Player Matchup

Agni
Agni
Platinum III
A4M Rich
Agni
Platinum III
Level 39
God Stats
1W - 1L
1,287 SR
Queue Stats
37W - 17L
2,094 MMR
Party 1
Fenrir
Fenrir
Gold II
BluntJoints
Fenrir
Gold II
Level 155
God Stats
35W - 27L
1,727 SR
Queue Stats
153W - 151L
1,592 MMR
Party 1
Xing Tian
Xing Tian
Gold V
P4K Hugh Hef
Xing Tian
Gold V
Level 146
God Stats
35W - 30L
1,552 SR
Queue Stats
290W - 294L
1,389 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,522 SR
1,692 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,592 SR
1,549 MMR
Geb
Geb
Gold V
Dobby606
Geb
Gold V
Level 129
God Stats
2W - 1L
1,654 SR
Queue Stats
21W - 16L
1,541 MMR
Solo
Neith
Neith
Silver I
I-Sana-I
Neith
Silver I
Level 99
God Stats
1W - 2L
1,547 SR
Queue Stats
12W - 16L
1,541 MMR
Solo
Zeus
Zeus
Gold V
Raulo335
Zeus
Gold V
Level 156
God Stats
6W - 12L
1,574 SR
Queue Stats
40W - 47L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
5 / 1 / 6
13,538
615
14,316
10,684
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
4 / 1 / 6
12,618
574
7,591
21,447
15,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
P4K Hugh Hef
Xing Tian
16
2 / 0 / 7
12,668
576
7,063
26,167
19,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioGilgameshBastetSolAphrodite

VS

Bans
AchillesAh Muzen CabBacchusOdinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
12,616
573
13,025
11,378
16,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
I-Sana-I
Neith
14
2 / 6 / 0
11,353
516
12,832
14,691
7,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
0 / 4 / 2
11,524
524
19,693
7,181
2,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
5
1
6
8
W
Fenrir
4
1
6
7
L
0
1
2
1
L
Neith
I-Sana-I
Neith
2
6
0
0.33
W
Xing Tian
P4K Hugh Hef
Xing Tian
2
0
7
5.5
L
Zeus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,970
Damage
45,550
58,298
Taken
33,250
40,401
Mitigated
26,525
20,776
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,316
1,095
0
2,088
10,684
4,783
1,337
5,360
5,324
90,403
0
W
Fenrir
7,591
681
0
10,108
21,447
15,760
847
12,134
9,313
2,154
13,077
L
13,025
1,246
0
1,800
11,378
16,285
0
7,436
2,613
30,636
0
L
Neith
I-Sana-I
Neith
12,832
3,909
0
2,020
14,691
7,330
330
9,610
4,256
0
38,568
W
Xing Tian
P4K Hugh Hef
Xing Tian
7,063
484
0
8,580
26,167
19,858
520
16,043
10,124
25,512
0
L
Zeus
19,693
1,169
0
0
7,181
2,910
134
4,296
2,592
78,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,824
Gold Earned
35,493
208
Minions Killed
242
8
Camps Cleared
9
1,204,625
Distance Traveled
1,171,733
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,538
615
177
8
6
394,613
4
W
Fenrir
12,618
574
13
1
1
378,600
4
L
Geb
12,616
573
35
2
2
422,066
10
L
Neith
11,353
516
57
3
1
358,504
0
W
Xing Tian
12,668
576
18
1
1
431,412
2
L
Zeus
11,524
524
150
7
6
391,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role