Player Matchup

Chang'e
Chang'e
Bennjw10
Chang'e
Level 112
God Stats
1W - 1L
1,822 SR
Queue Stats
50W - 39L
1,623 Elo+
Party 2
Mulan
Mulan
Enecca
Mulan
Level 133
God Stats
5W - 8L
1,595 SR
Queue Stats
75W - 77L
1,582 Elo+
Party 3
Izanami
Izanami
TMoney10
Izanami
Level 116
God Stats
1W - 4L
1,517 SR
Queue Stats
75W - 54L
1,593 Elo+
Party 2
Achilles
Achilles
TheHalloween
Achilles
Level 158
God Stats
7W - 6L
1,681 SR
Queue Stats
209W - 205L
1,611 Elo+
Solo
Atlas
Atlas
b00mbatchi
Atlas
Level 146
God Stats
1W - 3L
1,573 SR
Queue Stats
112W - 99L
1,588 Elo+
Party 3
Team Averages
Level 133
1,638 SR
1,599 Elo+

VS

Team Averages
Level 103
1,605 SR
1,572 Elo+
Set
Set
 
Set
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Aēglad
Ravana
Level 154
God Stats
2W - 2L
1,589 SR
Queue Stats
135W - 96L
1,681 Elo+
Party 1
Scylla
Scylla
BadAimInbound
Scylla
Level 89
God Stats
7W - 1L
1,766 SR
Queue Stats
105W - 97L
1,616 Elo+
Solo
Geb
Geb
Srduquee
Geb
Level 96
God Stats
11W - 5L
1,669 SR
Queue Stats
149W - 117L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bennjw10
Chang'e
12
0 / 4 / 0
6,311
526
1,788
7,358
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Enecca
Mulan
11
0 / 5 / 0
6,532
544
5,514
11,675
10,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
TMoney10
Izanami
12
2 / 1 / 0
7,061
588
6,753
6,189
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
TheHalloween
Achilles
12
2 / 3 / 0
6,838
570
3,166
7,624
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
9
0 / 3 / 0
5,601
467
3,470
8,380
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
5 / 1 / 1
7,451
621
7,701
10,333
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
 
Medusa
12
1 / 2 / 0
6,508
542
4,859
8,340
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Aēglad
Ravana
14
6 / 0 / 3
7,625
635
7,525
5,883
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 1 / 2
7,499
625
7,093
3,610
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 4
5,614
468
1,320
5,430
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
4
Kills
16
16
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
1
5.5
W
Medusa
 
Medusa
1
2
0
0.5
W
Ravana
Aēglad
Ravana
6
0
3
7.5
W
4
1
2
5
L
Chang'e
Bennjw10
Chang'e
0
4
0
0
L
Mulan
Enecca
Mulan
0
5
0
0
W
0
0
4
2
L
Izanami
TMoney10
Izanami
2
1
0
2
L
Achilles
TheHalloween
Achilles
2
3
0
0.67
L
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
28,498
41,226
Taken
33,596
22,481
Mitigated
13,908
14,464
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,701
3,396
0
4,572
10,333
5,093
336
0
10,333
0
43,328
W
Medusa
 
Medusa
4,859
1,387
0
1,797
8,340
2,089
0
531
7,809
0
45,430
W
Ravana
Aēglad
Ravana
7,525
2,993
0
3,156
5,883
2,814
0
522
5,361
0
50,934
W
7,093
1,478
0
489
3,610
1,011
0
2,376
1,234
49,756
0
L
Chang'e
Bennjw10
Chang'e
1,788
82
328
2,446
7,358
2,272
0
3,674
3,442
43,313
0
L
Mulan
Enecca
Mulan
5,514
886
0
3,523
11,675
10,581
438
0
10,874
0
39,946
W
1,320
183
316
2,083
5,430
2,901
0
1,829
3,601
6,087
0
L
Izanami
TMoney10
Izanami
6,753
4,744
0
2,190
6,189
1,426
590
102
6,087
0
55,368
L
Achilles
TheHalloween
Achilles
3,166
956
0
3,484
7,624
2,321
0
444
7,029
0
35,984
L
Atlas
3,470
1,539
0
2,493
8,380
5,881
0
3,769
4,469
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
34,697
404
Minions Killed
401
0
Camps Cleared
0
1,132,600
Distance Traveled
1,259,469
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,451
621
95
8
0
247,852
3
W
Medusa
6,508
542
87
7
0
238,568
4
W
Ravana
7,625
635
102
9
0
286,235
4
W
Scylla
7,499
625
108
9
0
236,052
2
L
Chang'e
6,311
526
104
9
0
242,407
4
L
Mulan
6,532
544
93
8
0
216,126
0
W
Geb
5,614
468
9
1
0
250,762
2
L
Izanami
7,061
588
113
9
0
206,765
8
L
Achilles
6,838
570
73
6
0
238,167
3
L
Atlas
5,601
467
21
2
0
229,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role