SR
Queue Stats
5W - 14L
1,289 Elo+
Party 2
Artio
Artio
YourLuxruria
Artio
Level 62
God Stats
3W - 3L
1,661 SR
Queue Stats
36W - 40L
1,483 Elo+
Party 2
Team Averages
Level 70
1,413 SR
1,447 Elo+

VS

Team Averages
Level 66
1,652 SR
1,477 Elo+
Set
Set
TheConqurorWrm
Set
Level 66
God Stats
1W - 2L
1,745 SR
Queue Stats
78W - 101L
1,439 Elo+
Party 1
Chaac
Chaac
chickenheaddd333
Chaac
Level 24
God Stats
22W - 18L
1,557 SR
Queue Stats
78W - 130L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
ºSeraph
Baron Samedi
Level 109
God Stats
21W - 9L
1,654 SR
Queue Stats
361W - 274L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Sirwin5
Hera
16
15 / 2 / 5
11,651
832
20,853
9,612
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 5 / 10
9,923
709
9,634
13,766
15,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 14
9,501
679
9,944
17,120
20,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 3
9,918
708
7,310
14,834
4,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 7 / 5
9,116
651
7,145
15,793
9,241
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ºSeraph
Baron Samedi
12
4 / 6 / 2
9,223
659
14,305
13,429
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
22
Kills
11
11
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
Sirwin5
Hera
15
2
5
8.75
L
6
9
3
0.83
W
5
5
10
2
W
2
4
14
2.25
L
1
7
5
0.5
L
Baron Samedi
ºSeraph
Baron Samedi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
28,760
40,498
Taken
44,056
39,234
Mitigated
19,105
8,494
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Sirwin5
Hera
20,853
6,776
0
2,293
9,612
3,805
678
3,323
6,289
54,935
0
L
7,310
3,635
0
560
14,834
4,479
0
10,522
3,956
0
17,123
W
9,634
2,975
0
481
13,766
15,297
51
4,985
8,781
0
23,345
W
9,944
1,974
1,651
4,069
17,120
20,132
286
6,299
10,821
19,443
0
L
7,145
839
271
2,633
15,793
9,241
0
9,896
5,548
0
23,089
L
Baron Samedi
ºSeraph
Baron Samedi
14,305
857
2,092
4,078
13,429
5,385
0
9,631
3,524
34,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
28,257
145
Minions Killed
94
8
Camps Cleared
3
747,982
Distance Traveled
694,827
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,651
832
91
7
4
267,530
1
L
Set
9,918
708
23
2
0
225,102
1
W
Odin
9,923
709
23
2
1
234,698
2
W
Artio
9,501
679
31
2
3
245,754
0
L
Chaac
9,116
651
34
2
0
246,122
0
L
Baron Samedi
9,223
659
37
3
3
223,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role