Player Matchup

Artio
Artio
Diamond I
 
Artio
Diamond I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
 
Bellona
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond I
TommiNabo
Apollo
Diamond I
Level 63
God Stats
3W - 2L
1,687 SR
Queue Stats
121W - 104L
2,500 MMR
Party 1
Raijin
Raijin
Masters
abichinguaro
Raijin
Masters
Level 148
God Stats
66W - 53L
1,606 SR
Queue Stats
386W - 369L
2,443 MMR
Solo
Ullr
Ullr
Diamond II
nomla
Ullr
Diamond II
Level 147
God Stats
30W - 17L
1,794 SR
Queue Stats
154W - 138L
2,473 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,617 SR
2,083 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,642 SR
2,497 MMR
Osiris
Osiris
Diamond II
Kaixeador
Osiris
Diamond II
Level 156
God Stats
2W - 5L
1,437 SR
Queue Stats
326W - 315L
2,263 MMR
Solo
Scylla
Scylla
Diamond II
SexyCrispy
Scylla
Diamond II
Level 137
God Stats
8W - 16L
1,669 SR
Queue Stats
122W - 102L
2,382 MMR
Solo
Kali
Kali
Masters
Skαzα
Kali
Masters
Level 156
God Stats
16W - 8L
1,797 SR
Queue Stats
256W - 179L
3,254 MMR
Solo
Olorun
Olorun
Diamond II
VøiđSeeker
Olorun
Diamond II
Level 160
God Stats
7W - 5L
1,805 SR
Queue Stats
508W - 489L
2,323 MMR
Solo
Hercules
Hercules
Diamond III
ƒorεskin
Hercules
Diamond III
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 150L
2,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 0 / 0
3,653
731
0
1,081
495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
 
Bellona
5
1 / 0 / 1
3,392
678
2,477
2,510
1,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
TommiNabo
Apollo
5
0 / 3 / 2
3,220
644
1,059
3,730
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
6
0 / 1 / 1
3,559
712
1,342
2,043
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
nomla
Ullr
6
2 / 0 / 1
3,689
738
1,715
1,786
412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetCamazotzAchillesSol

VS

Bans
MulanGilgameshCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kaixeador
Osiris
1
0 / 0 / 0
2,481
496
0
0
0
Scylla
SexyCrispy
Scylla
5
0 / 1 / 0
3,159
632
1,057
1,756
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Skαzα
Kali
6
2 / 0 / 0
3,871
774
940
2,546
659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
5
1 / 1 / 2
3,630
726
2,344
2,784
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
ƒorεskin
Hercules
5
1 / 1 / 2
3,510
702
1,497
4,427
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
4
4
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
0
0
W
Bellona
 
Bellona
1
0
1
1.5
L
Osiris
Kaixeador
Osiris
0
0
0
0
L
Scylla
SexyCrispy
Scylla
0
1
0
0
L
Kali
Skαzα
Kali
2
0
0
2
W
Apollo
TommiNabo
Apollo
0
3
2
0.33
L
Olorun
1
1
2
2
W
Raijin
0
1
1
0.5
W
Ullr
nomla
Ullr
2
0
1
2.5
L
Hercules
ƒorεskin
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,593
Damage
5,838
11,150
Taken
11,513
3,314
Mitigated
3,761
5,062
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
0
0
0
575
1,081
495
360
0
1,081
12,601
0
W
Bellona
 
Bellona
2,477
926
0
1,629
2,510
1,076
0
488
2,022
0
9,881
L
Osiris
Kaixeador
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
SexyCrispy
Scylla
1,057
254
0
425
1,756
435
0
904
782
12,920
0
L
Kali
Skαzα
Kali
940
381
0
831
2,546
659
0
322
2,178
0
13,739
W
Apollo
TommiNabo
Apollo
1,059
476
0
901
3,730
826
0
1,429
2,301
0
11,328
L
Olorun
2,344
1,109
281
1,268
2,784
875
840
0
2,784
13,082
2,543
W
Raijin
1,342
321
0
573
2,043
505
0
939
1,104
15,711
0
W
Ullr
nomla
Ullr
1,715
716
0
1,384
1,786
412
0
170
1,616
0
10,992
L
Hercules
ƒorεskin
Hercules
1,497
627
0
1,748
4,427
1,792
0
0
4,427
0
3,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,513
Gold Earned
16,651
146
Minions Killed
96
0
Camps Cleared
0
507,539
Distance Traveled
389,072
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,653
731
40
8
0
105,524
1
W
Bellona
3,392
678
15
3
0
111,719
0
L
Osiris
2,481
496
0
0
0
0
0
L
Scylla
3,159
632
23
5
0
90,904
1
L
Kali
3,871
774
34
7
0
96,274
0
W
Apollo
3,220
644
20
4
0
102,493
1
L
Olorun
3,630
726
30
6
0
97,047
2
W
Raijin
3,559
712
41
8
0
92,793
2
W
Ullr
3,689
738
30
6
0
95,010
1
L
Hercules
3,510
702
9
2
0
104,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role