Player Matchup

Bacchus
Bacchus
Malacos
Bacchus
Level 23
God Stats
1W - 1L
1,656 SR
Queue Stats
2W - 4L
1,251 Elo+
Solo
Poseidon
Poseidon
SilkyDovah
Poseidon
Level 107
God Stats
3W - 5L
1,552 SR
Queue Stats
57W - 44L
1,618 Elo+
Party 1
Susano
Susano
TheRandomestDuck
Susano
Level 160
God Stats
8W - 5L
1,653 SR
Queue Stats
99W - 109L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
TinyPandaX
Ah Puch
Level 157
God Stats
3W - 0L
1,785 SR
Queue Stats
26W - 18L
1,705 Elo+
Party 1
Achilles
Achilles
adambomb247
Achilles
Level 119
God Stats
1W - 0L
1,549 SR
Queue Stats
38W - 48L
1,421 Elo+
Party 1
Team Averages
Level 113
1,639 SR
1,513 Elo+

VS

Team Averages
Level 63
1,610 SR
1,459 Elo+
Geb
Geb
Father Simp
Geb
Level 79
God Stats
0W - 2L
1,605 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 2
Zhong Kui
Zhong Kui
LEVINART
Zhong Kui
Level 33
God Stats
1W - 1L
1,756 SR
Queue Stats
12W - 16L
1,498 Elo+
Solo
Nike
Nike
Mellow VN
Nike
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,610 Elo+
Party 3
Cliodhna
Cliodhna
Navicks
Cliodhna
Level 29
God Stats
6W - 6L
1,890 SR
Queue Stats
34W - 34L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
kawaiidre
Danzaburou
Level 38
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Malacos
Bacchus
15
3 / 2 / 19
10,952
782
8,475
14,347
20,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
SilkyDovah
Poseidon
19
7 / 1 / 17
12,188
871
17,237
5,505
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 4 / 8
13,769
984
19,042
11,643
5,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
TinyPandaX
Ah Puch
17
3 / 1 / 14
10,507
751
13,710
6,708
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
adambomb247
Achilles
17
8 / 4 / 19
12,049
861
16,525
20,866
22,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 9
8,520
609
4,499
19,362
14,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
LEVINART
Zhong Kui
16
1 / 5 / 5
8,976
641
6,863
14,258
9,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nike
16
4 / 6 / 6
11,001
786
11,765
19,681
15,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Navicks
Cliodhna
15
5 / 9 / 2
10,593
757
13,874
16,641
5,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
kawaiidre
Danzaburou
15
2 / 7 / 5
10,021
716
6,481
12,822
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
39
34
Kills
12
12
Deaths
34
77
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
L
Zhong Kui
LEVINART
Zhong Kui
1
5
5
0.7
W
Bacchus
Malacos
Bacchus
3
2
19
6.25
L
Nike
4
6
6
1.17
L
Cliodhna
Navicks
Cliodhna
5
9
2
0.67
W
Poseidon
SilkyDovah
Poseidon
7
1
17
15.5
W
13
4
8
4.25
W
Ah Puch
TinyPandaX
Ah Puch
3
1
14
10
W
Achilles
adambomb247
Achilles
8
4
19
4.38
L
Danzaburou
kawaiidre
Danzaburou
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,989
Damage
43,482
59,069
Taken
82,764
52,972
Mitigated
48,776
12,669
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,499
686
209
2,163
19,362
14,280
0
10,436
8,230
10,560
0
L
Zhong Kui
LEVINART
Zhong Kui
6,863
982
0
1,573
14,258
9,524
0
6,840
6,865
33,291
0
W
Bacchus
Malacos
Bacchus
8,475
1,067
0
1,007
14,347
20,714
0
3,702
10,645
15,763
0
L
Nike
11,765
1,382
0
0
19,681
15,405
2
11,259
7,730
5,549
32,234
L
Cliodhna
Navicks
Cliodhna
13,874
379
0
1,267
16,641
5,676
1
8,459
7,844
0
25,037
W
Poseidon
SilkyDovah
Poseidon
17,237
1,377
262
2,927
5,505
2,219
268
888
4,617
50,116
0
W
19,042
5,824
0
2,190
11,643
5,161
0
2,555
9,088
0
59,706
W
Ah Puch
TinyPandaX
Ah Puch
13,710
0
0
2,126
6,708
2,534
1,196
994
5,714
34,846
0
W
Achilles
adambomb247
Achilles
16,525
2,741
0
4,157
20,866
22,344
38
5,614
15,252
6,987
24,709
L
Danzaburou
kawaiidre
Danzaburou
6,481
3,384
0
1,695
12,822
3,891
0
4,657
7,939
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,465
Gold Earned
49,111
324
Minions Killed
221
11
Camps Cleared
6
1,433,498
Distance Traveled
1,199,233
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,520
609
7
1
0
234,416
2
L
Zhong Kui
8,976
641
75
5
3
217,178
4
W
Bacchus
10,952
782
13
1
0
280,574
0
L
Nike
11,001
786
62
4
3
268,969
1
L
Cliodhna
10,593
757
32
2
0
261,616
0
W
Poseidon
12,188
871
86
6
6
304,438
2
W
Susano
13,769
984
115
8
4
293,240
2
W
Ah Puch
10,507
751
81
6
1
267,904
0
W
Achilles
12,049
861
29
2
0
287,342
0
L
Danzaburou
10,021
716
45
3
0
217,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role