Player Matchup

Bellona
Bellona
DiabYeetes
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,523 Elo+
Party 1
Osiris
Osiris
DrGUZMAN
Osiris
Level 148
God Stats
1W - 2L
1,098 SR
Queue Stats
86W - 97L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
IC01dWar
Gilgamesh
Level 155
God Stats
5W - 2L
1,517 SR
Queue Stats
158W - 168L
1,582 Elo+
Party 1
Medusa
Medusa
THE 6REEk K1N6
Medusa
Level 125
God Stats
4W - 5L
1,493 SR
Queue Stats
208W - 251L
1,405 Elo+
Party 1
Zeus
Zeus
THREE C ZACH
Zeus
Level 143
God Stats
3W - 1L
1,613 SR
Queue Stats
114W - 112L
1,576 Elo+
Party 1
Team Averages
Level 118
1,444 SR
1,502 Elo+

VS

Team Averages
Level 112
1,624 SR
1,437 Elo+
Heimdallr
Heimdallr
HELLB0UNDCL0WN
Heimdallr
Level 105
God Stats
1W - 2L
1,768 SR
Queue Stats
18W - 24L
1,450 Elo+
Party 2
Merlin
Merlin
Heeltoe1
Merlin
Level 159
God Stats
3W - 4L
1,400 SR
Queue Stats
139W - 163L
1,488 Elo+
Party 2
Chiron
Chiron
JustMrGreeen
Chiron
Level 145
God Stats
0W - 2L
1,485 SR
Queue Stats
75W - 99L
1,451 Elo+
Party 2
Agni
Agni
Swineflu6274
Agni
Level 120
God Stats
0W - 1L
1,924 SR
Queue Stats
5W - 10L
1,345 Elo+
Party 2
Amaterasu
Amaterasu
XXXdikotineXXX
Amaterasu
Level 29
God Stats
1W - 1L
1,546 SR
Queue Stats
10W - 13L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiabYeetes
Bellona
18
2 / 4 / 21
10,551
754
11,247
16,202
18,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
DrGUZMAN
Osiris
17
6 / 6 / 15
11,042
789
10,276
17,834
19,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Gilgamesh
IC01dWar
Gilgamesh
18
3 / 6 / 20
10,631
759
12,712
17,214
16,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 5 / 15
12,370
884
15,604
13,818
6,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 6 / 13
11,559
826
19,348
13,812
5,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HELLB0UNDCL0WN
Heimdallr
19
8 / 6 / 11
12,073
862
14,965
14,615
8,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Heeltoe1
Merlin
20
9 / 4 / 6
12,278
877
20,871
14,750
7,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
18
4 / 7 / 9
10,620
759
15,928
15,680
7,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 4
9,091
649
8,081
8,926
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
XXXdikotineXXX
Amaterasu
16
1 / 6 / 14
9,765
698
5,096
23,331
36,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
69
28
Kills
25
27
Deaths
29
84
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
DiabYeetes
Bellona
2
4
21
3.13
W
Osiris
DrGUZMAN
Osiris
6
6
15
2.25
L
Heimdallr
HELLB0UNDCL0WN
Heimdallr
8
6
11
2.25
L
Merlin
Heeltoe1
Merlin
9
4
6
3
W
Gilgamesh
IC01dWar
Gilgamesh
3
6
20
2.17
L
Chiron
4
7
9
1.21
L
3
6
4
0.83
W
11
5
15
3.7
W
6
6
13
2.08
L
Amaterasu
XXXdikotineXXX
Amaterasu
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,187
Damage
64,941
78,880
Taken
77,302
65,792
Mitigated
63,912
23,164
Healing
24,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DiabYeetes
Bellona
11,247
2,163
2,045
2,334
16,202
18,702
1,050
4,582
11,620
2,113
18,862
W
Osiris
DrGUZMAN
Osiris
10,276
3,185
711
4,483
17,834
19,344
611
7,341
10,493
0
19,568
L
Heimdallr
HELLB0UNDCL0WN
Heimdallr
14,965
4,684
1,170
1,992
14,615
8,013
1,732
3,735
10,880
0
27,462
L
Merlin
Heeltoe1
Merlin
20,871
462
4,800
6,336
14,750
7,904
149
3,180
11,570
46,720
0
W
Gilgamesh
IC01dWar
Gilgamesh
12,712
2,244
1,999
2,230
17,214
16,011
415
4,863
12,351
2,599
19,886
L
Chiron
15,928
4,269
1,957
3,788
15,680
7,600
993
4,829
10,851
0
37,041
L
8,081
169
377
726
8,926
3,839
360
1,220
7,706
11,851
285
W
15,604
6,846
626
2,721
13,818
6,212
3,606
7,329
6,489
0
39,209
W
19,348
760
2,406
3,609
13,812
5,523
316
4,791
9,021
38,839
0
L
Amaterasu
XXXdikotineXXX
Amaterasu
5,096
2,006
0
3,160
23,331
36,556
171
9,431
13,900
0
7,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,153
Gold Earned
53,827
148
Minions Killed
133
0
Camps Cleared
0
1,256,305
Distance Traveled
1,187,052
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,551
754
23
2
0
259,343
0
W
Osiris
11,042
789
10
1
0
281,309
0
L
Heimdallr
12,073
862
29
2
0
219,753
0
L
Merlin
12,278
877
53
4
0
266,591
0
W
Gilgamesh
10,631
759
16
1
0
277,001
0
L
Chiron
10,620
759
40
3
0
237,458
1
L
Agni
9,091
649
8
1
0
209,143
0
W
Medusa
12,370
884
67
5
0
212,614
0
W
Zeus
11,559
826
32
2
0
226,038
0
L
Amaterasu
9,765
698
3
0
0
254,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role