Player Matchup

Baron Samedi
Baron Samedi
Agasuwooo
Baron Samedi
Level 108
God Stats
2W - 7L
1,470 SR
Queue Stats
37W - 42L
1,212 Elo+
Party 2
Zeus
Zeus
GodlyGamer3535
Zeus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,159 Elo+
Party 2
Atlas
Atlas
JadaMoonshine
Atlas
Level 65
God Stats
6W - 6L
1,476 SR
Queue Stats
226W - 253L
1,368 Elo+
Solo
Thanatos
Thanatos
lxBinixl
Thanatos
Level 115
God Stats
6W - 22L
1,256 SR
Queue Stats
699W - 833L
1,337 Elo+
Solo
Neith
Neith
melissaxX
Neith
Level 42
God Stats
59W - 71L
1,393 SR
Queue Stats
80W - 113L
1,266 Elo+
Solo
Team Averages
Level 69
1,419 SR
1,268 Elo+

VS

Team Averages
Level 82
1,500 SR
1,341 Elo+
Cerberus
Cerberus
 
Cerberus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AdrianLopez047
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,139 Elo+
Party 1
Arachne
Arachne
Shinnyshawn
Arachne
Level 115
God Stats
1W - 2L
1,327 SR
Queue Stats
238W - 270L
1,368 Elo+
Party 3
Vamana
Vamana
SuckMcTaint
Vamana
Level 80
God Stats
15W - 13L
1,530 SR
Queue Stats
276W - 321L
1,348 Elo+
Solo
Aphrodite
Aphrodite
russ1411
Aphrodite
Level 122
God Stats
5W - 2L
1,641 SR
Queue Stats
143W - 163L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agasuwooo
Baron Samedi
8
1 / 1 / 1
5,255
526
4,763
4,373
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 7 / 1
5,432
543
5,524
5,865
1,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 2 / 0
5,007
501
4,287
7,185
4,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
lxBinixl
Thanatos
3
0 / 0 / 0
3,880
388
81
1,084
204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
melissaxX
Neith
7
0 / 1 / 2
4,564
456
4,324
3,996
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 3
5,608
561
2,531
7,413
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 0
4,969
497
2,739
2,329
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Shinnyshawn
Arachne
10
6 / 1 / 2
6,543
654
4,677
7,695
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
11
1 / 1 / 1
6,429
643
1,394
5,376
3,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
russ1411
Aphrodite
11
3 / 0 / 4
6,410
641
4,180
8,529
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
3
1.5
W
1
1
0
1
L
Baron Samedi
Agasuwooo
Baron Samedi
1
1
1
1.5
L
1
7
1
0.21
L
2
2
0
1
W
Arachne
Shinnyshawn
Arachne
6
1
2
7
W
Vamana
1
1
1
1.5
L
Thanatos
lxBinixl
Thanatos
0
0
0
0
L
Neith
melissaxX
Neith
0
1
2
1
W
Aphrodite
russ1411
Aphrodite
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,979
Damage
15,521
22,503
Taken
31,342
8,574
Mitigated
14,173
7,496
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,531
293
216
3,863
7,413
4,167
136
1,925
5,470
25,088
0
W
2,739
1,479
0
0
2,329
604
0
949
1,380
0
13,048
L
Baron Samedi
Agasuwooo
Baron Samedi
4,763
574
438
1,711
4,373
1,659
99
1,455
2,918
21,128
0
L
5,524
1,494
0
160
5,865
1,449
441
1,570
4,295
28,851
0
L
4,287
1,835
352
2,543
7,185
4,280
0
2,980
4,205
13,411
0
W
Arachne
Shinnyshawn
Arachne
4,677
2,973
61
1,917
7,695
2,627
825
3,461
4,153
0
31,055
W
Vamana
1,394
1,256
0
1,830
5,376
3,709
276
2,362
2,978
0
34,960
L
Thanatos
lxBinixl
Thanatos
81
0
0
824
1,084
204
0
0
1,084
0
4,205
L
Neith
melissaxX
Neith
4,324
1,645
0
1,468
3,996
982
0
706
3,290
0
19,142
W
Aphrodite
russ1411
Aphrodite
4,180
142
1,459
6,334
8,529
3,066
309
5,451
2,787
31,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,138
Gold Earned
29,959
181
Minions Killed
310
0
Camps Cleared
0
712,093
Distance Traveled
991,267
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,608
561
54
5
0
206,055
1
W
Artemis
4,969
497
31
3
0
166,605
0
L
Baron Samedi
5,255
526
49
5
0
161,947
4
L
Zeus
5,432
543
60
6
0
163,692
0
L
Atlas
5,007
501
20
2
0
198,718
0
W
Arachne
6,543
654
57
6
0
223,476
0
W
Vamana
6,429
643
92
9
0
192,745
1
L
Thanatos
3,880
388
16
2
0
43,098
1
L
Neith
4,564
456
36
4
0
144,638
0
W
Aphrodite
6,410
641
76
8
0
202,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role