Player Matchup

Morgan Le Fay
Morgan Le Fay
DrBarioli
Morgan Le Fay
Level 144
God Stats
27W - 12L
1,834 SR
Queue Stats
229W - 182L
1,625 Elo+
Party 3
Atlas
Atlas
Kamakazeowl7
Atlas
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 167L
1,598 Elo+
Solo
Nike
Nike
Noobmaster99
Nike
Level 66
God Stats
0W - 3L
1,531 SR
Queue Stats
80W - 63L
1,651 Elo+
Party 2
Bakasura
Bakasura
OGxPOP
Bakasura
Level 160
God Stats
7W - 5L
1,726 SR
Queue Stats
837W - 807L
1,592 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
teknolord
Ah Muzen Cab
Level 159
God Stats
7W - 4L
1,299 SR
Queue Stats
409W - 375L
1,602 Elo+
Party 2
Team Averages
Level 134
1,578 SR
1,614 Elo+

VS

Team Averages
Level 125
1,606 SR
1,619 Elo+
Chiron
Chiron
Demonic Tamales
Chiron
Level 132
God Stats
11W - 6L
1,725 SR
Queue Stats
217W - 207L
1,660 Elo+
Party 4
Susano
Susano
KataCristo
Susano
Level 156
God Stats
25W - 25L
1,548 SR
Queue Stats
261W - 227L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
Leonitus1011
Kuzenbo
Level 102
God Stats
60W - 45L
1,749 SR
Queue Stats
156W - 130L
1,704 Elo+
Party 4
Zeus
Zeus
NateTheGreat213
Zeus
Level 127
God Stats
1W - 1L
1,492 SR
Queue Stats
281W - 279L
1,598 Elo+
Party 1
Bellona
Bellona
Rangermeme
Bellona
Level 107
God Stats
8W - 13L
1,518 SR
Queue Stats
692W - 649L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrBarioli
Morgan Le Fay
12
1 / 1 / 2
6,434
536
4,197
4,330
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 1
5,999
500
2,591
7,184
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 1
6,138
512
2,902
8,621
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
OGxPOP
Bakasura
10
1 / 2 / 1
5,968
497
3,480
8,237
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
teknolord
Ah Muzen Cab
11
1 / 2 / 1
5,985
499
3,961
5,447
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,604
550
3,827
4,607
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
KataCristo
Susano
11
2 / 1 / 3
6,599
550
3,076
6,031
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Leonitus1011
Kuzenbo
10
0 / 0 / 5
6,167
514
2,763
9,017
5,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 1
7,007
584
4,549
4,091
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Rangermeme
Bellona
13
4 / 1 / 2
7,861
655
6,336
7,570
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
10
10
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Morgan Le Fay
DrBarioli
Morgan Le Fay
1
1
2
2
L
1
1
1
1.5
W
Susano
KataCristo
Susano
2
1
3
3.5
W
Kuzenbo
Leonitus1011
Kuzenbo
0
0
5
2.5
W
3
2
1
1.75
L
0
4
1
0.13
L
Bakasura
OGxPOP
Bakasura
1
2
1
0.75
W
Bellona
Rangermeme
Bellona
4
1
2
5
L
Ah Muzen Cab
teknolord
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,131
Damage
20,551
33,819
Taken
31,316
13,884
Mitigated
14,859
11,172
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,827
1,217
599
1,672
4,607
1,369
0
634
3,833
0
46,786
L
Morgan Le Fay
DrBarioli
Morgan Le Fay
4,197
140
0
629
4,330
1,379
0
2,106
2,068
31,411
0
L
2,591
413
0
2,585
7,184
4,432
0
1,969
5,183
14,830
0
W
Susano
KataCristo
Susano
3,076
554
0
2,902
6,031
1,577
0
175
5,624
0
34,112
W
Kuzenbo
Leonitus1011
Kuzenbo
2,763
1,150
1,439
2,385
9,017
5,288
135
2,640
6,248
15,808
0
W
4,549
927
0
848
4,091
1,201
373
2,487
1,330
46,428
0
L
2,902
632
0
2,786
8,621
3,649
465
664
7,942
0
34,271
L
Bakasura
OGxPOP
Bakasura
3,480
2,505
0
3,122
8,237
2,960
24
1,394
6,749
0
28,761
W
Bellona
Rangermeme
Bellona
6,336
2,233
0
1,090
7,570
5,424
0
383
6,534
0
45,803
L
Ah Muzen Cab
teknolord
Ah Muzen Cab
3,961
959
0
2,050
5,447
1,464
0
845
4,562
0
47,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
34,238
362
Minions Killed
381
0
Camps Cleared
0
1,190,705
Distance Traveled
1,250,150
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,604
550
110
9
0
232,559
3
L
Morgan Le Fay
6,434
536
80
7
0
231,365
3
L
Atlas
5,999
500
18
2
0
240,361
5
W
Susano
6,599
550
75
6
0
294,227
3
W
Kuzenbo
6,167
514
14
1
0
243,390
6
W
Zeus
7,007
584
102
9
0
218,274
1
L
Nike
6,138
512
84
7
0
229,490
1
L
Bakasura
5,968
497
77
6
0
260,773
0
W
Bellona
7,861
655
80
7
0
261,700
2
L
Ah Muzen Cab
5,985
499
103
9
0
228,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role