Player Matchup

Atlas
Atlas
Hobbit13
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 194L
1,568 Elo+
Party 1
Izanami
Izanami
Hypperion96
Izanami
Level 146
God Stats
3W - 0L
1,811 SR
Queue Stats
269W - 283L
1,548 Elo+
Party 1
Bacchus
Bacchus
Norikaw
Bacchus
Level 135
God Stats
9W - 1L
1,850 SR
Queue Stats
639W - 667L
1,443 Elo+
Solo
Artemis
Artemis
SOTO98
Artemis
Level 114
God Stats
4W - 2L
1,676 SR
Queue Stats
272W - 261L
1,518 Elo+
Solo
Zeus
Zeus
ScrollStory
Zeus
Level 120
God Stats
8W - 3L
1,592 SR
Queue Stats
315W - 285L
1,530 Elo+
Solo
Team Averages
Level 125
1,686 SR
1,521 Elo+

VS

Team Averages
Level 93
1,539 SR
1,549 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
An00bls
Janus
Level 129
God Stats
4W - 2L
1,803 SR
Queue Stats
414W - 439L
1,552 Elo+
Solo
Skadi
Skadi
ArtBooK
Skadi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 154L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingKarl35
Kumbhakarna
Level 160
God Stats
8W - 16L
1,392 SR
Queue Stats
988W - 1,028L
1,505 Elo+
Solo
Bellona
Bellona
Stillight
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hobbit13
Atlas
16
1 / 1 / 24
8,967
897
9,952
9,910
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Hypperion96
Izanami
18
10 / 1 / 13
10,539
1,054
15,625
8,973
4,490
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Norikaw
Bacchus
16
5 / 2 / 19
9,156
916
6,513
12,948
16,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
SOTO98
Artemis
13
3 / 3 / 16
8,622
862
10,686
8,444
3,642
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
12 / 1 / 15
10,416
1,042
20,278
7,281
3,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 7 / 2
7,452
745
5,635
10,394
4,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
An00bls
Janus
12
1 / 9 / 4
7,354
735
9,741
12,498
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
ArtBooK
Skadi
15
3 / 4 / 3
8,293
829
9,513
9,269
3,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
KingKarl35
Kumbhakarna
14
2 / 6 / 1
7,640
764
5,037
18,269
18,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Stillight
Bellona
12
0 / 5 / 6
7,674
767
6,770
17,721
16,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
24
31
Kills
8
8
Deaths
31
87
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
7
2
0.43
L
Janus
An00bls
Janus
1
9
4
0.33
L
Skadi
ArtBooK
Skadi
3
4
3
1.13
W
Atlas
Hobbit13
Atlas
1
1
24
13
W
Izanami
Hypperion96
Izanami
10
1
13
16.5
L
Kumbhakarna
KingKarl35
Kumbhakarna
2
6
1
0.42
W
Bacchus
Norikaw
Bacchus
5
2
19
7.25
W
Artemis
SOTO98
Artemis
3
3
16
3.67
W
12
1
15
19.5
L
Bellona
Stillight
Bellona
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,054
Damage
36,696
47,556
Taken
68,151
38,579
Mitigated
47,224
20,187
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,635
2,266
775
655
10,394
4,023
0
5,817
4,247
0
15,242
L
Janus
An00bls
Janus
9,741
561
469
1,638
12,498
4,645
0
6,736
5,397
18,278
0
L
Skadi
ArtBooK
Skadi
9,513
4,382
805
1,492
9,269
3,739
0
4,320
4,674
0
20,690
W
Atlas
Hobbit13
Atlas
9,952
1,981
1,978
2,691
9,910
10,633
104
3,854
6,056
16,646
0
W
Izanami
Hypperion96
Izanami
15,625
9,387
2,083
2,067
8,973
4,490
2,888
3,195
5,778
0
38,839
L
Kumbhakarna
KingKarl35
Kumbhakarna
5,037
134
1,360
2,532
18,269
18,256
0
8,081
9,367
10,303
0
W
Bacchus
Norikaw
Bacchus
6,513
384
2,261
2,182
12,948
16,337
357
2,766
10,182
8,722
0
W
Artemis
SOTO98
Artemis
10,686
5,162
0
2,160
8,444
3,642
1,436
2,502
5,942
0
21,244
W
20,278
2,776
2,451
2,314
7,281
3,477
698
2,461
4,820
30,802
0
L
Bellona
Stillight
Bellona
6,770
939
1,824
5,247
17,721
16,561
0
8,987
7,723
0
10,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
38,413
112
Minions Killed
80
0
Camps Cleared
0
957,958
Distance Traveled
849,937
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,452
745
22
2
0
168,750
1
L
Janus
7,354
735
26
3
0
160,047
0
L
Skadi
8,293
829
14
1
0
167,642
0
W
Atlas
8,967
897
15
2
0
213,088
0
W
Izanami
10,539
1,054
48
5
0
171,869
0
L
Kumbhakarna
7,640
764
9
1
0
157,641
1
W
Bacchus
9,156
916
5
1
0
200,053
1
W
Artemis
8,622
862
15
2
0
162,211
0
W
Zeus
10,416
1,042
29
3
0
210,737
0
L
Bellona
7,674
767
9
1
0
195,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role