Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Lokeer
Merlin
Level 87
God Stats
1W - 1L
1,381 SR
Queue Stats
4W - 3L
1,530 Elo+
Solo
Neith
Neith
papadj2021
Neith
Level 49
God Stats
3W - 7L
1,478 SR
Queue Stats
111W - 146L
1,385 Elo+
Party 2
Team Averages
Level 55
1,453 SR
1,472 Elo+

VS

Team Averages
Level 60
1,572 SR
1,412 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CloomBow
Sobek
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 4L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 9
4,650
930
1,177
2,810
1,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Lokeer
Merlin
9
2 / 0 / 6
5,068
1,014
3,650
2,230
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
9
8 / 0 / 1
5,849
1,170
3,897
2,712
829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 0
3,751
750
531
1,098
160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
 
Thor
6
0 / 5 / 0
3,657
731
1,006
4,995
1,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
CloomBow
Sobek
6
0 / 4 / 0
3,830
766
1,093
5,788
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
9
4.5
L
Janus
 
Janus
0
1
0
0
L
Thor
 
Thor
0
5
0
0
L
Sobek
CloomBow
Sobek
0
4
0
0
W
Merlin
Lokeer
Merlin
2
0
6
5
W
Neith
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,724
Damage
2,630
7,752
Taken
11,881
3,320
Mitigated
5,114
1,806
Healing
1,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,177
75
0
770
2,810
1,844
80
490
2,320
4,627
0
L
Janus
 
Janus
531
108
0
0
1,098
160
0
218
880
5,174
0
L
Thor
 
Thor
1,006
60
0
158
4,995
1,356
0
2,564
2,431
0
5,810
L
Sobek
CloomBow
Sobek
1,093
239
0
1,073
5,788
3,598
0
2,581
3,207
2,504
0
W
Merlin
Lokeer
Merlin
3,650
428
0
480
2,230
647
512
780
1,450
14,568
0
W
Neith
3,897
1,853
0
556
2,712
829
565
721
1,991
0
10,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,567
Gold Earned
11,238
56
Minions Killed
25
4
Camps Cleared
2
286,111
Distance Traveled
198,982
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,650
930
7
1
0
108,509
1
L
Janus
3,751
750
12
2
0
39,497
1
L
Thor
3,657
731
8
2
1
85,563
0
L
Sobek
3,830
766
5
1
1
73,922
0
W
Merlin
5,068
1,014
33
7
3
88,604
0
W
Neith
5,849
1,170
16
3
1
88,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role