Player Matchup

Yemoja
Yemoja
Constantine988
Yemoja
Level 76
God Stats
30W - 28L
1,495 SR
Queue Stats
385W - 483L
1,396 Elo+
Solo
Merlin
Merlin
L3GEND9369
Merlin
Level 62
God Stats
6W - 4L
1,512 SR
Queue Stats
217W - 245L
1,340 Elo+
Solo
Mulan
Mulan
MAC B555
Mulan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,342 Elo+
Solo
Chernobog
Chernobog
THE STONED DUDE
Chernobog
Level 64
God Stats
66W - 76L
1,459 SR
Queue Stats
109W - 149L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
hennessy25
Baron Samedi
Level 85
God Stats
2W - 3L
1,150 SR
Queue Stats
43W - 58L
1,341 Elo+
Solo
Team Averages
Level 69
1,423 SR
1,362 Elo+

VS

Team Averages
Level 73
1,445 SR
1,409 Elo+
Ganesha
Ganesha
Jeonsoul
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,663 Elo+
Solo
Bastet
Bastet
MoonChildKD
Bastet
Level 118
God Stats
2W - 3L
1,656 SR
Queue Stats
77W - 103L
1,299 Elo+
Solo
Charybdis
Charybdis
chr-isti-aan
Charybdis
Level 74
God Stats
5W - 8L
1,388 SR
Queue Stats
149W - 177L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
gilgadorgan
Gilgamesh
Level 47
God Stats
1W - 6L
1,308 SR
Queue Stats
144W - 139L
1,460 Elo+
Solo
Anubis
Anubis
kimberley-c
Anubis
Level 61
God Stats
37W - 54L
1,375 SR
Queue Stats
40W - 68L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
10,931
521
7,811
13,919
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
L3GEND9369
Merlin
19
2 / 3 / 3
11,519
549
5,258
12,885
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
MAC B555
Mulan
15
4 / 5 / 3
10,356
493
7,662
16,050
13,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
THE STONED DUDE
Chernobog
16
7 / 4 / 4
10,795
514
11,393
13,352
4,131
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
hennessy25
Baron Samedi
18
12 / 1 / 5
12,326
587
24,989
19,093
9,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jeonsoul
Ganesha
11
0 / 4 / 6
7,688
366
3,156
14,814
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
12
4 / 9 / 1
8,471
403
15,495
21,370
7,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
chr-isti-aan
Charybdis
15
5 / 3 / 2
9,204
438
10,947
17,931
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
gilgadorgan
Gilgamesh
6
3 / 2 / 0
6,783
323
2,191
4,898
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
1 / 10 / 2
8,330
397
6,842
17,802
8,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
27
Kills
13
14
Deaths
28
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Ganesha
Jeonsoul
Ganesha
0
4
6
0.75
W
Merlin
L3GEND9369
Merlin
2
3
3
1.17
W
Mulan
MAC B555
Mulan
4
5
3
1.1
L
Bastet
4
9
1
0.5
W
Chernobog
THE STONED DUDE
Chernobog
7
4
4
2.25
L
Charybdis
chr-isti-aan
Charybdis
5
3
2
2
L
Gilgamesh
gilgadorgan
Gilgamesh
3
2
0
1.5
W
Baron Samedi
hennessy25
Baron Samedi
12
1
5
14.5
L
Anubis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,113
Damage
38,631
75,299
Taken
76,815
48,583
Mitigated
33,974
28,203
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,811
1,990
3,900
1,934
13,919
15,590
1,592
1,764
12,155
36,731
0
L
Ganesha
Jeonsoul
Ganesha
3,156
603
0
1,358
14,814
11,068
0
7,528
7,133
11,457
0
W
Merlin
L3GEND9369
Merlin
5,258
332
0
5,988
12,885
5,805
2,047
470
12,415
89,655
0
W
Mulan
MAC B555
Mulan
7,662
1,342
349
2,725
16,050
13,408
2,371
982
15,068
6,838
40,151
L
Bastet
15,495
3,018
0
3,435
21,370
7,251
19
6,371
14,747
0
39,934
W
Chernobog
THE STONED DUDE
Chernobog
11,393
7,819
0
3,267
13,352
4,131
1,764
2,433
10,919
0
65,589
L
Charybdis
chr-isti-aan
Charybdis
10,947
4,099
0
2,642
17,931
5,599
0
10,511
7,256
0
52,642
L
Gilgamesh
gilgadorgan
Gilgamesh
2,191
829
0
1,090
4,898
1,944
0
2,083
2,787
0
10,759
W
Baron Samedi
hennessy25
Baron Samedi
24,989
2,892
2,104
7,936
19,093
9,649
2,293
4,349
14,744
95,294
0
L
Anubis
6,842
293
155
5,062
17,802
8,112
70
10,977
6,263
41,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,927
Gold Earned
40,476
558
Minions Killed
240
0
Camps Cleared
0
1,791,291
Distance Traveled
1,403,364
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,931
521
60
3
0
368,431
3
L
Ganesha
7,688
366
6
0
0
333,135
2
W
Merlin
11,519
549
160
8
0
379,676
1
W
Mulan
10,356
493
88
4
0
345,234
3
L
Bastet
8,471
403
52
2
0
383,807
0
W
Chernobog
10,795
514
98
5
0
343,586
2
L
Charybdis
9,204
438
86
4
0
353,003
2
L
Gilgamesh
6,783
323
26
1
0
74,601
0
W
Baron Samedi
12,326
587
152
7
0
354,364
2
L
Anubis
8,330
397
70
3
0
258,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role